Mercurial > sdl-ios-xcode
view src/video/wincommon/SDL_syswm_c.h @ 1725:98a3207ddde8 SDL-1.3
Implemented Win32 video mode support
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 07 Jul 2006 08:05:39 +0000 |
parents | 4da1ee79c9af |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_lowvideo.h" /* Data that needs to be freed at SDL_SYS_VideoQuit() */ extern HICON screen_icn; /* Functions to be exported */ extern void WIN_SetWMIcon(_THIS, SDL_Surface * icon, Uint8 * mask); extern void WIN_SetWMCaption(_THIS, const char *title, const char *icon); extern int WIN_IconifyWindow(_THIS); extern SDL_GrabMode WIN_GrabInput(_THIS, SDL_GrabMode mode); extern int WIN_GetWMInfo(_THIS, SDL_SysWMinfo * info); /* vi: set ts=4 sw=4 expandtab: */