Mercurial > sdl-ios-xcode
view test/testblitspeed.c @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | cf59e7b91ed4 |
children | e49147870aac c121d94672cb |
line wrap: on
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/* * Benchmarks surface-to-surface blits in various formats. * * Written by Ryan C. Gordon. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL.h" static SDL_Surface *dest = NULL; static SDL_Surface *src = NULL; static int testSeconds = 10; static int percent(int val, int total) { return((int) ((((float) val) / ((float) total)) * 100.0f)); } static int randRange(int lo, int hi) { return(lo + (int) (((double) hi)*rand()/(RAND_MAX+1.0))); } static void copy_trunc_str(char *str, size_t strsize, const char *flagstr) { if ( (strlen(str) + strlen(flagstr)) >= (strsize - 1) ) strcpy(str + (strsize - 5), " ..."); else strcat(str, flagstr); } static void __append_sdl_surface_flag(SDL_Surface *_surface, char *str, size_t strsize, Uint32 flag, const char *flagstr) { if (_surface->flags & flag) copy_trunc_str(str, strsize, flagstr); } #define append_sdl_surface_flag(a, b, c, fl) __append_sdl_surface_flag(a, b, c, fl, " " #fl) #define print_tf_state(str, val) printf("%s: {%s}\n", str, (val) ? "true" : "false" ) static void output_videoinfo_details(void) { const SDL_VideoInfo *info = SDL_GetVideoInfo(); printf("SDL_GetVideoInfo():\n"); if (info == NULL) printf(" (null.)\n"); else { print_tf_state(" hardware surface available", info->hw_available); print_tf_state(" window manager available", info->wm_available); print_tf_state(" accelerated hardware->hardware blits", info->blit_hw); print_tf_state(" accelerated hardware->hardware colorkey blits", info->blit_hw_CC); print_tf_state(" accelerated hardware->hardware alpha blits", info->blit_hw_A); print_tf_state(" accelerated software->hardware blits", info->blit_sw); print_tf_state(" accelerated software->hardware colorkey blits", info->blit_sw_CC); print_tf_state(" accelerated software->hardware alpha blits", info->blit_sw_A); print_tf_state(" accelerated color fills", info->blit_fill); printf(" video memory: (%d)\n", info->video_mem); } printf("\n"); } static void output_surface_details(const char *name, SDL_Surface *surface) { printf("Details for %s:\n", name); if (surface == NULL) { printf("-WARNING- You've got a NULL surface!"); } else { char f[256]; printf(" width : %d\n", surface->w); printf(" height : %d\n", surface->h); printf(" depth : %d bits per pixel\n", surface->format->BitsPerPixel); printf(" pitch : %d\n", (int) surface->pitch); printf(" alpha : %d\n", (int) surface->format->alpha); printf(" colorkey : 0x%X\n", (unsigned int) surface->format->colorkey); printf(" red bits : 0x%08X mask, %d shift, %d loss\n", (int) surface->format->Rmask, (int) surface->format->Rshift, (int) surface->format->Rloss); printf(" green bits : 0x%08X mask, %d shift, %d loss\n", (int) surface->format->Gmask, (int) surface->format->Gshift, (int) surface->format->Gloss); printf(" blue bits : 0x%08X mask, %d shift, %d loss\n", (int) surface->format->Bmask, (int) surface->format->Bshift, (int) surface->format->Bloss); printf(" alpha bits : 0x%08X mask, %d shift, %d loss\n", (int) surface->format->Amask, (int) surface->format->Ashift, (int) surface->format->Aloss); f[0] = '\0'; /*append_sdl_surface_flag(surface, f, sizeof (f), SDL_SWSURFACE);*/ if ((surface->flags & SDL_HWSURFACE) == 0) copy_trunc_str(f, sizeof (f), " SDL_SWSURFACE"); append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWSURFACE); append_sdl_surface_flag(surface, f, sizeof (f), SDL_ASYNCBLIT); append_sdl_surface_flag(surface, f, sizeof (f), SDL_ANYFORMAT); append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWPALETTE); append_sdl_surface_flag(surface, f, sizeof (f), SDL_DOUBLEBUF); append_sdl_surface_flag(surface, f, sizeof (f), SDL_FULLSCREEN); append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGL); append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGLBLIT); append_sdl_surface_flag(surface, f, sizeof (f), SDL_RESIZABLE); append_sdl_surface_flag(surface, f, sizeof (f), SDL_NOFRAME); append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWACCEL); append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCCOLORKEY); append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCELOK); append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCEL); append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCALPHA); append_sdl_surface_flag(surface, f, sizeof (f), SDL_PREALLOC); if (f[0] == '\0') strcpy(f, " (none)"); printf(" flags :%s\n", f); } printf("\n"); } static void output_details(void) { output_videoinfo_details(); output_surface_details("Source Surface", src); output_surface_details("Destination Surface", dest); } static Uint32 blit(SDL_Surface *dst, SDL_Surface *src, int x, int y) { Uint32 start = 0; SDL_Rect srcRect; SDL_Rect dstRect; srcRect.x = 0; srcRect.y = 0; dstRect.x = x; dstRect.y = y; dstRect.w = srcRect.w = src->w; /* SDL will clip as appropriate. */ dstRect.h = srcRect.h = src->h; start = SDL_GetTicks(); SDL_BlitSurface(src, &srcRect, dst, &dstRect); return(SDL_GetTicks() - start); } static void blitCentered(SDL_Surface *dst, SDL_Surface *src) { int x = (dst->w - src->w) / 2; int y = (dst->h - src->h) / 2; blit(dst, src, x, y); } static int atoi_hex(const char *str) { if (str == NULL) return 0; if (strlen(str) > 2) { int retval = 0; if ((str[0] == '0') && (str[1] == 'x')) sscanf(str + 2, "%X", &retval); return(retval); } return(atoi(str)); } static int setup_test(int argc, char **argv) { const char *dumpfile = NULL; SDL_Surface *bmp = NULL; Uint32 dstbpp = 32; Uint32 dstrmask = 0x00FF0000; Uint32 dstgmask = 0x0000FF00; Uint32 dstbmask = 0x000000FF; Uint32 dstamask = 0x00000000; Uint32 dstflags = 0; int dstw = 640; int dsth = 480; Uint32 srcbpp = 32; Uint32 srcrmask = 0x00FF0000; Uint32 srcgmask = 0x0000FF00; Uint32 srcbmask = 0x000000FF; Uint32 srcamask = 0x00000000; Uint32 srcflags = 0; int srcw = 640; int srch = 480; Uint32 origsrcalphaflags = 0; Uint32 origdstalphaflags = 0; Uint32 srcalphaflags = 0; Uint32 dstalphaflags = 0; int srcalpha = 255; int dstalpha = 255; int screenSurface = 0; int i = 0; for (i = 1; i < argc; i++) { const char *arg = argv[i]; if (strcmp(arg, "--dstbpp") == 0) dstbpp = atoi(argv[++i]); else if (strcmp(arg, "--dstrmask") == 0) dstrmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--dstgmask") == 0) dstgmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--dstbmask") == 0) dstbmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--dstamask") == 0) dstamask = atoi_hex(argv[++i]); else if (strcmp(arg, "--dstwidth") == 0) dstw = atoi(argv[++i]); else if (strcmp(arg, "--dstheight") == 0) dsth = atoi(argv[++i]); else if (strcmp(arg, "--dsthwsurface") == 0) dstflags |= SDL_HWSURFACE; else if (strcmp(arg, "--srcbpp") == 0) srcbpp = atoi(argv[++i]); else if (strcmp(arg, "--srcrmask") == 0) srcrmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--srcgmask") == 0) srcgmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--srcbmask") == 0) srcbmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--srcamask") == 0) srcamask = atoi_hex(argv[++i]); else if (strcmp(arg, "--srcwidth") == 0) srcw = atoi(argv[++i]); else if (strcmp(arg, "--srcheight") == 0) srch = atoi(argv[++i]); else if (strcmp(arg, "--srchwsurface") == 0) srcflags |= SDL_HWSURFACE; else if (strcmp(arg, "--seconds") == 0) testSeconds = atoi(argv[++i]); else if (strcmp(arg, "--screen") == 0) screenSurface = 1; else if (strcmp(arg, "--dumpfile") == 0) dumpfile = argv[++i]; /* !!! FIXME: set colorkey. */ else if (0) /* !!! FIXME: we handle some commandlines elsewhere now */ { fprintf(stderr, "Unknown commandline option: %s\n", arg); return(0); } } if (SDL_Init(SDL_INIT_VIDEO) == -1) { fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError()); return(0); } bmp = SDL_LoadBMP("sample.bmp"); if (bmp == NULL) { fprintf(stderr, "SDL_LoadBMP failed: %s\n", SDL_GetError()); SDL_Quit(); return(0); } if ((dstflags & SDL_HWSURFACE) == 0) dstflags |= SDL_SWSURFACE; if ((srcflags & SDL_HWSURFACE) == 0) srcflags |= SDL_SWSURFACE; if (screenSurface) dest = SDL_SetVideoMode(dstw, dsth, dstbpp, dstflags); else { dest = SDL_CreateRGBSurface(dstflags, dstw, dsth, dstbpp, dstrmask, dstgmask, dstbmask, dstamask); } if (dest == NULL) { fprintf(stderr, "dest surface creation failed: %s\n", SDL_GetError()); SDL_Quit(); return(0); } src = SDL_CreateRGBSurface(srcflags, srcw, srch, srcbpp, srcrmask, srcgmask, srcbmask, srcamask); if (src == NULL) { fprintf(stderr, "src surface creation failed: %s\n", SDL_GetError()); SDL_Quit(); return(0); } /* handle alpha settings... */ srcalphaflags = (src->flags&SDL_SRCALPHA) | (src->flags&SDL_RLEACCEL); dstalphaflags = (dest->flags&SDL_SRCALPHA) | (dest->flags&SDL_RLEACCEL); origsrcalphaflags = srcalphaflags; origdstalphaflags = dstalphaflags; srcalpha = src->format->alpha; dstalpha = dest->format->alpha; for (i = 1; i < argc; i++) { const char *arg = argv[i]; if (strcmp(arg, "--srcalpha") == 0) srcalpha = atoi(argv[++i]); else if (strcmp(arg, "--dstalpha") == 0) dstalpha = atoi(argv[++i]); else if (strcmp(arg, "--srcsrcalpha") == 0) srcalphaflags |= SDL_SRCALPHA; else if (strcmp(arg, "--srcnosrcalpha") == 0) srcalphaflags &= ~SDL_SRCALPHA; else if (strcmp(arg, "--srcrleaccel") == 0) srcalphaflags |= SDL_RLEACCEL; else if (strcmp(arg, "--srcnorleaccel") == 0) srcalphaflags &= ~SDL_RLEACCEL; else if (strcmp(arg, "--dstsrcalpha") == 0) dstalphaflags |= SDL_SRCALPHA; else if (strcmp(arg, "--dstnosrcalpha") == 0) dstalphaflags &= ~SDL_SRCALPHA; else if (strcmp(arg, "--dstrleaccel") == 0) dstalphaflags |= SDL_RLEACCEL; else if (strcmp(arg, "--dstnorleaccel") == 0) dstalphaflags &= ~SDL_RLEACCEL; } if ((dstalphaflags != origdstalphaflags) || (dstalpha != dest->format->alpha)) SDL_SetAlpha(dest, dstalphaflags, (Uint8) dstalpha); if ((srcalphaflags != origsrcalphaflags) || (srcalpha != src->format->alpha)) SDL_SetAlpha(src, srcalphaflags, (Uint8) srcalpha); /* set some sane defaults so we can see if the blit code is broken... */ SDL_FillRect(dest, NULL, SDL_MapRGB(dest->format, 0, 0, 0)); SDL_FillRect(src, NULL, SDL_MapRGB(src->format, 0, 0, 0)); blitCentered(src, bmp); SDL_FreeSurface(bmp); if (dumpfile) SDL_SaveBMP(src, dumpfile); /* make sure initial convert is sane. */ output_details(); return(1); } static void test_blit_speed(void) { Uint32 clearColor = SDL_MapRGB(dest->format, 0, 0, 0); Uint32 iterations = 0; Uint32 elasped = 0; Uint32 end = 0; Uint32 now = 0; Uint32 last = 0; int testms = testSeconds * 1000; int wmax = (dest->w - src->w); int hmax = (dest->h - src->h); int isScreen = (SDL_GetVideoSurface() == dest); SDL_Event event; printf("Testing blit speed for %d seconds...\n", testSeconds); now = SDL_GetTicks(); end = now + testms; do { /* pump the event queue occasionally to keep OS happy... */ if (now - last > 1000) { last = now; while (SDL_PollEvent(&event)) { /* no-op. */ } } iterations++; elasped += blit(dest, src, randRange(0, wmax), randRange(0, hmax)); if (isScreen) { SDL_Flip(dest); /* show it! */ SDL_FillRect(dest, NULL, clearColor); /* blank it for next time! */ } now = SDL_GetTicks(); } while (now < end); printf("Non-blitting crap accounted for %d percent of this run.\n", percent(testms - elasped, testms)); printf("%d blits took %d ms (%d fps).\n", (int) iterations, (int) elasped, (int) (((float)iterations) / (((float)elasped) / 1000.0f))); } int main(int argc, char **argv) { int initialized = setup_test(argc, argv); if (initialized) { test_blit_speed(); SDL_Quit(); } return(!initialized); } /* end of testblitspeed.c ... */