view src/video/SDL_blendpoint.c @ 3502:98a819296cdc

Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode. If it loses any of those properties the desktop mode will be restored.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Dec 2009 08:56:12 +0000
parents 133601e3b255
children 0267b8b1595c
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_draw.h"

static int
SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r,
                      Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        DRAW_SETPIXELXY_BLEND_RGB555(x, y);
        break;
    case SDL_BLENDMODE_ADD:
        DRAW_SETPIXELXY_ADD_RGB555(x, y);
        break;
    case SDL_BLENDMODE_MOD:
        DRAW_SETPIXELXY_MOD_RGB555(x, y);
        break;
    default:
        DRAW_SETPIXELXY_RGB555(x, y);
        break;
    }
    return 0;
}

static int
SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r,
                      Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        DRAW_SETPIXELXY_BLEND_RGB565(x, y);
        break;
    case SDL_BLENDMODE_ADD:
        DRAW_SETPIXELXY_ADD_RGB565(x, y);
        break;
    case SDL_BLENDMODE_MOD:
        DRAW_SETPIXELXY_MOD_RGB565(x, y);
        break;
    default:
        DRAW_SETPIXELXY_RGB565(x, y);
        break;
    }
    return 0;
}

static int
SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r,
                      Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        DRAW_SETPIXELXY_BLEND_RGB888(x, y);
        break;
    case SDL_BLENDMODE_ADD:
        DRAW_SETPIXELXY_ADD_RGB888(x, y);
        break;
    case SDL_BLENDMODE_MOD:
        DRAW_SETPIXELXY_MOD_RGB888(x, y);
        break;
    default:
        DRAW_SETPIXELXY_RGB888(x, y);
        break;
    }
    return 0;
}

static int
SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, int blendMode,
                        Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        DRAW_SETPIXELXY_BLEND_ARGB8888(x, y);
        break;
    case SDL_BLENDMODE_ADD:
        DRAW_SETPIXELXY_ADD_ARGB8888(x, y);
        break;
    case SDL_BLENDMODE_MOD:
        DRAW_SETPIXELXY_MOD_ARGB8888(x, y);
        break;
    default:
        DRAW_SETPIXELXY_ARGB8888(x, y);
        break;
    }
    return 0;
}

static int
SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r,
                   Uint8 g, Uint8 b, Uint8 a)
{
    SDL_PixelFormat *fmt = dst->format;
    unsigned inva = 0xff - a;

    switch (fmt->BytesPerPixel) {
    case 2:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            DRAW_SETPIXELXY2_BLEND_RGB(x, y);
            break;
        case SDL_BLENDMODE_ADD:
            DRAW_SETPIXELXY2_ADD_RGB(x, y);
            break;
        case SDL_BLENDMODE_MOD:
            DRAW_SETPIXELXY2_MOD_RGB(x, y);
            break;
        default:
            DRAW_SETPIXELXY2_RGB(x, y);
            break;
        }
        return 0;
    case 4:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            DRAW_SETPIXELXY4_BLEND_RGB(x, y);
            break;
        case SDL_BLENDMODE_ADD:
            DRAW_SETPIXELXY4_ADD_RGB(x, y);
            break;
        case SDL_BLENDMODE_MOD:
            DRAW_SETPIXELXY4_MOD_RGB(x, y);
            break;
        default:
            DRAW_SETPIXELXY4_RGB(x, y);
            break;
        }
        return 0;
    default:
        SDL_Unsupported();
        return -1;
    }
}

static int
SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r,
                    Uint8 g, Uint8 b, Uint8 a)
{
    SDL_PixelFormat *fmt = dst->format;
    unsigned inva = 0xff - a;

    switch (fmt->BytesPerPixel) {
    case 4:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            DRAW_SETPIXELXY4_BLEND_RGBA(x, y);
            break;
        case SDL_BLENDMODE_ADD:
            DRAW_SETPIXELXY4_ADD_RGBA(x, y);
            break;
        case SDL_BLENDMODE_MOD:
            DRAW_SETPIXELXY4_MOD_RGBA(x, y);
            break;
        default:
            DRAW_SETPIXELXY4_RGBA(x, y);
            break;
        }
        return 0;
    default:
        SDL_Unsupported();
        return -1;
    }
}

int
SDL_BlendPoint(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r,
               Uint8 g, Uint8 b, Uint8 a)
{
    SDL_PixelFormat *fmt = dst->format;

    /* This function doesn't work on surfaces < 8 bpp */
    if (dst->format->BitsPerPixel < 8) {
        SDL_SetError("SDL_BlendPoint(): Unsupported surface format");
        return (-1);
    }

    /* Perform clipping */
    if (x < dst->clip_rect.x || y < dst->clip_rect.y ||
        x >= (dst->clip_rect.x + dst->clip_rect.w) ||
        y >= (dst->clip_rect.y + dst->clip_rect.h)) {
        return 0;
    }

    if ((blendMode == SDL_BLENDMODE_BLEND)
        || (blendMode == SDL_BLENDMODE_ADD)) {
        r = DRAW_MUL(r, a);
        g = DRAW_MUL(g, a);
        b = DRAW_MUL(b, a);
    }

    switch (fmt->BitsPerPixel) {
    case 15:
        switch (fmt->Rmask) {
        case 0x7C00:
            return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a);
        }
        break;
    case 16:
        switch (fmt->Rmask) {
        case 0xF800:
            return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a);
        }
        break;
    case 32:
        switch (fmt->Rmask) {
        case 0x00FF0000:
            if (!fmt->Amask) {
                return SDL_BlendPoint_RGB888(dst, x, y, blendMode, r, g, b,
                                             a);
            } else {
                return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b,
                                               a);
            }
            break;
        }
    default:
        break;
    }

    if (!fmt->Amask) {
        return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a);
    } else {
        return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a);
    }
}

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