Mercurial > sdl-ios-xcode
view src/thread/win32/SDL_sysmutex.c @ 3502:98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
If it loses any of those properties the desktop mode will be restored.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Dec 2009 08:56:12 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Mutex functions using the Win32 API */ #define WIN32_LEAN_AND_MEAN #include <windows.h> #include "SDL_mutex.h" struct SDL_mutex { HANDLE id; }; /* Create a mutex */ SDL_mutex * SDL_CreateMutex(void) { SDL_mutex *mutex; /* Allocate mutex memory */ mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex)); if (mutex) { /* Create the mutex, with initial value signaled */ mutex->id = CreateMutex(NULL, FALSE, NULL); if (!mutex->id) { SDL_SetError("Couldn't create mutex"); SDL_free(mutex); mutex = NULL; } } else { SDL_OutOfMemory(); } return (mutex); } /* Free the mutex */ void SDL_DestroyMutex(SDL_mutex * mutex) { if (mutex) { if (mutex->id) { CloseHandle(mutex->id); mutex->id = 0; } SDL_free(mutex); } } /* Lock the mutex */ int SDL_mutexP(SDL_mutex * mutex) { if (mutex == NULL) { SDL_SetError("Passed a NULL mutex"); return -1; } if (WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED) { SDL_SetError("Couldn't wait on mutex"); return -1; } return (0); } /* Unlock the mutex */ int SDL_mutexV(SDL_mutex * mutex) { if (mutex == NULL) { SDL_SetError("Passed a NULL mutex"); return -1; } if (ReleaseMutex(mutex->id) == FALSE) { SDL_SetError("Couldn't release mutex"); return -1; } return (0); } /* vi: set ts=4 sw=4 expandtab: */