Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11yuv.c @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | 3ba88cb7eb1b |
children | f1211a4b7380 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This is the XFree86 Xv extension implementation of YUV video overlays */ #if SDL_VIDEO_DRIVER_X11_XV #include <X11/Xlib.h> #ifndef NO_SHARED_MEMORY #include <sys/ipc.h> #include <sys/shm.h> #include <X11/extensions/XShm.h> #endif #include "../Xext/extensions/Xvlib.h" #include "SDL_x11yuv_c.h" #include "../SDL_yuvfuncs.h" #define XFREE86_REFRESH_HACK #ifdef XFREE86_REFRESH_HACK #include "SDL_x11image_c.h" #endif /* Workaround when pitch != width */ #define PITCH_WORKAROUND /* Fix for the NVidia GeForce 2 - use the last available adaptor */ /*#define USE_LAST_ADAPTOR*/ /* Apparently the NVidia drivers are fixed */ /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs x11_yuvfuncs = { X11_LockYUVOverlay, X11_UnlockYUVOverlay, X11_DisplayYUVOverlay, X11_FreeYUVOverlay }; struct private_yuvhwdata { int port; #ifndef NO_SHARED_MEMORY int yuv_use_mitshm; XShmSegmentInfo yuvshm; #endif SDL_NAME(XvImage) *image; }; static int (*X_handler)(Display *, XErrorEvent *) = NULL; #ifndef NO_SHARED_MEMORY /* Shared memory error handler routine */ static int shm_error; static int shm_errhandler(Display *d, XErrorEvent *e) { if ( e->error_code == BadAccess ) { shm_error = True; return(0); } else return(X_handler(d,e)); } #endif /* !NO_SHARED_MEMORY */ static int xv_error; static int xv_errhandler(Display *d, XErrorEvent *e) { if ( e->error_code == BadMatch ) { xv_error = True; return(0); } else return(X_handler(d,e)); } SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { SDL_Overlay *overlay; struct private_yuvhwdata *hwdata; int xv_port; unsigned int i, j, k; unsigned int adaptors; SDL_NAME(XvAdaptorInfo) *ainfo; int bpp; #ifndef NO_SHARED_MEMORY XShmSegmentInfo *yuvshm; #endif /* Look for the XVideo extension with a valid port for this format */ xv_port = -1; if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) && (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display, RootWindow(GFX_Display, SDL_Screen), &adaptors, &ainfo)) ) { #ifdef USE_LAST_ADAPTOR for ( i=0; i < adaptors; ++i ) #else for ( i=0; (i < adaptors) && (xv_port == -1); ++i ) #endif /* USE_LAST_ADAPTOR */ { /* Check to see if the visual can be used */ if ( BUGGY_XFREE86(<=, 4001) ) { int visual_ok = 0; for ( j=0; j<ainfo[i].num_formats; ++j ) { if ( ainfo[i].formats[j].visual_id == SDL_Visual->visualid ) { visual_ok = 1; break; } } if ( ! visual_ok ) { continue; } } if ( (ainfo[i].type & XvInputMask) && (ainfo[i].type & XvImageMask) ) { int num_formats; SDL_NAME(XvImageFormatValues) *formats; formats = SDL_NAME(XvListImageFormats)(GFX_Display, ainfo[i].base_id, &num_formats); #ifdef USE_LAST_ADAPTOR for ( j=0; j < num_formats; ++j ) #else for ( j=0; (j < num_formats) && (xv_port == -1); ++j ) #endif /* USE_LAST_ADAPTOR */ { if ( (Uint32)formats[j].id == format ) { for ( k=0; k < ainfo[i].num_ports; ++k ) { if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) { xv_port = ainfo[i].base_id+k; break; } } } } if ( formats ) { XFree(formats); } } } SDL_NAME(XvFreeAdaptorInfo)(ainfo); } /* Precalculate the bpp for the pitch workaround below */ switch (format) { /* Add any other cases we need to support... */ case SDL_YUY2_OVERLAY: case SDL_UYVY_OVERLAY: case SDL_YVYU_OVERLAY: bpp = 2; break; default: bpp = 1; break; } #if 0 /* * !!! FIXME: * "Here are some diffs for X11 and yuv. Note that the last part 2nd * diff should probably be a new call to XvQueryAdaptorFree with ainfo * and the number of adaptors, instead of the loop through like I did." * * ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this * for you, so we end up with a double-free. I need to look at this * more closely... --ryan. */ for ( i=0; i < adaptors; ++i ) { if (ainfo[i].name != NULL) Xfree(ainfo[i].name); if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats); } Xfree(ainfo); #endif if ( xv_port == -1 ) { SDL_SetError("No available video ports for requested format"); return(NULL); } /* Enable auto-painting of the overlay colorkey */ { static const char *attr[] = { "XV_AUTOPAINT_COLORKEY", "XV_AUTOPAINT_COLOURKEY" }; unsigned int i; SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, True); X_handler = XSetErrorHandler(xv_errhandler); for ( i=0; i < sizeof(attr)/(sizeof attr[0]); ++i ) { Atom a; xv_error = False; a = XInternAtom(GFX_Display, attr[i], True); if ( a != None ) { SDL_NAME(XvSetPortAttribute)(GFX_Display, xv_port, a, 1); XSync(GFX_Display, True); if ( ! xv_error ) { break; } } } XSetErrorHandler(X_handler); SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, False); } /* Create the overlay structure */ overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay); if ( overlay == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); return(NULL); } SDL_memset(overlay, 0, (sizeof *overlay)); /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; /* Set up the YUV surface function structure */ overlay->hwfuncs = &x11_yuvfuncs; overlay->hw_overlay = 1; /* Create the pixel data and lookup tables */ hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata); overlay->hwdata = hwdata; if ( hwdata == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->port = xv_port; #ifndef NO_SHARED_MEMORY yuvshm = &hwdata->yuvshm; SDL_memset(yuvshm, 0, sizeof(*yuvshm)); hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); #ifdef PITCH_WORKAROUND if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { /* Ajust overlay width according to pitch */ XFree(hwdata->image); width = hwdata->image->pitches[0] / bpp; hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); } #endif /* PITCH_WORKAROUND */ hwdata->yuv_use_mitshm = (hwdata->image != NULL); if ( hwdata->yuv_use_mitshm ) { yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size, IPC_CREAT | 0777); if ( yuvshm->shmid >= 0 ) { yuvshm->shmaddr = (char *)shmat(yuvshm->shmid, 0, 0); yuvshm->readOnly = False; if ( yuvshm->shmaddr != (char *)-1 ) { shm_error = False; X_handler = XSetErrorHandler(shm_errhandler); XShmAttach(GFX_Display, yuvshm); XSync(GFX_Display, True); XSetErrorHandler(X_handler); if ( shm_error ) shmdt(yuvshm->shmaddr); } else { shm_error = True; } shmctl(yuvshm->shmid, IPC_RMID, NULL); } else { shm_error = True; } if ( shm_error ) { XFree(hwdata->image); hwdata->yuv_use_mitshm = 0; } else { hwdata->image->data = yuvshm->shmaddr; } } if ( !hwdata->yuv_use_mitshm ) #endif /* NO_SHARED_MEMORY */ { hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, 0, width, height); #ifdef PITCH_WORKAROUND if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { /* Ajust overlay width according to pitch */ XFree(hwdata->image); width = hwdata->image->pitches[0] / bpp; hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, 0, width, height); } #endif /* PITCH_WORKAROUND */ if ( hwdata->image == NULL ) { SDL_SetError("Couldn't create XVideo image"); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->image->data = SDL_malloc(hwdata->image->data_size); if ( hwdata->image->data == NULL ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } } /* Find the pitch and offset values for the overlay */ overlay->planes = hwdata->image->num_planes; overlay->pitches = (Uint16 *)SDL_malloc(overlay->planes * sizeof(Uint16)); overlay->pixels = (Uint8 **)SDL_malloc(overlay->planes * sizeof(Uint8 *)); if ( !overlay->pitches || !overlay->pixels ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } for ( i=0; i<overlay->planes; ++i ) { overlay->pitches[i] = hwdata->image->pitches[i]; overlay->pixels[i] = (Uint8 *)hwdata->image->data + hwdata->image->offsets[i]; } #ifdef XFREE86_REFRESH_HACK /* Work around an XFree86 X server bug (?) We can't perform normal updates in windows that have video being output to them. See SDL_x11image.c for more details. */ X11_DisableAutoRefresh(this); #endif /* We're all done.. */ return(overlay); } int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay) { return(0); } void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) { return; } int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; #ifndef NO_SHARED_MEMORY if ( hwdata->yuv_use_mitshm ) { SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, 0, 0, overlay->w, overlay->h, dstrect->x, dstrect->y, dstrect->w, dstrect->h, False); } else #endif { SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, 0, 0, overlay->w, overlay->h, dstrect->x, dstrect->y, dstrect->w, dstrect->h); } XSync(GFX_Display, False); return(0); } void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; if ( hwdata ) { SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime); #ifndef NO_SHARED_MEMORY if ( hwdata->yuv_use_mitshm ) { XShmDetach(GFX_Display, &hwdata->yuvshm); shmdt(hwdata->yuvshm.shmaddr); } #endif if ( hwdata->image ) { XFree(hwdata->image); } SDL_free(hwdata); } if ( overlay->pitches ) { SDL_free(overlay->pitches); overlay->pitches = NULL; } if ( overlay->pixels ) { SDL_free(overlay->pixels); overlay->pixels = NULL; } #ifdef XFREE86_REFRESH_HACK X11_EnableAutoRefresh(this); #endif } #endif /* SDL_VIDEO_DRIVER_X11_XV */