Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios_centscreen.h @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Centscreen extension definitions Patrice Mandin */ #ifndef _SDL_xbios_centscreen_h #define _SDL_xbios_centscreen_h #include <mint/falcon.h> /* for trap_14_xxx macros */ #include "SDL_xbios.h" /*--- Defines ---*/ #ifndef C_CNTS #define C_CNTS 0x434e5453L #endif #define CSCREEN_ENERGYSTAR (1<<9) #define CSCREEN_SAVER (1<<10) #define CSCREEN_VIRTUAL (1<<11) #define CSCREEN_EXTCLOCK_CT2 (1<<12) #define CSCREEN_EXTCLOCK (1<<13) #define CSCREEN_STANDARD (1<<14) #define CSCREEN_DEFAULT (1<<15) /*--- Structures ---*/ typedef struct { unsigned short handle; /* videomode handle */ unsigned short mode; /* Falcon videomode code */ unsigned short physx; /* visible width */ unsigned short physy; /* visible height */ unsigned short plan; /* bitplanes */ unsigned short logx; /* virtual width */ unsigned short logy; /* virtual height */ unsigned short eco; /* screen saver delay */ unsigned short eco2; /* energy star screen saver delay */ unsigned short wsize; /* screen width (mm) */ unsigned short hsize; /* screen height (mm) */ unsigned short dummy[21]; unsigned char name[32]; /* videomode name */ } __attribute__((packed)) centscreen_mode_t; /*--- Functions prototypes ---*/ #define Vread(current_mode) \ (void)trap_14_wl((short)0x41,(long)(current_mode)) #define Vwrite(init_vdi, inparam, outparam) \ (long)trap_14_wwll((short)0x42,(short)(init_vdi),(long)(inparam),(long)(outparam)) #define Vattrib(inparam, outparam) \ (void)trap_14_wll((short)0x43,(long)(inparam),(long)(outparam)) #define Vcreate(inparam, outparam) \ (void)trap_14_wll((short)0x44,(long)(inparam),(long)(outparam)) #define Vdelete(handle) \ (long)trap_14_ww((short)0x45,(short)(handle)) #define Vfirst(mask,mode) \ (long)trap_14_wll((short)0x46,(long)(mask),(long)(mode)) #define Vnext(mask,mode) \ (long)trap_14_wll((short)0x47,(long)(mask),(long)(mode)) #define Vvalid(handle) \ (long)trap_14_ww((short)0x48,(short)(handle)) #define Vload() \ (long)trap_14_w((short)0x49) #define Vsave() \ (long)trap_14_w((short)0x4a) #define Vopen() \ (long)trap_14_w((short)0x4b) #define Vclose() \ (long)trap_14_w((short)0x4c) #define Vscroll(scrollmode) \ (long)trap_14_ww((short)0x4d,(short)(scrollmode)) #define Voffset() \ (long)trap_14_w((short)0x4e) #define Vseek() \ (long)trap_14_w((short)0x4f) #define Vlock(cmd) \ (long)trap_14_ww((short)0x50,(short)(cmd)) #define SetMon(montype) \ (long)trap_14_ww((short)0x51,(short)(montype)) #define MultiMon(cmd) \ (long)trap_14_ww((short)0x52,(short)(cmd)) #define VSizeComp() \ (long)trap_14_w((short)0x53) #define Vsize(mode) \ (long)trap_14_wl((short)0x54,(long)(mode)) /*--- Functions prototypes ---*/ int SDL_XBIOS_CentscreenInit(_THIS); void SDL_XBIOS_CentscreenSetmode(_THIS, int width, int height, int planes); void SDL_XBIOS_CentscreenRestore(_THIS, int prev_handle); #endif /* _SDL_xbios_centscreen_h */