Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickName.3 @ 61:994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sat, 16 Jun 2001 01:01:42 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_JoystickName" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickName\- Get joystick name\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBconst char *\fBSDL_JoystickName\fP\fR(\fBint index\fR); .SH "DESCRIPTION" .PP Get the implementation dependent name of joystick\&. The \fBindex\fR parameter refers to the N\&'th joystick on the system\&. .SH "RETURN VALUE" .PP Returns a char pointer to the joystick name\&. .SH "EXAMPLES" .PP .PP .nf \f(CW/* Print the names of all attached joysticks */ int num_joy, i; num_joy=SDL_NumJoysticks(); printf("%d joysticks found ", num_joy); for(i=0;i<num_joy;i++) printf("%s ", SDL_JoystickName(i);\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41