Mercurial > sdl-ios-xcode
view src/joystick/SDL_joystick_c.h @ 4584:9907c8cc6015
X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Mon, 14 Jun 2010 18:22:48 +0530 |
parents | f7b03b6838cb |
children | 791b3256fb22 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Useful functions and variables from SDL_joystick.c */ #include "SDL_joystick.h" /* The number of available joysticks on the system */ extern Uint8 SDL_numjoysticks; /* Internal event queueing functions */ extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value); extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball, Sint16 xrel, Sint16 yrel); extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value); extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state); /* Internal sanity checking functions */ extern int SDL_PrivateJoystickValid(SDL_Joystick ** joystick); /* vi: set ts=4 sw=4 expandtab: */