Mercurial > sdl-ios-xcode
view Makefile.pandora @ 4733:983eb9d5ed31
Change SDL to not use DefWindowProc as the window class' window procedure.
For some reason, having lpfnWndProc=DefWindowProc during window class registration causes IME input to not work in windows.
With this small change, IME input should now work in SDL windows but not in fullscreen mode.
author | dewyatt |
---|---|
date | Tue, 08 Jun 2010 05:22:49 -0400 |
parents | 81773a1eac83 |
children | 11cedc036ca1 |
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# Makefile to build the pandora SDL library AR = arm-none-linux-gnueabi-ar RANLIB = arm-none-linux-gnueabi-ranlib CC = arm-none-linux-gnueabi-gcc CXX = arm-none-linux-gnueabi-g++ STRIP = arm-none-linux-gnueabi-strip CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \ -mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \ -I./include -I$(PNDSDK)/usr/include -DSDL_REVISION=0 TARGET = libSDL.a SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \ ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \ ./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \ ./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \ ./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \ ./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \ ./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \ ./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h && touch include/SDL_revision.h) all: $(TARGET) $(TARGET): $(CONFIG_H) $(OBJECTS) $(AR) crv $@ $^ $(RANLIB) $@ clean: rm -f $(TARGET) $(OBJECTS)