Mercurial > sdl-ios-xcode
view include/SDL_compat.h @ 1669:9857d21967bb SDL-1.3
The test programs compile again.
The dummy video driver is partially functional now.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 05:08:33 +0000 |
parents | 4da1ee79c9af |
children | eef792d31de8 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* This file contains functions for backwards compatibility with SDL 1.2 */ #ifndef _SDL_compat_h #define _SDL_compat_h #include "SDL_video.h" #include "SDL_syswm.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif #define SDL_SWSURFACE 0x00000000 #define SDL_HWSURFACE 0x00000001 #define SDL_ASYNCBLIT 0x00000004 #define SDL_ANYFORMAT 0x10000000 #define SDL_HWPALETTE 0x20000000 #define SDL_DOUBLEBUF 0x40000000 #define SDL_FULLSCREEN 0x80000000 #define SDL_OPENGL 0x00000002 #define SDL_INTERNALOPENGL 0x00000008 #define SDL_RESIZABLE 0x00000010 #define SDL_NOFRAME 0x00000020 #define SDL_HWACCEL 0x00000100 #define SDL_SRCCOLORKEY 0x00001000 #define SDL_RLEACCELOK 0x00002000 #define SDL_RLEACCEL 0x00004000 #define SDL_SRCALPHA 0x00010000 #define SDL_APPMOUSEFOCUS 0x01 #define SDL_APPINPUTFOCUS 0x02 #define SDL_APPACTIVE 0x04 #define SDL_LOGPAL 0x01 #define SDL_PHYSPAL 0x02 #define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1 #define SDL_VIDEORESIZE SDL_EVENT_RESERVED2 #define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3 typedef enum { SDL_GRAB_QUERY = -1, SDL_GRAB_OFF = 0, SDL_GRAB_ON = 1 } SDL_GrabMode; extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags); extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format, Uint32 flags); extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags); extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void); extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon); extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon); extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask); extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface); extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags, SDL_Color * colors, int firstcolor, int ncolors); extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo * info); /* Ends C function definitions when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_compat_h */