Mercurial > sdl-ios-xcode
view Makefile.ds @ 4733:983eb9d5ed31
Change SDL to not use DefWindowProc as the window class' window procedure.
For some reason, having lpfnWndProc=DefWindowProc during window class registration causes IME input to not work in windows.
With this small change, IME input should now work in SDL windows but not in fullscreen mode.
author | dewyatt |
---|---|
date | Tue, 08 Jun 2010 05:22:49 -0400 |
parents | c5925cd41955 |
children | 7aba0406c273 |
line wrap: on
line source
#LibSDL 1.3 porting and enhancements by Darren Alton (lifning) #LibSDL 1.2.9 DS porting by Troy Davis(GPF) ifeq ($(strip $(DEVKITPRO)),) $(error "Please set DEVKITPRO in your environment (available from http://www.devkitpro.org). export DEVKITPRO=<path to>devkitPro") endif ifeq ($(strip $(DEVKITARM)),) DEVKITARM = $(DEVKITPRO)/devkitARM endif PATH := $(PATH):$(DEVKITARM)/bin CC = arm-eabi-gcc AR = arm-eabi-ar RANLIB = arm-eabi-ranlib #ifdef GL #DEFS += -DSDL_VIDEO_OPENGL=1 #TARGET = libSDL_gl.a #else TARGET = libSDL.a #endif #CFLAGS=$(DEFS) -Iinclude CFLAGS = -mthumb -mthumb-interwork \ -march=armv5te -mtune=arm946e-s \ -O2 -Wall -Wwrite-strings -Wpointer-arith -Wconversion \ -DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -DENABLE_NDS -DNO_SIGNAL_H -DDISABLE_THREADS -DPACKAGE=\"SDL\" -DVERSION=\"1.3\" -DHAVE_ALLOCA_H=1 -DHAVE_ALLOCA=1 \ -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/nds -Isrc/thread -Isrc/timer -Isrc/video #src/audio/disk/SDL_diskaudio.c \ #src/audio/dummy/SDL_dummyaudio.c \ SRCS = \ src/SDL.c \ src/SDL_compat.c \ src/SDL_error.c \ src/SDL_fatal.c \ src/SDL_assert.c \ src/audio/nds/SDL_ndsaudio.c \ src/audio/SDL_audio.c \ src/audio/SDL_audiocvt.c \ src/audio/SDL_audiodev.c \ src/audio/SDL_audiotypecvt.c \ src/audio/SDL_mixer.c \ src/audio/SDL_mixer_m68k.c \ src/audio/SDL_mixer_MMX.c \ src/audio/SDL_mixer_MMX_VC.c \ src/audio/SDL_wave.c \ src/cdrom/dummy/SDL_syscdrom.c \ src/cdrom/SDL_cdrom.c \ src/cpuinfo/SDL_cpuinfo.c \ src/events/SDL_events.c \ src/events/SDL_keyboard.c \ src/events/SDL_mouse.c \ src/events/SDL_quit.c \ src/events/SDL_windowevents.c \ src/file/SDL_rwops.c \ src/power/SDL_power.c \ src/power/nds/SDL_syspower.c \ src/haptic/SDL_haptic.c \ src/haptic/nds/SDL_syshaptic.c \ src/joystick/nds/SDL_sysjoystick.c \ src/joystick/SDL_joystick.c \ src/stdlib/SDL_getenv.c \ src/stdlib/SDL_iconv.c \ src/stdlib/SDL_malloc.c \ src/stdlib/SDL_qsort.c \ src/stdlib/SDL_stdlib.c \ src/stdlib/SDL_string.c \ src/thread/SDL_thread.c \ src/thread/nds/SDL_syscond.c \ src/thread/nds/SDL_sysmutex.c \ src/thread/nds/SDL_syssem.c \ src/thread/nds/SDL_systhread.c \ src/timer/nds/SDL_systimer.c \ src/timer/SDL_timer.c \ src/video/nds/SDL_ndsevents.c \ src/video/nds/SDL_ndsrender.c \ src/video/nds/SDL_ndsvideo.c \ src/video/dummy/SDL_nullevents.c \ src/video/dummy/SDL_nullrender.c \ src/video/dummy/SDL_nullvideo.c \ src/video/SDL_blit_0.c \ src/video/SDL_blit_1.c \ src/video/SDL_blit_A.c \ src/video/SDL_blit_auto.c \ src/video/SDL_blit.c \ src/video/SDL_blit_copy.c \ src/video/SDL_blit_N.c \ src/video/SDL_blit_slow.c \ src/video/SDL_bmp.c \ src/video/SDL_drawline.c \ src/video/SDL_drawpoint.c \ src/video/SDL_fillrect.c \ src/video/SDL_gamma.c \ src/video/SDL_pixels.c \ src/video/SDL_rect.c \ src/video/SDL_renderer_gl.c \ src/video/SDL_renderer_sw.c \ src/video/SDL_RLEaccel.c \ src/video/SDL_stretch.c \ src/video/SDL_surface.c \ src/video/SDL_video.c \ src/video/SDL_yuv_mmx.c \ src/video/SDL_yuv_sw.c \ OBJS = $(SRCS:.c=.o) TEST = \ test/nds-test-progs/general/general.nds \ test/nds-test-progs/sprite/sprite.nds \ test/nds-test-progs/sprite2/sprite2.nds \ all: $(TARGET) $(TARGET): copy_config \ $(OBJS) $(AR) rc $(TARGET) $(OBJS) -@ ($(RANLIB) $@ || true) >/dev/null 2>&1 install: $(TARGET) @cp libSDL.a $(DEVKITPRO)/libnds/lib/ @mkdir -p $(DEVKITPRO)/libnds/include/SDL/ @cp include/*.h $(DEVKITPRO)/libnds/include/SDL/ nds_test: $(MAKE) -C test/nds-test-progs copy_config: @cp include/SDL_config.h.default include/SDL_config.h clean: rm -f include/SDL_config.h $(OBJS)