view test/testloadso.c @ 3502:98a819296cdc

Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode. If it loses any of those properties the desktop mode will be restored.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Dec 2009 08:56:12 +0000
parents 9de326b3099c
children
line wrap: on
line source


/* Test program to test dynamic loading with the loadso subsystem.
*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

typedef int (*fntype) (const char *);

int
main(int argc, char *argv[])
{
    int retval = 0;
    int hello = 0;
    const char *libname = NULL;
    const char *symname = NULL;
    void *lib = NULL;
    fntype fn = NULL;

    if (argc != 3) {
        const char *app = argv[0];
        fprintf(stderr, "USAGE: %s <library> <functionname>\n", app);
        fprintf(stderr, "       %s --hello <lib with puts()>\n", app);
        return 1;
    }

    /* Initialize SDL */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 2;
    }

    if (strcmp(argv[1], "--hello") == 0) {
        hello = 1;
        libname = argv[2];
        symname = "puts";
    } else {
        libname = argv[1];
        symname = argv[2];
    }

    lib = SDL_LoadObject(libname);
    if (lib == NULL) {
        fprintf(stderr, "SDL_LoadObject('%s') failed: %s\n",
                libname, SDL_GetError());
        retval = 3;
    } else {
        fn = (fntype) SDL_LoadFunction(lib, symname);
        if (fn == NULL) {
            fprintf(stderr, "SDL_LoadFunction('%s') failed: %s\n",
                    symname, SDL_GetError());
            retval = 4;
        } else {
            printf("Found %s in %s at %p\n", symname, libname, fn);
            if (hello) {
                printf("Calling function...\n");
                fflush(stdout);
                fn("     HELLO, WORLD!\n");
                printf("...apparently, we survived.  :)\n");
                printf("Unloading library...\n");
                fflush(stdout);
            }
        }
        SDL_UnloadObject(lib);
    }
    SDL_Quit();
    return (0);
}