Mercurial > sdl-ios-xcode
view include/SDL_shape.h @ 4778:9838d3525a1b
Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Thu, 10 Jun 2010 17:37:19 -0400 |
parents | 29dcad9c58b3 |
children | bb179250fcb3 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 2010 Eli Gottlieb This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Eli Gottlieb eligottlieb@gmail.com */ #ifndef _SDL_shape_h #define _SDL_shape_h #include "SDL_stdinc.h" #include "SDL_pixels.h" #include "SDL_rect.h" #include "SDL_surface.h" #include "SDL_video.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif /** * \brief Create a shaped window with the specified position, dimensions, and flags. * * \param title The title of the window, in UTF-8 encoding. * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or * ::SDL_WINDOWPOS_UNDEFINED. * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or * ::SDL_WINDOWPOS_UNDEFINED. * \param w The width of the window. * \param h The height of the window. * \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following: * ::SDL_WINDOW_OPENGL, ::SDL_WINDOW_INPUT_GRABBED, * ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_RESIZABLE, * ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED, * ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset. * * \return The id of the window created, or zero if window creation failed. * * \sa SDL_DestroyWindow() */ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags); /** * \brief Return whether the given window is a shaped window. * * \param window The window to query for being shaped. * * \return SDL_TRUE if the window is a shaped window and SDL_FALSE otherwise. * \sa SDL_CreateShapedWindow */ extern DECLSPEC SDL_bool SDLCALL SDL_WindowIsShaped(const SDL_Window *window); /** * \brief Select the shape of a given window as a rendering target. * * \param window The window whose shape should become the current rendering target. * * \return 0 on success, -1 if something other than a valid shaped window is passed into \c window. * * The shape of the window given in \c window is selected as the new render target, and in the default mode (see * SDL_WindowShapeParams) the alpha channel of that render target determines which pixels of the window are part of its * visible shape and which are not according to a cutoff value. All normal SDL rendering functions can be used on it, * and its own specific parameters can be examined and set with SDL_GetShapeParameters() and SDL_SetShapeParameters(). * The final shape will be computed and the actual appearance of the window changed only upon a call to * SDL_RenderPresent(). * * \sa SDL_GetShapeParameters * \sa SDL_SetShapeParameters * \sa SDL_RenderPresent */ extern DECLSPEC int SDLCALL SDL_SelectShapeRenderer(const SDL_Window *window); /** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */ typedef enum {ShapeModeDefault, ShapeModeBinarizeAlpha} WindowShapeMode; /** \brief A union containing parameters for shaped windows. */ typedef union { /** \brief a cutoff alpha value for binarization of the window shape's alpha channel. */ Uint8 binarizationCutoff; } SDL_WindowShapeParams; /** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */ typedef struct SDL_WindowShapeMode { WindowShapeMode mode; SDL_WindowShapeParams parameters; } SDL_WindowShapeMode; /** * \brief Set the shape parameters of a shaped window. * * \param window The shaped window whose parameters should be set. * \param shapeMode The parameters to set for the shaped window. * * \return 0 on success, -1 on invalid parameters in the shapeMode argument, or -2 if the SDL_Window given is not a * shaped window. * * \sa SDL_WindowShapeMode * \sa SDL_GetShapeParameters */ extern DECLSPEC int SDLCALL SDL_SetShapeParameters(SDL_Window *window,SDL_WindowShapeMode shapeMode); /** * \brief Set the shape parameters of a shaped window. * * \param window The shaped window whose parameters should be retrieved. * \param shapeMode An empty shape-parameters structure to fill. * * \return 0 on success, -1 on a null shapeMode, or -2 if the SDL_Window given is not a shaped window. * * \sa SDL_WindowShapeMode * \sa SDL_SetShapeParameters */ extern DECLSPEC int SDLCALL SDL_GetShapeParameters(SDL_Window *window,SDL_WindowShapeMode *shapeMode); /* Ends C function definitions when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_shape_h */