Mercurial > sdl-ios-xcode
view src/video/epoc/SDL_epocvideo.cpp @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | 8d9bb0cf2c2a |
children | 92947e3a18db |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_epocvideo.cpp Epoc based SDL video driver implementation Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ extern "C" { #include "SDL_timer.h" #include "SDL_video.h" #undef NULL #include "../SDL_pixels_c.h" }; #include "SDL_epocvideo.h" #include "SDL_epocevents_c.h" #include <hal.h> #include <coedef.h> /* For debugging */ void RDebug_Print_b(char* error_str, void* param) { TBuf8<128> error8((TUint8*)error_str); TBuf<128> error; error.Copy(error8); if (param) //!! Do not work if the parameter is really 0!! RDebug::Print(error, param); else RDebug::Print(error); } extern "C" void RDebug_Print(char* error_str, void* param) { RDebug_Print_b(error_str, param); } int Debug_AvailMem2() { //User::CompressAllHeaps(); TMemoryInfoV1Buf membuf; User::LeaveIfError(UserHal::MemoryInfo(membuf)); TMemoryInfoV1 minfo = membuf(); return(minfo.iFreeRamInBytes); } extern "C" int Debug_AvailMem() { return(Debug_AvailMem2()); } extern "C" { /* Initialization/Query functions */ static int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int EPOC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void EPOC_VideoQuit(_THIS); /* Hardware surface functions */ static int EPOC_AllocHWSurface(_THIS, SDL_Surface *surface); static int EPOC_LockHWSurface(_THIS, SDL_Surface *surface); static int EPOC_FlipHWSurface(_THIS, SDL_Surface *surface); static void EPOC_UnlockHWSurface(_THIS, SDL_Surface *surface); static void EPOC_FreeHWSurface(_THIS, SDL_Surface *surface); static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); static int EPOC_Available(void); static SDL_VideoDevice *EPOC_CreateDevice(int devindex); /* Mouse functions */ static WMcursor *EPOC_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); static void EPOC_FreeWMCursor(_THIS, WMcursor *cursor); static int EPOC_ShowWMCursor(_THIS, WMcursor *cursor); /* !! Table for fast conversion from 8 bit to 12 bit */ static TUint16 EPOC_HWPalette_256_to_4k[256]; VideoBootStrap EPOC_bootstrap = { "epoc", "EPOC system", EPOC_Available, EPOC_CreateDevice }; const TUint32 WindowClientHandle = 9210; //!! /* Epoc video driver bootstrap functions */ static int EPOC_Available(void) { return 1; /* Always available */ } static void EPOC_DeleteDevice(SDL_VideoDevice *device) { SDL_free(device->hidden); SDL_free(device); } static SDL_VideoDevice *EPOC_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Allocate all variables that we free on delete */ device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); if ( device ) { SDL_memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) SDL_malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { SDL_free(device); } return(0); } SDL_memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = EPOC_VideoInit; device->ListModes = EPOC_ListModes; device->SetVideoMode = EPOC_SetVideoMode; device->SetColors = EPOC_SetColors; device->UpdateRects = NULL; device->VideoQuit = EPOC_VideoQuit; device->AllocHWSurface = EPOC_AllocHWSurface; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = EPOC_LockHWSurface; device->UnlockHWSurface = EPOC_UnlockHWSurface; device->FlipHWSurface = EPOC_FlipHWSurface; device->FreeHWSurface = EPOC_FreeHWSurface; device->SetIcon = NULL; device->SetCaption = NULL; device->GetWMInfo = NULL; device->FreeWMCursor = EPOC_FreeWMCursor; device->CreateWMCursor = EPOC_CreateWMCursor; device->ShowWMCursor = EPOC_ShowWMCursor; device->WarpWMCursor = NULL; device->InitOSKeymap = EPOC_InitOSKeymap; device->PumpEvents = EPOC_PumpEvents; device->free = EPOC_DeleteDevice; return device; } int GetBpp(TDisplayMode displaymode) { TInt numColors = TDisplayModeUtils::NumDisplayModeColors(displaymode); TInt bitsPerPixel = 1; for (TInt32 i = 2; i < numColors; i <<= 1, bitsPerPixel++); return bitsPerPixel; } void ConstructWindowL(_THIS) { TInt error; error = Private->EPOC_WsSession.Connect(); User::LeaveIfError(error); Private->EPOC_WsScreen=new(ELeave) CWsScreenDevice(Private->EPOC_WsSession); User::LeaveIfError(Private->EPOC_WsScreen->Construct()); User::LeaveIfError(Private->EPOC_WsScreen->CreateContext(Private->EPOC_WindowGc)); Private->EPOC_WsWindowGroup=RWindowGroup(Private->EPOC_WsSession); User::LeaveIfError(Private->EPOC_WsWindowGroup.Construct(WindowClientHandle)); Private->EPOC_WsWindowGroup.SetOrdinalPosition(0); //!! TBuf<32> winGroupName; winGroupName.Append(0); winGroupName.Append(0); winGroupName.Append(0);// uid winGroupName.Append(0); winGroupName.Append(_L("SDL")); // caption winGroupName.Append(0); winGroupName.Append(0); //doc name Private->EPOC_WsWindowGroup.SetName(winGroupName); //!! Private->EPOC_WsWindow=RWindow(Private->EPOC_WsSession); User::LeaveIfError(Private->EPOC_WsWindow.Construct(Private->EPOC_WsWindowGroup,WindowClientHandle)); Private->EPOC_WsWindow.SetBackgroundColor(KRgbWhite); Private->EPOC_WsWindow.Activate(); Private->EPOC_WsWindow.SetSize(Private->EPOC_WsScreen->SizeInPixels()); Private->EPOC_WsWindow.SetVisible(ETrue); Private->EPOC_WsWindowGroupID = Private->EPOC_WsWindowGroup.Identifier(); Private->EPOC_IsWindowFocused = EFalse; } int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat) { // !!TODO:handle leave functions! int i; /* Initialize all variables that we clean on shutdown */ for ( i=0; i<SDL_NUMMODES; ++i ) { Private->SDL_modelist[i] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); Private->SDL_modelist[i]->x = Private->SDL_modelist[i]->y = 0; } /* Modes sorted largest to smallest !!TODO:sorting order??*/ Private->SDL_modelist[0]->w = 640; Private->SDL_modelist[0]->h = 200; Private->SDL_modelist[1]->w = 320; Private->SDL_modelist[1]->h = 200; Private->SDL_modelist[2]->w = 640; Private->SDL_modelist[2]->h = 400; Private->SDL_modelist[3]->w = 640; Private->SDL_modelist[3]->h = 480; Private->SDL_modelist[4] = NULL; /* Construct Epoc window */ ConstructWindowL(_this); /* Initialise Epoc frame buffer */ TDisplayMode displayMode = Private->EPOC_WsScreen->DisplayMode(); #ifndef __WINS__ TScreenInfoV01 screenInfo; TPckg<TScreenInfoV01> sInfo(screenInfo); UserSvr::ScreenInfo(sInfo); Private->EPOC_ScreenSize = screenInfo.iScreenSize; Private->EPOC_DisplayMode = displayMode; Private->EPOC_HasFrameBuffer = screenInfo.iScreenAddressValid; Private->EPOC_FrameBuffer = Private->EPOC_HasFrameBuffer ? (TUint8*) screenInfo.iScreenAddress : NULL; Private->EPOC_BytesPerPixel = ((GetBpp(displayMode)-1) / 8) + 1; Private->EPOC_BytesPerScanLine = screenInfo.iScreenSize.iWidth * Private->EPOC_BytesPerPixel; /* It seems that in SA1100 machines for 8bpp displays there is a 512 palette table at the * beginning of the frame buffer. E.g. Series 7 and Netbook. * In 12 bpp machines the table has 16 entries. */ if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 8) Private->EPOC_FrameBuffer += 512; if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 12) Private->EPOC_FrameBuffer += 16 * 2; #else /* defined __WINS__ */ /* Create bitmap, device and context for screen drawing */ Private->EPOC_ScreenSize = Private->EPOC_WsScreen->SizeInPixels(); Private->EPOC_Bitmap = new (ELeave) CWsBitmap(Private->EPOC_WsSession); Private->EPOC_Bitmap->Create(Private->EPOC_ScreenSize, displayMode); Private->EPOC_DisplayMode = displayMode; Private->EPOC_HasFrameBuffer = ETrue; Private->EPOC_FrameBuffer = NULL; /* Private->EPOC_Bitmap->DataAddress() can change any time */ Private->EPOC_BytesPerPixel = ((GetBpp(displayMode)-1) / 8) + 1; Private->EPOC_BytesPerScanLine = Private->EPOC_WsScreen->SizeInPixels().iWidth * Private->EPOC_BytesPerPixel; #endif /* __WINS__ */ _this->info.current_w = Private->EPOC_ScreenSize.iWidth; _this->info.current_h = Private->EPOC_ScreenSize.iHeight; /* The "best" video format should be returned to caller. */ vformat->BitsPerPixel = /*!!GetBpp(displayMode) */ 8; vformat->BytesPerPixel = /*!!Private->EPOC_BytesPerPixel*/ 1; /* Activate events for me */ Private->EPOC_WsEventStatus = KRequestPending; Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); Private->EPOC_RedrawEventStatus = KRequestPending; Private->EPOC_WsSession.RedrawReady(&Private->EPOC_RedrawEventStatus); Private->EPOC_WsWindow.PointerFilter(EPointerFilterDrag, 0); Private->EPOC_ScreenOffset = 0; //!! TODO: error handling //if (ret != KErrNone) // return(-1); //else return(0); } SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { if (format->BitsPerPixel == 12 || format->BitsPerPixel == 8) return Private->SDL_modelist; return NULL; } int EPOC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { for(int i = firstcolor; i < ncolors; i++) { // 4k value: 000rgb TUint16 color4K = 0; color4K |= (colors[i].r & 0x0000f0) << 4; color4K |= (colors[i].g & 0x0000f0); color4K |= (colors[i].b & 0x0000f0) >> 4; EPOC_HWPalette_256_to_4k[i] = color4K; } return(0); } SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { /* Check parameters */ if (!((width == 640 && height == 200 && bpp == 12) || (width == 640 && height == 400 && bpp == 12) || (width == 640 && height == 480 && bpp == 12) || (width == 320 && height == 200 && bpp == 12) || (width == 640 && height == 200 && bpp == 8) || (width == 640 && height == 400 && bpp == 8) || (width == 640 && height == 480 && bpp == 8) || (width == 320 && height == 200 && bpp == 8))) { SDL_SetError("Requested video mode is not supported"); return NULL; } if (current && current->pixels) { SDL_free(current->pixels); current->pixels = NULL; } if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) { return(NULL); } /* Set up the new mode framebuffer */ if (bpp == 8) current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC|SDL_HWPALETTE); else // 12 bpp current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC); current->w = width; current->h = height; int numBytesPerPixel = ((bpp-1)>>3) + 1; current->pitch = numBytesPerPixel * width; // Number of bytes in scanline current->pixels = SDL_malloc(width * height * numBytesPerPixel); SDL_memset(current->pixels, 0, width * height * numBytesPerPixel); /* Set the blit function */ _this->UpdateRects = EPOC_DirectUpdate; /* Must buffer height be shrinked to screen by 2 ? */ if (current->h >= 400) Private->EPOC_ShrinkedHeight = ETrue; /* Centralize game window on device screen */ Private->EPOC_ScreenOffset = (Private->EPOC_ScreenSize.iWidth - current->w) / 2; /* We're done */ return(current); } void RedrawWindowL(_THIS) { SDL_Rect fullScreen; fullScreen.x = 0; fullScreen.y = 0; fullScreen.w = _this->screen->w; fullScreen.h = _this->screen->h; #ifdef __WINS__ TBitmapUtil lock(Private->EPOC_Bitmap); lock.Begin(TPoint(0,0)); // Lock bitmap heap Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow); #endif if (fullScreen.w < Private->EPOC_ScreenSize.iWidth && fullScreen.w < Private->EPOC_ScreenSize.iWidth) { /* Draw blue stripes background */ #ifdef __WINS__ TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress(); #else TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer; #endif for (int y=0; y < Private->EPOC_ScreenSize.iHeight; y++) { for (int x=0; x < Private->EPOC_ScreenSize.iWidth; x++) { TUint16 color = ((x+y)>>1) & 0xf; /* Draw pattern */ *screenBuffer++ = color; } } } /* Tell the system that something has been drawn */ TRect rect = TRect(Private->EPOC_WsWindow.Size()); Private->EPOC_WsWindow.Invalidate(rect); #ifdef __WINS__ Private->EPOC_WsWindow.BeginRedraw(rect); Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap); Private->EPOC_WsWindow.EndRedraw(); Private->EPOC_WindowGc->Deactivate(); lock.End(); // Unlock bitmap heap Private->EPOC_WsSession.Flush(); #endif /* Draw current buffer */ EPOC_DirectUpdate(_this, 1, &fullScreen); } /* We don't actually allow hardware surfaces other than the main one */ static int EPOC_AllocHWSurface(_THIS, SDL_Surface *surface) { return(-1); } static void EPOC_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } static int EPOC_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void EPOC_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } static int EPOC_FlipHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) { TInt focusWindowGroupId = Private->EPOC_WsSession.GetFocusWindowGroup(); if (focusWindowGroupId != Private->EPOC_WsWindowGroupID) { /* Force focus window to redraw again for cleaning away SDL screen graphics */ TInt pos = Private->EPOC_WsWindowGroup.OrdinalPosition(); Private->EPOC_WsWindowGroup.SetOrdinalPosition(0, KMaxTInt); TRect rect = TRect(Private->EPOC_WsWindow.Size()); Private->EPOC_WsWindow.Invalidate(rect); Private->EPOC_WsWindowGroup.SetOrdinalPosition(pos, ECoeWinPriorityNormal); /* If this is not the topmost window, wait here! Sleep for 1 second to give cpu to multitasking and poll for being the topmost window. */ while (Private->EPOC_WsSession.GetFocusWindowGroup() != Private->EPOC_WsWindowGroupID) SDL_Delay(1000); RedrawWindowL(_this); } TInt i; TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1; TInt targetNumBytesPerPixel = Private->EPOC_BytesPerPixel; TInt fixedOffset = Private->EPOC_ScreenOffset; TInt screenW = _this->screen->w; TInt screenH = _this->screen->h; TInt sourceScanlineLength = screenW; if (Private->EPOC_ShrinkedHeight) { /* simulate 400 pixel height in 200 pixel screen */ sourceScanlineLength <<= 1; screenH >>= 1; } TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth; #ifdef __WINS__ TBitmapUtil lock(Private->EPOC_Bitmap); lock.Begin(TPoint(0,0)); // Lock bitmap heap Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow); TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress(); #else TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer; #endif /* Render the rectangles in the list */ for ( i=0; i < numrects; ++i ) { SDL_Rect rect2; const SDL_Rect& currentRect = rects[i]; rect2.x = currentRect.x; rect2.y = currentRect.y; rect2.w = currentRect.w; rect2.h = currentRect.h; if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */ continue; if (Private->EPOC_ShrinkedHeight) { /* simulate 400 pixel height in 200 pixel screen */ rect2.y >>= 1; if (!(rect2.h >>= 1)) rect2.h = 1; // always at least 1 pixel height! } /* All variables are measured in pixels */ /* Check rects validity, i.e. upper and lower bounds */ TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1); TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1); if (maxX < 0 || maxY < 0) /* sanity check */ continue; maxY = Min(maxY, 199); TInt sourceRectWidth = maxX - rect2.x + 1; TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel; TInt sourceRectHeight = maxY - rect2.y + 1; TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength; TInt targetStartOffset = fixedOffset + rect2.x + rect2.y * targetScanlineLength; // !! Nokia9210 native mode: 12 bpp --> 12 bpp if (_this->screen->format->BitsPerPixel == 12) { TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset; TUint16* screenMemory = screenBuffer + targetStartOffset; for(TInt y = 0 ; y < sourceRectHeight ; y++) { __ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapLine >= (TUint16*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt)); Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes); bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } } // !! 256 color paletted mode: 8 bpp --> 12 bpp else { TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset; TUint16* screenMemory = screenBuffer + targetStartOffset; for(TInt y = 0 ; y < sourceRectHeight ; y++) { TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */ TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */ /* Convert each pixel from 256 palette to 4k color values */ for(TInt x = 0 ; x < sourceRectWidth ; x++) { __ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt)); *screenMemoryLinePos = EPOC_HWPalette_256_to_4k[*bitmapPos]; bitmapPos++; screenMemoryLinePos++; } bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } } } #ifdef __WINS__ TRect rect = TRect(Private->EPOC_WsWindow.Size()); Private->EPOC_WsWindow.Invalidate(rect); Private->EPOC_WsWindow.BeginRedraw(rect); Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap); Private->EPOC_WsWindow.EndRedraw(); Private->EPOC_WindowGc->Deactivate(); lock.End(); // Unlock bitmap heap Private->EPOC_WsSession.Flush(); #endif /* Update virtual cursor */ //!!Private->EPOC_WsSession.SetPointerCursorPosition(Private->EPOC_WsSession.PointerCursorPosition()); return; } /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ void EPOC_VideoQuit(_THIS) { int i; /* Free video mode lists */ for ( i=0; i<SDL_NUMMODES; ++i ) { if ( Private->SDL_modelist[i] != NULL ) { SDL_free(Private->SDL_modelist[i]); Private->SDL_modelist[i] = NULL; } } if ( _this->screen && (_this->screen->flags & SDL_HWSURFACE) ) { /* Direct screen access, no memory buffer */ _this->screen->pixels = NULL; } if (_this->screen && _this->screen->pixels) { SDL_free(_this->screen->pixels); _this->screen->pixels = NULL; } /* Free Epoc resources */ /* Disable events for me */ if (Private->EPOC_WsEventStatus != KRequestPending) Private->EPOC_WsSession.EventReadyCancel(); if (Private->EPOC_RedrawEventStatus != KRequestPending) Private->EPOC_WsSession.RedrawReadyCancel(); #ifdef __WINS__ delete Private->EPOC_Bitmap; Private->EPOC_Bitmap = NULL; #endif if (Private->EPOC_WsWindow.WsHandle()) Private->EPOC_WsWindow.Close(); if (Private->EPOC_WsWindowGroup.WsHandle()) Private->EPOC_WsWindowGroup.Close(); delete Private->EPOC_WindowGc; Private->EPOC_WindowGc = NULL; delete Private->EPOC_WsScreen; Private->EPOC_WsScreen = NULL; if (Private->EPOC_WsSession.WsHandle()) Private->EPOC_WsSession.Close(); } WMcursor *EPOC_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) { return (WMcursor *) 9210; // it's ok to return something unuseful but true } void EPOC_FreeWMCursor(_THIS, WMcursor *cursor) { /* Disable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible); Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone); } int EPOC_ShowWMCursor(_THIS, WMcursor *cursor) { if (cursor == (WMcursor *)9210) { /* Enable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible); Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNormal); } else { /* Disable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible); Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone); } return(1); } }; // extern "C"