Mercurial > sdl-ios-xcode
view src/video/cocoa/SDL_cocoaopengl.h @ 3502:98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
If it loses any of those properties the desktop mode will be restored.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Dec 2009 08:56:12 +0000 |
parents | 089a77aebb7d |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_cocoaopengl_h #define _SDL_cocoaopengl_h #if SDL_VIDEO_OPENGL_CGL struct SDL_GLDriverData { int initialized; }; /* OpenGL functions */ extern int Cocoa_GL_LoadLibrary(_THIS, const char *path); extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc); extern void Cocoa_GL_UnloadLibrary(_THIS); extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window); extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); extern int Cocoa_GL_SetSwapInterval(_THIS, int interval); extern int Cocoa_GL_GetSwapInterval(_THIS); extern void Cocoa_GL_SwapWindow(_THIS, SDL_Window * window); extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context); #endif /* SDL_VIDEO_OPENGL_CGL */ #endif /* _SDL_cocoaopengl_h */ /* vi: set ts=4 sw=4 expandtab: */