Mercurial > sdl-ios-xcode
view test/automated/common/common.h @ 3502:98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
If it loses any of those properties the desktop mode will be restored.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Dec 2009 08:56:12 +0000 |
parents | 2c07bb579922 |
children |
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/** * Automated SDL test common framework. * * Written by Edgar Simo "bobbens" * * Released under Public Domain. */ #ifndef COMMON_H # define COMMON_H # define FORMAT SDL_PIXELFORMAT_ARGB8888 # define AMASK 0xff000000 /**< Alpha bit mask. */ # define RMASK 0x00ff0000 /**< Red bit mask. */ # define GMASK 0x0000ff00 /**< Green bit mask. */ # define BMASK 0x000000ff /**< Blue bit mask. */ typedef struct SurfaceImage_s { int width; int height; unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */ const unsigned char pixel_data[]; } SurfaceImage_t; #define ALLOWABLE_ERROR_OPAQUE 0 #define ALLOWABLE_ERROR_BLENDED 64 /** * @brief Compares a surface and a surface image for equality. * * @param sur Surface to compare. * @param img Image to compare against. * @return 0 if they are the same, -1 on error and positive if different. */ int surface_compare( SDL_Surface *sur, const SurfaceImage_t *img, int allowable_error ); #endif /* COMMON_H */