view src/thread/win32/SDL_sysmutex.c @ 3502:98a819296cdc

Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode. If it loses any of those properties the desktop mode will be restored.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Dec 2009 08:56:12 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Mutex functions using the Win32 API */

#define WIN32_LEAN_AND_MEAN
#include <windows.h>

#include "SDL_mutex.h"


struct SDL_mutex
{
    HANDLE id;
};

/* Create a mutex */
SDL_mutex *
SDL_CreateMutex(void)
{
    SDL_mutex *mutex;

    /* Allocate mutex memory */
    mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
    if (mutex) {
        /* Create the mutex, with initial value signaled */
        mutex->id = CreateMutex(NULL, FALSE, NULL);
        if (!mutex->id) {
            SDL_SetError("Couldn't create mutex");
            SDL_free(mutex);
            mutex = NULL;
        }
    } else {
        SDL_OutOfMemory();
    }
    return (mutex);
}

/* Free the mutex */
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
    if (mutex) {
        if (mutex->id) {
            CloseHandle(mutex->id);
            mutex->id = 0;
        }
        SDL_free(mutex);
    }
}

/* Lock the mutex */
int
SDL_mutexP(SDL_mutex * mutex)
{
    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }
    if (WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED) {
        SDL_SetError("Couldn't wait on mutex");
        return -1;
    }
    return (0);
}

/* Unlock the mutex */
int
SDL_mutexV(SDL_mutex * mutex)
{
    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }
    if (ReleaseMutex(mutex->id) == FALSE) {
        SDL_SetError("Couldn't release mutex");
        return -1;
    }
    return (0);
}

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