Mercurial > sdl-ios-xcode
view src/main/dummy/SDL_dummy_main.c @ 4584:9907c8cc6015
X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Mon, 14 Jun 2010 18:22:48 +0530 |
parents | 44b6f09a07d8 |
children | 791b3256fb22 |
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/* Include the SDL main definition header */ #include "SDL_main.h" #ifdef main #undef main int main(int argc, char *argv[]) { return (SDL_main(argc, argv)); } #else /* Nothing to do on this platform */ int SDL_main_stub_symbol() { return 0; } #endif /* vi: set ts=4 sw=4 expandtab: */