view src/video/xbios/SDL_xbios.c @ 1585:980d2a0dc2a3

Date: Tue, 4 Mar 2003 15:05:31 -0800 From: "Jim" Subject: [SDL] Frame Buffer patches... Okay I'm new at patch generation - so please tell me if there's a better way I could have done this. Attached are two patch files generated with 'cvs diff -u' SDL-fb-open-lock.patch applies to SDL_fbvideo.c Modifies the open loop to check /dev/fb/0 found on devfs... Modifies the lock code to return failure if the current virtual terminal is not the one opened for frame buffer writing... Lock would hang forever if switched away (ctrl-alt-F1) ... SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c Switches default mouse mode based on SDL_MOUSEDRV - currently only accepts PS2 - otherwise default is MS Mouse. When the screen is switched - exisiting code (wrapped in ifdef SAVE_SCREEN_COTENTS) would save the wrong bit of the screen.... ( I run frame buffer 1600x1200, the size I requested was 800x600 - the save would save the top 800 lines (non biased) and restore them... Adding screen->offset fixed that ) However, if that option is not set, then a call to SDL_UpdateRect (full screen) is made. (which may have had it's contents changed since the screen is not entirely locked because of lock-failure patch) Jim [patches slightly tweaked for SDL 1.2.10]
author Sam Lantinga <slouken@libsdl.org>
date Wed, 22 Mar 2006 07:48:22 +0000
parents 8d9bb0cf2c2a
children e49147870aac 19555149bb66
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 * Xbios SDL video driver
 * 
 * Patrice Mandin
 */

#include <sys/stat.h>
#include <unistd.h>

/* Mint includes */
#include <mint/cookie.h>
#include <mint/osbind.h>
#include <mint/falcon.h>

#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"

#include "../ataricommon/SDL_ataric2p_s.h"
#include "../ataricommon/SDL_atarievents_c.h"
#include "../ataricommon/SDL_atarimxalloc_c.h"
#include "../ataricommon/SDL_atarigl_c.h"
#include "SDL_xbios.h"
#include "SDL_xbios_blowup.h"
#include "SDL_xbios_centscreen.h"
#include "SDL_xbios_sb3.h"

#define XBIOS_VID_DRIVER_NAME "xbios"

/* Debug print info */
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#define DEBUG_VIDEO_XBIOS 1
#else
#define DEBUG_PRINT(what)
#undef DEBUG_VIDEO_XBIOS
#endif

/* Initialization/Query functions */
static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
static void XBIOS_VideoQuit(_THIS);

/* Hardware surface functions */
static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface);
static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface);
static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface);
static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface);
static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface);
static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects);

#if SDL_VIDEO_OPENGL
/* OpenGL functions */
static void XBIOS_GL_SwapBuffers(_THIS);
#endif

/* To setup palette */

static unsigned short	TT_palette[256];
static unsigned long	F30_palette[256];

/* Xbios driver bootstrap functions */

static int XBIOS_Available(void)
{
	unsigned long cookie_vdo, cookie_mil, cookie_hade, cookie_scpn;

	/* Milan/Hades Atari clones do not have an Atari video chip */
	if ( (Getcookie(C__MIL, &cookie_mil) == C_FOUND) ||
		(Getcookie(C_hade, &cookie_hade) == C_FOUND) ) {
		return 0;
	}

	/* Cookie _VDO present ? if not, assume ST machine */
	if (Getcookie(C__VDO, &cookie_vdo) != C_FOUND) {
		cookie_vdo = VDO_ST << 16;
	}

	/* Test if we have a monochrome monitor plugged in */
	switch( cookie_vdo >>16) {
		case VDO_ST:
		case VDO_STE:
			if ( Getrez() == (ST_HIGH>>8) )
				return 0;
			break;
		case VDO_TT:
			if ( (EgetShift() & ES_MODE) == TT_HIGH)
				return 0;
			break;
		case VDO_F30:
			if ( VgetMonitor() == MONITOR_MONO)
				return 0;
			if (Getcookie(C_SCPN, &cookie_scpn) == C_FOUND) {
				if (!SDL_XBIOS_SB3Usable((scpn_cookie_t *)cookie_scpn)) {
					return 0;
				}
			}
			break;
		default:
			return 0;
	}

	return 1;
}

static void XBIOS_DeleteDevice(SDL_VideoDevice *device)
{
	SDL_free(device->hidden);
	SDL_free(device);
}

static SDL_VideoDevice *XBIOS_CreateDevice(int devindex)
{
	SDL_VideoDevice *device;

	/* Initialize all variables that we clean on shutdown */
	device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
	if ( device ) {
		SDL_memset(device, 0, (sizeof *device));
		device->hidden = (struct SDL_PrivateVideoData *)
				SDL_malloc((sizeof *device->hidden));
		device->gl_data = (struct SDL_PrivateGLData *)
				SDL_malloc((sizeof *device->gl_data));
	}
	if ( (device == NULL) || (device->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( device ) {
			SDL_free(device);
		}
		return(0);
	}
	SDL_memset(device->hidden, 0, (sizeof *device->hidden));
	SDL_memset(device->gl_data, 0, sizeof(*device->gl_data));

	/* Video functions */
	device->VideoInit = XBIOS_VideoInit;
	device->ListModes = XBIOS_ListModes;
	device->SetVideoMode = XBIOS_SetVideoMode;
	device->SetColors = XBIOS_SetColors;
	device->UpdateRects = NULL;
	device->VideoQuit = XBIOS_VideoQuit;
	device->AllocHWSurface = XBIOS_AllocHWSurface;
	device->LockHWSurface = XBIOS_LockHWSurface;
	device->UnlockHWSurface = XBIOS_UnlockHWSurface;
	device->FlipHWSurface = XBIOS_FlipHWSurface;
	device->FreeHWSurface = XBIOS_FreeHWSurface;

#if SDL_VIDEO_OPENGL
	/* OpenGL functions */
	device->GL_LoadLibrary = SDL_AtariGL_LoadLibrary;
	device->GL_GetProcAddress = SDL_AtariGL_GetProcAddress;
	device->GL_GetAttribute = SDL_AtariGL_GetAttribute;
	device->GL_MakeCurrent = SDL_AtariGL_MakeCurrent;
	device->GL_SwapBuffers = XBIOS_GL_SwapBuffers;
#endif

	/* Events */
	device->InitOSKeymap = Atari_InitOSKeymap;
	device->PumpEvents = Atari_PumpEvents;

	device->free = XBIOS_DeleteDevice;

	return device;
}

VideoBootStrap XBIOS_bootstrap = {
	XBIOS_VID_DRIVER_NAME, "Atari Xbios driver",
	XBIOS_Available, XBIOS_CreateDevice
};

void SDL_XBIOS_AddMode(_THIS, Uint16 modecode, Uint16 width, Uint16 height,
	Uint16 depth, SDL_bool flags)
{
	int i, curpos;
	xbiosmode_t *current_mode;

	/* Check if mode already exists */
	if (XBIOS_modelist) {
		current_mode = XBIOS_modelist;
		for (i=0;i<XBIOS_nummodes; i++, current_mode++) {
			if (current_mode->width != width)
				continue;
			if (current_mode->height != height)
				continue;
			if (current_mode->depth != depth)
				continue;
			return;
		}
	}

	++XBIOS_nummodes;
	XBIOS_modelist = (xbiosmode_t *) SDL_realloc(XBIOS_modelist, XBIOS_nummodes * sizeof(xbiosmode_t));

	/* Keep the list sorted: bpp, width, height */
	curpos=0;

	for(i=0; i<XBIOS_nummodes-1; i++) {
		if (XBIOS_modelist[i].depth <= depth) {
			if (XBIOS_modelist[i].width < width) {
				break;
			} else if (XBIOS_modelist[i].width == width) {
				if (XBIOS_modelist[i].height <= height) {
					break;
				}
			}
		}
		curpos++;
	}

	/* Push remaining modes further */
	for(i=XBIOS_nummodes-1; i>curpos; i--) {
		SDL_memcpy(&XBIOS_modelist[i], &XBIOS_modelist[i-1], sizeof(xbiosmode_t));
	}

	XBIOS_modelist[curpos].number = modecode;
	XBIOS_modelist[curpos].width = width;
	XBIOS_modelist[curpos].height = height;
	XBIOS_modelist[curpos].depth = depth;
	XBIOS_modelist[curpos].doubleline = flags;
}

static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
	int i,j8,j16;
	xbiosmode_t *current_mode;
	unsigned long cookie_blow, cookie_scpn, cookie_cnts;

	/* Initialize all variables that we clean on shutdown */
	memset (SDL_modelist, 0, sizeof(SDL_modelist));

	/* Cookie _VDO present ? if not, assume ST machine */
	if (Getcookie(C__VDO, &XBIOS_cvdo) != C_FOUND) {
		XBIOS_cvdo = VDO_ST << 16;
	}

	/* Allocate memory for old palette */
	XBIOS_oldpalette = (void *)SDL_malloc(256*sizeof(long));
	if ( !XBIOS_oldpalette ) {
		SDL_SetError("Unable to allocate memory for old palette\n");
		return(-1);
	}

	/* Initialize video mode list */
	/* and save current screen status (palette, screen address, video mode) */
	XBIOS_nummodes = 0;
	XBIOS_modelist = NULL;
	XBIOS_centscreen = SDL_FALSE;

	switch (XBIOS_cvdo >>16) {
		case VDO_ST:
		case VDO_STE:
			{
				short *oldpalette;

				SDL_XBIOS_AddMode(this, ST_LOW>>8,320,200,4,SDL_FALSE);
			
				XBIOS_oldvbase=Physbase();
				XBIOS_oldvmode=Getrez();
				switch(XBIOS_oldvmode << 8) {
					case ST_LOW:
						XBIOS_oldnumcol=16;
						break;
					case ST_MED:
						XBIOS_oldnumcol=4;
						break;
					case ST_HIGH:
						XBIOS_oldnumcol=2;
						break;
					default:
						XBIOS_oldnumcol=0;
						break;
				}

				oldpalette= (short *) XBIOS_oldpalette;
				for (i=0;i<XBIOS_oldnumcol;i++) {
					*oldpalette++=Setcolor(i,-1);
				}

				vformat->BitsPerPixel = 8;
			}
			break;
		case VDO_TT:

			SDL_XBIOS_AddMode(this, TT_LOW,320,480,8,SDL_FALSE);
			/* Software double-lined mode */
			SDL_XBIOS_AddMode(this, TT_LOW,320,240,8,SDL_TRUE);

			XBIOS_oldvbase=Logbase();
			XBIOS_oldvmode=EgetShift();

			switch(XBIOS_oldvmode & ES_MODE) {
				case TT_LOW:
					XBIOS_oldnumcol=256;
					break;
				case ST_LOW:
				case TT_MED:
					XBIOS_oldnumcol=16;
					break;
				case ST_MED:
					XBIOS_oldnumcol=4;
					break;
				case ST_HIGH:
				case TT_HIGH:
					XBIOS_oldnumcol=2;
					break;
				default:
					XBIOS_oldnumcol=0;
					break;
			}
			if (XBIOS_oldnumcol) {
				EgetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette);
			}

			vformat->BitsPerPixel = 8;
			break;
		case VDO_F30:
			switch (VgetMonitor())
			{
				case MONITOR_MONO:
					/* Not usable */
					break;
				case MONITOR_RGB:
				case MONITOR_TV:
					SDL_XBIOS_AddMode(this, BPS16|COL80|OVERSCAN|VERTFLAG,768,480,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS16|COL80|OVERSCAN,768,240,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS16|COL80|VERTFLAG,640,400,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS16|COL80,640,200,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS16|OVERSCAN|VERTFLAG,384,480,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS16|OVERSCAN,384,240,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS16|VERTFLAG,320,400,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS16,320,200,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|COL80|OVERSCAN|VERTFLAG,768,480,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|COL80|OVERSCAN,768,240,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|COL80|VERTFLAG,640,400,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|COL80,640,200,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|OVERSCAN|VERTFLAG,384,480,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|OVERSCAN,384,240,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|VERTFLAG,320,400,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8,320,200,8,SDL_FALSE);
					break;
				case MONITOR_VGA:
					SDL_XBIOS_AddMode(this, BPS16,320,480,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS16|VERTFLAG,320,240,16,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|COL80,640,480,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|COL80|VERTFLAG,640,240,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8,320,480,8,SDL_FALSE);
					SDL_XBIOS_AddMode(this, BPS8|VERTFLAG,320,240,8,SDL_FALSE);
					break;
			}
			XBIOS_oldvbase=Logbase();
			XBIOS_oldvmode=VsetMode(-1);

			XBIOS_oldnumcol= 1<< (1 << (XBIOS_oldvmode & NUMCOLS));
			if (XBIOS_oldnumcol > 256) {
				XBIOS_oldnumcol = 0;
			}
			if (XBIOS_oldnumcol) {
				VgetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette);
			}

			vformat->BitsPerPixel = 16;

			/* Keep vga/rvb, and pal/ntsc bits */
			current_mode = XBIOS_modelist;
			for (i=0;i<XBIOS_nummodes;i++) {
				Uint16 newvmode;			

				newvmode = current_mode->number;
				newvmode &= ~(VGA|PAL);
				newvmode |= XBIOS_oldvmode & (VGA|PAL);
				current_mode->number = newvmode;
				
				current_mode++;
			}

			/* Initialize BlowUp/SB3/Centscreen stuff if present */
			if (Getcookie(C_BLOW, &cookie_blow) == C_FOUND) {
				SDL_XBIOS_BlowupInit(this, (blow_cookie_t *)cookie_blow);
			} else if (Getcookie(C_SCPN, &cookie_scpn) == C_FOUND) {
				SDL_XBIOS_SB3Init(this, (scpn_cookie_t *)cookie_scpn);
			} else if (Getcookie(C_CNTS, &cookie_cnts) == C_FOUND) {
				XBIOS_oldvmode = SDL_XBIOS_CentscreenInit(this);
				XBIOS_centscreen = SDL_TRUE;
			}

			break;
	}

	/* Determine the current screen size */
	if ( XBIOS_nummodes > 0 ) {
		this->info.current_w = XBIOS_modelist[0].width;
		this->info.current_h = XBIOS_modelist[0].height;
	}

	current_mode = XBIOS_modelist;
	j8 = j16 = 0;
	for (i=0; i<XBIOS_nummodes; i++, current_mode++) {
		switch (current_mode->depth) {
			case 4:
			case 8:
				SDL_modelist[0][j8] = SDL_malloc(sizeof(SDL_Rect));
				SDL_modelist[0][j8]->x = SDL_modelist[0][j8]->y = 0;
				SDL_modelist[0][j8]->w = current_mode->width;
				SDL_modelist[0][j8]->h = current_mode->height;
				XBIOS_videomodes[0][j8]=current_mode;
				j8++;
				break;
			case 16:
				SDL_modelist[1][j16] = SDL_malloc(sizeof(SDL_Rect));
				SDL_modelist[1][j16]->x = SDL_modelist[1][j16]->y = 0;
				SDL_modelist[1][j16]->w = current_mode->width;
				SDL_modelist[1][j16]->h = current_mode->height;
				XBIOS_videomodes[1][j16]=current_mode;
				j16++;
				break;
		}		
	}
	SDL_modelist[0][j8] = NULL;
	SDL_modelist[1][j16] = NULL;

	XBIOS_screens[0]=NULL;
	XBIOS_screens[1]=NULL;
	XBIOS_shadowscreen=NULL;

	/* Update hardware info */
	this->info.hw_available = 1;
	this->info.video_mem = (Uint32) Atari_SysMalloc(-1L, MX_STRAM);

	/* Init chunky to planar routine */
	SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8;

#if SDL_VIDEO_OPENGL
	SDL_AtariGL_InitPointers(this);
#endif

	/* We're done! */
	return(0);
}

static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
{
	/* 8 bits -> list 0 */
	/* 16 bits -> list 1 */
	if ((format->BitsPerPixel != 8) && (format->BitsPerPixel !=16)) {
		return NULL;
	}

	return(SDL_modelist[(format->BitsPerPixel)>>4]);
}

static void XBIOS_FreeBuffers(_THIS)
{
	int i;

	for (i=0;i<2;i++) {
		if (XBIOS_screensmem[i]!=NULL) {
			Mfree(XBIOS_screensmem[i]);
			XBIOS_screensmem[i]=NULL;
		}
	}

	if (XBIOS_shadowscreen!=NULL) {
		Mfree(XBIOS_shadowscreen);
		XBIOS_shadowscreen=NULL;
	}
}

static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current,
				int width, int height, int bpp, Uint32 flags)
{
	int mode, new_depth;
	int i;
	xbiosmode_t *new_video_mode;
	Uint32 new_screen_size;
	Uint32 modeflags;

	/* Free current buffers */
	XBIOS_FreeBuffers(this);

	/* Limit bpp */
	if (bpp>16) {
		bpp = 16;
	}
	bpp >>= 4;

	/* Search if the mode exists (width, height, bpp) */
	for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) {
		if ( (SDL_modelist[bpp][mode]->w == width) &&
		     (SDL_modelist[bpp][mode]->h == height) ) {

			break;
		}
	}
	if ( SDL_modelist[bpp][mode] == NULL ) {
		SDL_SetError("Couldn't find requested mode in list");
		return(NULL);
	}

	modeflags = SDL_FULLSCREEN | SDL_PREALLOC;

	/* Allocate needed buffers: simple/double buffer and shadow surface */
	new_video_mode = XBIOS_videomodes[bpp][mode];
	new_depth = new_video_mode->depth;
	if (new_depth == 4) {
		SDL_Atari_C2pConvert = SDL_Atari_C2pConvert4;
		new_depth=8;
		modeflags |= SDL_SWSURFACE|SDL_HWPALETTE;
	} else if (new_depth == 8) {
		SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8;
		modeflags |= SDL_SWSURFACE|SDL_HWPALETTE;
	} else {
		modeflags |= SDL_HWSURFACE;
	}

	new_screen_size = width * height * ((new_depth)>>3);
	new_screen_size += 256; /* To align on a 256 byte adress */	

	if (new_depth == 8) {
		XBIOS_shadowscreen = Atari_SysMalloc(new_screen_size, MX_PREFTTRAM);

		if (XBIOS_shadowscreen == NULL) {
			SDL_SetError("Can not allocate %d KB for shadow buffer", new_screen_size>>10);
			return (NULL);
		}
		SDL_memset(XBIOS_shadowscreen, 0, new_screen_size);
	}

	/* Output buffer needs to be twice in size for the software double-line mode */
	XBIOS_doubleline = SDL_FALSE;
	if (new_video_mode->doubleline) {
		new_screen_size <<= 1;
		XBIOS_doubleline = SDL_TRUE;
	}

	XBIOS_screensmem[0] = Atari_SysMalloc(new_screen_size, MX_STRAM);

	if (XBIOS_screensmem[0]==NULL) {
		XBIOS_FreeBuffers(this);
		SDL_SetError("Can not allocate %d KB for frame buffer", new_screen_size>>10);
		return (NULL);
	}
	SDL_memset(XBIOS_screensmem[0], 0, new_screen_size);

	XBIOS_screens[0]=(void *) (( (long) XBIOS_screensmem[0]+256) & 0xFFFFFF00UL);

#if SDL_VIDEO_OPENGL
	if (flags & SDL_OPENGL) {
		if (this->gl_config.double_buffer) {
			flags |= SDL_DOUBLEBUF;
		}
	}
#endif

	/* Double buffer ? */
	if (flags & SDL_DOUBLEBUF) {
		XBIOS_screensmem[1] = Atari_SysMalloc(new_screen_size, MX_STRAM);

		if (XBIOS_screensmem[1]==NULL) {
			XBIOS_FreeBuffers(this);
			SDL_SetError("Can not allocate %d KB for double buffer", new_screen_size>>10);
			return (NULL);
		}
		SDL_memset(XBIOS_screensmem[1], 0, new_screen_size);

		XBIOS_screens[1]=(void *) (( (long) XBIOS_screensmem[1]+256) & 0xFFFFFF00UL);
		modeflags |= SDL_DOUBLEBUF;
	}
	
	/* Allocate the new pixel format for the screen */
	if ( ! SDL_ReallocFormat(current, new_depth, 0, 0, 0, 0) ) {
		XBIOS_FreeBuffers(this);
		SDL_SetError("Couldn't allocate new pixel format for requested mode");
		return(NULL);
	}

	current->w = XBIOS_width = width;
	current->h = XBIOS_height = height;
	current->pitch = (width * new_depth)>>3;

	/* this is for C2P conversion */
	XBIOS_pitch = (new_video_mode->width * new_video_mode->depth)>>3;

	if (new_depth == 8)
		current->pixels = XBIOS_shadowscreen;
	else
		current->pixels = XBIOS_screens[0];

	XBIOS_fbnum = 0;

#if SDL_VIDEO_OPENGL
	if (flags & SDL_OPENGL) {
		if (!SDL_AtariGL_Init(this, current)) {
			XBIOS_FreeBuffers(this);
			SDL_SetError("Can not create OpenGL context");
			return NULL;
		}

		modeflags |= SDL_OPENGL;
	}
#endif

	current->flags = modeflags;

	/* Now set the video mode */
#ifndef DEBUG_VIDEO_XBIOS
	Setscreen(-1,XBIOS_screens[0],-1);
#endif

	switch(XBIOS_cvdo >> 16) {
		case VDO_ST:
#ifndef DEBUG_VIDEO_XBIOS
			Setscreen(-1,-1,new_video_mode->number);
#endif
			/* Reset palette */
			for (i=0;i<16;i++) {
				TT_palette[i]= ((i>>1)<<8) | (((i*8)/17)<<4) | (i>>1);
			}
#ifndef DEBUG_VIDEO_XBIOS
			Setpalette(TT_palette);
#endif
			break;
		case VDO_STE:
#ifndef DEBUG_VIDEO_XBIOS
			Setscreen(-1,-1,new_video_mode->number);
#endif
			/* Reset palette */
			for (i=0;i<16;i++)
			{
				int c;

				c=((i&1)<<3)|((i>>1)&7);
				TT_palette[i]=(c<<8)|(c<<4)|c;
			}
#ifndef DEBUG_VIDEO_XBIOS
			Setpalette(TT_palette);
#endif
			break;
		case VDO_TT:
#ifndef DEBUG_VIDEO_XBIOS
			EsetShift(new_video_mode->number);
#endif
			break;
		case VDO_F30:
#ifndef DEBUG_VIDEO_XBIOS
			if (XBIOS_centscreen) {
				SDL_XBIOS_CentscreenSetmode(this, width, height, new_depth);
			} else {
				VsetMode(new_video_mode->number);
			}
#endif
			/* Set hardware palette to black in True Colour */
			if (new_depth == 16) {
				SDL_memset(F30_palette, 0, sizeof(F30_palette));
				VsetRGB(0,256,F30_palette);
			}
			break;
	}

	Vsync();

	this->UpdateRects = XBIOS_UpdateRects;

	return (current);
}

/* We don't actually allow hardware surfaces other than the main one */
static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface)
{
	return(-1);
}

static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface)
{
	return;
}

static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface)
{
	return(0);
}

static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
	return;
}

static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
{
	SDL_Surface *surface;

	surface = this->screen;

	if ((surface->format->BitsPerPixel) == 8) {
		int i;

		for (i=0;i<numrects;i++) {
			void *source,*destination;
			int x1,x2;

			x1 = rects[i].x & ~15;
			x2 = rects[i].x+rects[i].w;
			if (x2 & 15) {
				x2 = (x2 | 15) +1;
			}

			source = surface->pixels;
			source += surface->pitch * rects[i].y;
			source += x1;

			destination = XBIOS_screens[XBIOS_fbnum];
			destination += XBIOS_pitch * rects[i].y;
			destination += x1;

			/* Convert chunky to planar screen */
			SDL_Atari_C2pConvert(
				source,
				destination,
				x2-x1,
				rects[i].h,
				XBIOS_doubleline,
				surface->pitch,
				XBIOS_pitch
			);
		}
	}

#ifndef DEBUG_VIDEO_XBIOS
	Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1);
#endif
	Vsync();

	if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) {
		XBIOS_fbnum ^= 1;
		if ((surface->format->BitsPerPixel) > 8) {
			surface->pixels=XBIOS_screens[XBIOS_fbnum];
		}
	}
}

static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface)
{
	if ((surface->format->BitsPerPixel) == 8) {
		void *destscr;
		int destx;
			
		/* Center on destination screen */
		destscr = XBIOS_screens[XBIOS_fbnum];
		destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1);
		destx = (XBIOS_width - surface->w) >> 1;
		destx &= ~15;
		destscr += destx;

		/* Convert chunky to planar screen */
		SDL_Atari_C2pConvert(
			surface->pixels,
			destscr,
			surface->w,
			surface->h,
			XBIOS_doubleline,
			surface->pitch,
			XBIOS_pitch
		);
	}

#ifndef DEBUG_VIDEO_XBIOS
	Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1);
#endif
	Vsync();

	if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) {
		XBIOS_fbnum ^= 1;
		if ((surface->format->BitsPerPixel) > 8) {
			surface->pixels=XBIOS_screens[XBIOS_fbnum];
		}
	}

	return(0);
}

static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
{
	int		i;
	int		r,v,b;

	switch( XBIOS_cvdo >> 16) {
		case VDO_ST:
		case VDO_STE:
		 	for (i=0;i<ncolors;i++)
			{
				r = colors[i].r;	
				v = colors[i].g;
				b = colors[i].b;

				TT_palette[firstcolor+i]=((r*30)+(v*59)+(b*11))/100;
			}
			SDL_Atari_C2pConvert4_pal(TT_palette); /* convert the lighting */
			break;
		case VDO_TT:
			for(i = 0; i < ncolors; i++)
			{
				r = colors[i].r;	
				v = colors[i].g;
				b = colors[i].b;
					
				TT_palette[i]=((r>>4)<<8)|((v>>4)<<4)|(b>>4);
			}
#ifndef DEBUG_VIDEO_XBIOS
			EsetPalette(firstcolor,ncolors,TT_palette);
#endif
			break;
		case VDO_F30:
			for(i = 0; i < ncolors; i++)
			{
				r = colors[i].r;	
				v = colors[i].g;
				b = colors[i].b;

				F30_palette[i]=(r<<16)|(v<<8)|b;
			}
#ifndef DEBUG_VIDEO_XBIOS
			VsetRGB(firstcolor,ncolors,F30_palette);
#endif
			break;
	}

	return(1);
}

/* Note:  If we are terminated, this could be called in the middle of
   another SDL video routine -- notably UpdateRects.
*/
static void XBIOS_VideoQuit(_THIS)
{
	int i,j;

	Atari_ShutdownEvents();

	/* Restore video mode and palette */
#ifndef DEBUG_VIDEO_XBIOS
	switch(XBIOS_cvdo >> 16) {
		case VDO_ST:
		case VDO_STE:
			Setscreen(-1,XBIOS_oldvbase,XBIOS_oldvmode);
			if (XBIOS_oldnumcol) {
				Setpalette(XBIOS_oldpalette);
			}
			break;
		case VDO_TT:
			Setscreen(-1,XBIOS_oldvbase,-1);
			EsetShift(XBIOS_oldvmode);
			if (XBIOS_oldnumcol) {
				EsetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette);
			}
			break;
		case VDO_F30:
			Setscreen(-1, XBIOS_oldvbase, -1);
			if (XBIOS_centscreen) {
				SDL_XBIOS_CentscreenRestore(this, XBIOS_oldvmode);
			} else {
				VsetMode(XBIOS_oldvmode);
			}
			if (XBIOS_oldnumcol) {
				VsetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette);
			}
			break;
	}
	Vsync();
#endif


#if SDL_VIDEO_OPENGL
	if (gl_active) {
		SDL_AtariGL_Quit(this, SDL_TRUE);
	}
#endif

	if (XBIOS_oldpalette) {
		SDL_free(XBIOS_oldpalette);
		XBIOS_oldpalette=NULL;
	}
	XBIOS_FreeBuffers(this);

	/* Free mode list */
	for (j=0;j<NUM_MODELISTS;j++) {
		for (i=0;i<SDL_NUMMODES;i++) {
			if (SDL_modelist[j][i]!=NULL) {
				SDL_free(SDL_modelist[j][i]);
				SDL_modelist[j][i]=NULL;
			}
		}
	}

	if (XBIOS_modelist) {
		SDL_free(XBIOS_modelist);
		XBIOS_nummodes=0;
		XBIOS_modelist=NULL;
	}

	this->screen->pixels = NULL;	
}

#if SDL_VIDEO_OPENGL

static void XBIOS_GL_SwapBuffers(_THIS)
{
	SDL_AtariGL_SwapBuffers(this);
	XBIOS_FlipHWSurface(this, this->screen);
	SDL_AtariGL_MakeCurrent(this);
}

#endif