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view README @ 1543:98f9b16f565c
From: "Alex Volkov"
Date: Thu, 10 Nov 2005 21:53:40 -0500
Subject: [SDL] BUG[?]: 32bpp RGBA->RGB colorkey blit, no SDL_SRCALPHA
It seems there is either a documentation vs. reality mismatch or a real bug
in SDL_blit_N.c:BlitNtoNKey().
The exact blit in question is a 32bpp RGBA->RGB, where RGBA has SDL_COLORKEY
and *no* SDL_SRCALPHA flags. The doc in SDL_video.h states:
* RGBA->RGB:
* SDL_SRCALPHA not set:
* copy RGB.
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
* RGB values of the source colour key, ignoring alpha in the
* comparison.
BlitNtoNKey(), however, forgets to "ignore alpha in the comparison". The
documentation makes perfect sense, so I think it is the code that is faulty.
The attached patch corrects the code.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 15:43:15 +0000 |
parents | 3f395c825b14 |
children | f12379c41042 |
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Simple DirectMedia Layer (SDL) Version 1.2 --- http://www.libsdl.org/ This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Java, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Python, and Ruby. The current version supports Linux, Windows, BeOS, MacOS, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported. This library is distributed under GNU LGPL version 2, which can be found in the file "COPYING". This license allows you to use SDL freely in commercial programs as long as you link with the dynamic library. The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "test" subdirectory. The header files and test programs are well commented and always up to date. More documentation is available in HTML format in "./docs/index.html" The test programs in the "test" subdirectory are in the public domain. Frequently asked questions are answered online: http://www.libsdl.org/faq.php If you need help with the library, or just want to discuss SDL related issues, you can join the developers mailing list: http://www.libsdl.org/mailing-list.php Enjoy! Sam Lantinga (slouken@libsdl.org)