Mercurial > sdl-ios-xcode
view test/automated/common/common.h @ 4733:983eb9d5ed31
Change SDL to not use DefWindowProc as the window class' window procedure.
For some reason, having lpfnWndProc=DefWindowProc during window class registration causes IME input to not work in windows.
With this small change, IME input should now work in SDL windows but not in fullscreen mode.
author | dewyatt |
---|---|
date | Tue, 08 Jun 2010 05:22:49 -0400 |
parents | 2c07bb579922 |
children |
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/** * Automated SDL test common framework. * * Written by Edgar Simo "bobbens" * * Released under Public Domain. */ #ifndef COMMON_H # define COMMON_H # define FORMAT SDL_PIXELFORMAT_ARGB8888 # define AMASK 0xff000000 /**< Alpha bit mask. */ # define RMASK 0x00ff0000 /**< Red bit mask. */ # define GMASK 0x0000ff00 /**< Green bit mask. */ # define BMASK 0x000000ff /**< Blue bit mask. */ typedef struct SurfaceImage_s { int width; int height; unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */ const unsigned char pixel_data[]; } SurfaceImage_t; #define ALLOWABLE_ERROR_OPAQUE 0 #define ALLOWABLE_ERROR_BLENDED 64 /** * @brief Compares a surface and a surface image for equality. * * @param sur Surface to compare. * @param img Image to compare against. * @return 0 if they are the same, -1 on error and positive if different. */ int surface_compare( SDL_Surface *sur, const SurfaceImage_t *img, int allowable_error ); #endif /* COMMON_H */