Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_video.c @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | d910939febfa |
children | e20dcef5647c |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org MGA CRTC2 support by Thomas Jarosch - tomj@simonv.com CRTC2 support is inspired by mplayer's dfbmga driver written by Ville Syrj��<syrjala@sci.fi> */ #include "SDL_config.h" /* DirectFB video driver implementation. */ #include <fcntl.h> #include <unistd.h> #include <sys/mman.h> #include <directfb.h> #include <directfb_version.h> #include "SDL_video.h" #include "SDL_mouse.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_events_c.h" #include "SDL_DirectFB_video.h" #include "SDL_DirectFB_events.h" #include "SDL_DirectFB_yuv.h" /* The implementation dependent data for the window manager cursor */ struct WMcursor { int unused; }; /* Initialization/Query functions */ static int DirectFB_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int DirectFB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void DirectFB_VideoQuit(_THIS); /* Hardware surface functions */ static int DirectFB_AllocHWSurface(_THIS, SDL_Surface *surface); static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); static int DirectFB_LockHWSurface(_THIS, SDL_Surface *surface); static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface *surface); static void DirectFB_FreeHWSurface(_THIS, SDL_Surface *surface); static int DirectFB_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); static int DirectFB_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); static int DirectFB_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); static int DirectFB_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha); static int DirectFB_FlipHWSurface(_THIS, SDL_Surface *surface); static int DirectFB_ShowWMCursor(_THIS, WMcursor *cursor); /* Various screen update functions available */ static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect *rects); /* This is the rect EnumModes2 uses */ struct DirectFBEnumRect { SDL_Rect r; struct DirectFBEnumRect* next; }; static struct DirectFBEnumRect *enumlist = NULL; /* DirectFB driver bootstrap functions */ static int DirectFB_Available(void) { return 1; } static void DirectFB_DeleteDevice(SDL_VideoDevice *device) { SDL_free(device->hidden); SDL_free(device); } static SDL_VideoDevice *DirectFB_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); if (device) { SDL_memset (device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc (sizeof (*device->hidden)); } if (device == NULL || device->hidden == NULL) { SDL_OutOfMemory(); if (device) { free (device); } return(0); } SDL_memset (device->hidden, 0, sizeof (*device->hidden)); /* Set the function pointers */ device->VideoInit = DirectFB_VideoInit; device->ListModes = DirectFB_ListModes; device->SetVideoMode = DirectFB_SetVideoMode; device->SetColors = DirectFB_SetColors; device->UpdateRects = NULL; device->CreateYUVOverlay = DirectFB_CreateYUVOverlay; device->VideoQuit = DirectFB_VideoQuit; device->AllocHWSurface = DirectFB_AllocHWSurface; device->CheckHWBlit = DirectFB_CheckHWBlit; device->FillHWRect = DirectFB_FillHWRect; device->SetHWColorKey = DirectFB_SetHWColorKey; device->SetHWAlpha = DirectFB_SetHWAlpha; device->LockHWSurface = DirectFB_LockHWSurface; device->UnlockHWSurface = DirectFB_UnlockHWSurface; device->FlipHWSurface = DirectFB_FlipHWSurface; device->FreeHWSurface = DirectFB_FreeHWSurface; device->ShowWMCursor = DirectFB_ShowWMCursor; device->SetCaption = NULL; device->SetIcon = NULL; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NULL; device->InitOSKeymap = DirectFB_InitOSKeymap; device->PumpEvents = DirectFB_PumpEvents; device->free = DirectFB_DeleteDevice; return device; } VideoBootStrap DirectFB_bootstrap = { "directfb", "DirectFB", DirectFB_Available, DirectFB_CreateDevice }; static DFBSurfacePixelFormat GetFormatForBpp (int bpp, IDirectFBDisplayLayer *layer) { DFBDisplayLayerConfig dlc; int bytes = (bpp + 7) / 8; layer->GetConfiguration (layer, &dlc); if (bytes == DFB_BYTES_PER_PIXEL(dlc.pixelformat) && bytes > 1) return dlc.pixelformat; switch (bytes) { case 1: return DSPF_LUT8; case 2: return DSPF_RGB16; case 3: return DSPF_RGB24; case 4: return DSPF_RGB32; } return DSPF_UNKNOWN; } static DFBEnumerationResult EnumModesCallback (int width, int height, int bpp, void *data) { SDL_VideoDevice *this = (SDL_VideoDevice *)data; struct DirectFBEnumRect *enumrect; HIDDEN->nummodes++; enumrect = SDL_calloc(1, sizeof(struct DirectFBEnumRect)); if (!enumrect) { SDL_OutOfMemory(); return DFENUM_CANCEL; } enumrect->r.w = (Uint16)width; enumrect->r.h = (Uint16)height; enumrect->next = enumlist; enumlist = enumrect; return DFENUM_OK; } struct private_hwdata { IDirectFBSurface *surface; IDirectFBPalette *palette; }; void SetDirectFBerror (const char *function, DFBResult code) { const char *error = DirectFBErrorString (code); if (error) SDL_SetError("%s: %s", function, error); else SDL_SetError("Unknown error code from %s", function); } static DFBSurfacePixelFormat SDLToDFBPixelFormat (SDL_PixelFormat *format) { if (format->Rmask && format->Gmask && format->Bmask) { switch (format->BitsPerPixel) { case 8: return DSPF_LUT8; case 16: if (format->Rmask == 0xF800 && format->Gmask == 0x07E0 && format->Bmask == 0x001F) return DSPF_RGB16; /* fall through */ case 15: if (format->Rmask == 0x7C00 && format->Gmask == 0x03E0 && format->Bmask == 0x001F) return DSPF_ARGB1555; break; case 24: if (format->Rmask == 0xFF0000 && format->Gmask == 0x00FF00 && format->Bmask == 0x0000FF) return DSPF_RGB24; break; case 32: if (format->Rmask == 0xFF0000 && format->Gmask == 0x00FF00 && format->Bmask == 0x0000FF) { if (format->Amask == 0xFF000000) return DSPF_ARGB; else return DSPF_RGB32; } break; } } else { switch (format->BitsPerPixel) { case 8: return DSPF_LUT8; case 15: return DSPF_ARGB1555; case 16: return DSPF_RGB16; case 24: return DSPF_RGB24; case 32: return DSPF_RGB32; } } return DSPF_UNKNOWN; } static SDL_Palette *AllocatePalette(int size) { SDL_Palette *palette; SDL_Color *colors; palette = SDL_calloc (1, sizeof(SDL_Palette)); if (!palette) { SDL_OutOfMemory(); return NULL; } colors = SDL_calloc (size, sizeof(SDL_Color)); if (!colors) { SDL_OutOfMemory(); return NULL; } palette->ncolors = size; palette->colors = colors; return palette; } static int DFBToSDLPixelFormat (DFBSurfacePixelFormat pixelformat, SDL_PixelFormat *format) { format->Amask = format->Rmask = format->Gmask = format->Bmask = 0; format->BitsPerPixel = format->BytesPerPixel = 0; switch (pixelformat) { case DSPF_A8: format->Amask = 0x000000FF; break; case DSPF_ARGB1555: format->Rmask = 0x00007C00; format->Gmask = 0x000003E0; format->Bmask = 0x0000001F; break; case DSPF_RGB16: format->Rmask = 0x0000F800; format->Gmask = 0x000007E0; format->Bmask = 0x0000001F; break; case DSPF_ARGB: format->Amask = 0; /* apps don't seem to like that: 0xFF000000; */ /* fall through */ case DSPF_RGB24: case DSPF_RGB32: format->Rmask = 0x00FF0000; format->Gmask = 0x0000FF00; format->Bmask = 0x000000FF; break; case DSPF_LUT8: format->Rmask = 0x000000FF; format->Gmask = 0x000000FF; format->Bmask = 0x000000FF; if (!format->palette) format->palette = AllocatePalette(256); break; default: fprintf (stderr, "SDL_DirectFB: Unsupported pixelformat (0x%08x)!\n", pixelformat); return -1; } format->BitsPerPixel = DFB_BYTES_PER_PIXEL(pixelformat) * 8; format->BytesPerPixel = DFB_BYTES_PER_PIXEL(pixelformat); return 0; } int DirectFB_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i; DFBResult ret; #if (DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23) DFBCardCapabilities caps; #else DFBGraphicsDeviceDescription caps; #endif DFBDisplayLayerConfig dlc; struct DirectFBEnumRect *rect; IDirectFB *dfb = NULL; IDirectFBDisplayLayer *layer = NULL; IDirectFBEventBuffer *events = NULL; HIDDEN->c2layer = NULL, HIDDEN->c2frame = NULL; HIDDEN->enable_mga_crtc2 = 0; HIDDEN->mga_crtc2_stretch_overscan = 1; ret = DirectFBInit (NULL, NULL); if (ret) { SetDirectFBerror ("DirectFBInit", ret); goto error; } ret = DirectFBCreate (&dfb); if (ret) { SetDirectFBerror ("DirectFBCreate", ret); goto error; } ret = dfb->GetDisplayLayer (dfb, DLID_PRIMARY, &layer); if (ret) { SetDirectFBerror ("dfb->GetDisplayLayer", ret); goto error; } ret = dfb->CreateInputEventBuffer (dfb, DICAPS_ALL, DFB_FALSE, &events); if (ret) { SetDirectFBerror ("dfb->CreateEventBuffer", ret); goto error; } layer->EnableCursor (layer, 1); /* Query layer configuration to determine the current mode and pixelformat */ layer->GetConfiguration (layer, &dlc); /* If current format is not supported use LUT8 as the default */ if (DFBToSDLPixelFormat (dlc.pixelformat, vformat)) DFBToSDLPixelFormat (DSPF_LUT8, vformat); /* Enumerate the available fullscreen modes */ ret = dfb->EnumVideoModes (dfb, EnumModesCallback, this); if (ret) { SetDirectFBerror ("dfb->EnumVideoModes", ret); goto error; } HIDDEN->modelist = SDL_calloc (HIDDEN->nummodes + 1, sizeof(SDL_Rect *)); if (!HIDDEN->modelist) { SDL_OutOfMemory(); goto error; } for (i = 0, rect = enumlist; rect; ++i, rect = rect->next ) { HIDDEN->modelist[i] = &rect->r; } HIDDEN->modelist[i] = NULL; /* Query card capabilities to get the video memory size */ #if (DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23) dfb->GetCardCapabilities (dfb, &caps); #else dfb->GetDeviceDescription (dfb, &caps); #endif this->info.wm_available = 1; this->info.hw_available = 1; this->info.blit_hw = 1; this->info.blit_hw_CC = 1; this->info.blit_hw_A = 1; this->info.blit_fill = 1; this->info.video_mem = caps.video_memory / 1024; HIDDEN->initialized = 1; HIDDEN->dfb = dfb; HIDDEN->layer = layer; HIDDEN->eventbuffer = events; if (SDL_getenv("SDL_DIRECTFB_MGA_CRTC2") != NULL) HIDDEN->enable_mga_crtc2 = 1; if (HIDDEN->enable_mga_crtc2) { DFBDisplayLayerConfig dlc; DFBDisplayLayerConfigFlags failed; ret = dfb->GetDisplayLayer (dfb, 2, &HIDDEN->c2layer); if (ret) { SetDirectFBerror ("dfb->GetDisplayLayer(CRTC2)", ret); goto error; } ret = HIDDEN->layer->SetCooperativeLevel(HIDDEN->layer, DLSCL_EXCLUSIVE); if (ret) { SetDirectFBerror ("layer->SetCooperativeLevel(CRTC2, EXCLUSIVE)", ret); goto error; } ret = HIDDEN->c2layer->SetCooperativeLevel(HIDDEN->c2layer, DLSCL_EXCLUSIVE); if (ret) { SetDirectFBerror ("c2layer->SetCooperativeLevel(CRTC2, EXCLUSIVE)", ret); goto error; } HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0x0); /* Init the surface here as it got a fixed size */ dlc.flags = DLCONF_PIXELFORMAT | DLCONF_BUFFERMODE; dlc.buffermode = DLBM_BACKVIDEO; dlc.pixelformat = DSPF_RGB32; ret = HIDDEN->c2layer->TestConfiguration( HIDDEN->c2layer, &dlc, &failed ); if (ret) { SetDirectFBerror ("c2layer->TestConfiguration", ret); goto error; } ret = HIDDEN->c2layer->SetConfiguration( HIDDEN->c2layer, &dlc ); if (ret) { SetDirectFBerror ("c2layer->SetConfiguration", ret); goto error; } ret = HIDDEN->c2layer->GetSurface( HIDDEN->c2layer, &HIDDEN->c2frame ); if (ret) { SetDirectFBerror ("c2layer->GetSurface", ret); goto error; } HIDDEN->c2framesize.x = 0; HIDDEN->c2framesize.y = 0; HIDDEN->c2frame->GetSize( HIDDEN->c2frame, &HIDDEN->c2framesize.w, &HIDDEN->c2framesize.h); HIDDEN->c2frame->SetBlittingFlags( HIDDEN->c2frame, DSBLIT_NOFX ); HIDDEN->c2frame->SetColor( HIDDEN->c2frame, 0, 0, 0, 0xff ); /* Clear CRTC2 */ HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff ); HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0 ); HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff ); HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0 ); HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff ); HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0xFF ); /* Check if overscan is possibly set */ if (SDL_getenv("SDL_DIRECTFB_MGA_OVERSCAN") != NULL) { float overscan = 0; if (SDL_sscanf(SDL_getenv("SDL_DIRECTFB_MGA_OVERSCAN"), "%f", &overscan) == 1) if (overscan > 0 && overscan < 2) HIDDEN->mga_crtc2_stretch_overscan = overscan; } #ifdef DIRECTFB_CRTC2_DEBUG printf("CRTC2 overscan: %f\n", HIDDEN->mga_crtc2_stretch_overscan); #endif } return 0; error: if (events) events->Release (events); if (HIDDEN->c2frame) HIDDEN->c2frame->Release (HIDDEN->c2frame); if (HIDDEN->c2layer) HIDDEN->c2layer->Release (HIDDEN->c2layer); if (layer) layer->Release (layer); if (dfb) dfb->Release (dfb); return -1; } static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { if (flags & SDL_FULLSCREEN) return HIDDEN->modelist; else if (SDLToDFBPixelFormat (format) != DSPF_UNKNOWN) return (SDL_Rect**) -1; return NULL; } static SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { DFBResult ret; DFBSurfaceDescription dsc; DFBSurfacePixelFormat pixelformat; IDirectFBSurface *surface; fprintf (stderr, "SDL DirectFB_SetVideoMode: %dx%d@%d, flags: 0x%08x\n", width, height, bpp, flags); flags |= SDL_FULLSCREEN; /* Release previous primary surface */ if (current->hwdata && current->hwdata->surface) { current->hwdata->surface->Release (current->hwdata->surface); current->hwdata->surface = NULL; /* And its palette if present */ if (current->hwdata->palette) { current->hwdata->palette->Release (current->hwdata->palette); current->hwdata->palette = NULL; } } else if (!current->hwdata) { /* Allocate the hardware acceleration data */ current->hwdata = (struct private_hwdata *) SDL_calloc (1, sizeof(*current->hwdata)); if (!current->hwdata) { SDL_OutOfMemory(); return NULL; } } /* Set cooperative level depending on flag SDL_FULLSCREEN */ if (flags & SDL_FULLSCREEN) { ret = HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_FULLSCREEN); if (ret && !HIDDEN->enable_mga_crtc2) { DirectFBError ("dfb->SetCooperativeLevel", ret); flags &= ~SDL_FULLSCREEN; } } else HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_NORMAL); /* Set video mode */ ret = HIDDEN->dfb->SetVideoMode (HIDDEN->dfb, width, height, bpp); if (ret) { if (flags & SDL_FULLSCREEN) { flags &= ~SDL_FULLSCREEN; HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_NORMAL); ret = HIDDEN->dfb->SetVideoMode (HIDDEN->dfb, width, height, bpp); } if (ret) { SetDirectFBerror ("dfb->SetVideoMode", ret); return NULL; } } /* Create primary surface */ dsc.flags = DSDESC_CAPS | DSDESC_PIXELFORMAT; dsc.caps = DSCAPS_PRIMARY | ((flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0); dsc.pixelformat = GetFormatForBpp (bpp, HIDDEN->layer); ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface); if (ret && (flags & SDL_DOUBLEBUF)) { /* Try without double buffering */ dsc.caps &= ~DSCAPS_FLIPPING; ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface); } if (ret) { SetDirectFBerror ("dfb->CreateSurface", ret); return NULL; } current->w = width; current->h = height; current->flags = SDL_HWSURFACE | SDL_PREALLOC; if (flags & SDL_FULLSCREEN) { current->flags |= SDL_FULLSCREEN; this->UpdateRects = DirectFB_DirectUpdate; } else this->UpdateRects = DirectFB_WindowedUpdate; if (dsc.caps & DSCAPS_FLIPPING) current->flags |= SDL_DOUBLEBUF; surface->GetPixelFormat (surface, &pixelformat); DFBToSDLPixelFormat (pixelformat, current->format); /* Get the surface palette (if supported) */ if (DFB_PIXELFORMAT_IS_INDEXED( pixelformat )) { surface->GetPalette (surface, ¤t->hwdata->palette); current->flags |= SDL_HWPALETTE; } current->hwdata->surface = surface; /* MGA CRTC2 stuff */ if (HIDDEN->enable_mga_crtc2) { /* no stretching if c2ssize == c2framesize */ HIDDEN->c2ssize.x = 0, HIDDEN->c2ssize.y = 0; HIDDEN->c2ssize.w = width; HIDDEN->c2ssize.h = height; HIDDEN->c2dsize.x = 0, HIDDEN->c2dsize.y = 0; HIDDEN->c2dsize.w = width; HIDDEN->c2dsize.h = height; HIDDEN->mga_crtc2_stretch = 0; if (SDL_getenv("SDL_DIRECTFB_MGA_STRETCH") != NULL) { /* Normally assume a picture aspect ratio of 4:3 */ int zoom_aspect_x = 4, zoom_aspect_y = 3, i, j; for (i = 1; i < 20; i++) { for (j = 1; j < 10; j++) { if ((float)width/(float)i*(float)j == height) { zoom_aspect_x = i; zoom_aspect_y = j; /* break the loop */ i = 21; break; } } } #ifdef DIRECTFB_CRTC2_DEBUG printf("Source resolution: X: %d, Y: %d, Aspect ratio: %d:%d\n", width, height, zoom_aspect_x, zoom_aspect_y); printf("CRTC2 resolution: X: %d, Y: %d\n", HIDDEN->c2framesize.w, HIDDEN->c2framesize.h); #endif /* don't stretch only slightly smaller/larger images */ if ((float)width < (float)HIDDEN->c2framesize.w*0.95 || (float)height < (float)HIDDEN->c2framesize.h*0.95) { while ((float)HIDDEN->c2dsize.w < (float)HIDDEN->c2framesize.w*HIDDEN->mga_crtc2_stretch_overscan && (float)HIDDEN->c2dsize.h < (float)HIDDEN->c2framesize.h*HIDDEN->mga_crtc2_stretch_overscan) { HIDDEN->c2dsize.w+=zoom_aspect_x; HIDDEN->c2dsize.h+=zoom_aspect_y; } /* one step down */ HIDDEN->c2dsize.w-=zoom_aspect_x; HIDDEN->c2dsize.h-=zoom_aspect_y; #ifdef DIRECTFB_CRTC2_DEBUG printf("Stretched resolution: X: %d, Y: %d\n", HIDDEN->c2dsize.w, HIDDEN->c2dsize.h); #endif HIDDEN->mga_crtc2_stretch = 1; } else if ((float)width > (float)HIDDEN->c2framesize.w*0.95 || (float)height > (float)HIDDEN->c2framesize.h*0.95) { while ((float)HIDDEN->c2dsize.w > (float)HIDDEN->c2framesize.w*HIDDEN->mga_crtc2_stretch_overscan || (float)HIDDEN->c2dsize.h > (float)HIDDEN->c2framesize.h*HIDDEN->mga_crtc2_stretch_overscan) { HIDDEN->c2dsize.w-=zoom_aspect_x; HIDDEN->c2dsize.h-=zoom_aspect_y; } #ifdef DIRECTFB_CRTC2_DEBUG printf("Down-Stretched resolution: X: %d, Y: %d\n", HIDDEN->c2dsize.w, HIDDEN->c2dsize.h); #endif HIDDEN->mga_crtc2_stretch = 1; } else { #ifdef DIRECTFB_CRTC2_DEBUG printf("Not stretching image\n"); #endif } /* Panning */ if (HIDDEN->c2framesize.w > HIDDEN->c2dsize.w) HIDDEN->c2dsize.x = (HIDDEN->c2framesize.w - HIDDEN->c2dsize.w) / 2; else HIDDEN->c2dsize.x = (HIDDEN->c2dsize.w - HIDDEN->c2framesize.w) / 2; if (HIDDEN->c2framesize.h > HIDDEN->c2dsize.h) HIDDEN->c2dsize.y = (HIDDEN->c2framesize.h - HIDDEN->c2dsize.h) / 2; else HIDDEN->c2dsize.y = (HIDDEN->c2dsize.h - HIDDEN->c2framesize.h) / 2; #ifdef DIRECTFB_CRTC2_DEBUG printf("CRTC2 position X: %d, Y: %d\n", HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); #endif } } return current; } static int DirectFB_AllocHWSurface(_THIS, SDL_Surface *surface) { DFBResult ret; DFBSurfaceDescription dsc; /* fprintf(stderr, "SDL: DirectFB_AllocHWSurface (%dx%d@%d, flags: 0x%08x)\n", surface->w, surface->h, surface->format->BitsPerPixel, surface->flags);*/ if (surface->w < 8 || surface->h < 8) return -1; /* fill surface description */ dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; dsc.width = surface->w; dsc.height = surface->h; dsc.caps = (surface->flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0; /* find the right pixelformat */ dsc.pixelformat = SDLToDFBPixelFormat (surface->format); if (dsc.pixelformat == DSPF_UNKNOWN) return -1; /* Allocate the hardware acceleration data */ surface->hwdata = (struct private_hwdata *) SDL_calloc (1, sizeof(*surface->hwdata)); if (surface->hwdata == NULL) { SDL_OutOfMemory(); return -1; } /* Create the surface */ ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface->hwdata->surface); if (ret) { SetDirectFBerror ("dfb->CreateSurface", ret); free (surface->hwdata); surface->hwdata = NULL; return -1; } surface->flags |= SDL_HWSURFACE | SDL_PREALLOC; return 0; } static void DirectFB_FreeHWSurface(_THIS, SDL_Surface *surface) { if (surface->hwdata && HIDDEN->initialized) { surface->hwdata->surface->Release (surface->hwdata->surface); free (surface->hwdata); surface->hwdata = NULL; } } static int DirectFB_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) { /* fprintf(stderr, "SDL: DirectFB_CheckHWBlit (src->hwdata: %p, dst->hwdata: %p)\n", src->hwdata, dst->hwdata);*/ if (!src->hwdata || !dst->hwdata) return 0; src->flags |= SDL_HWACCEL; src->map->hw_blit = DirectFB_HWAccelBlit; return 1; } static int DirectFB_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { DFBSurfaceBlittingFlags flags = DSBLIT_NOFX; DFBRectangle sr = { srcrect->x, srcrect->y, srcrect->w, srcrect->h }; DFBRectangle dr = { dstrect->x, dstrect->y, dstrect->w, dstrect->h }; IDirectFBSurface *surface = dst->hwdata->surface; if (src->flags & SDL_SRCCOLORKEY) { flags |= DSBLIT_SRC_COLORKEY; DirectFB_SetHWColorKey (NULL, src, src->format->colorkey); } if (src->flags & SDL_SRCALPHA) { flags |= DSBLIT_BLEND_COLORALPHA; surface->SetColor (surface, 0xff, 0xff, 0xff, src->format->alpha); } surface->SetBlittingFlags (surface, flags); if (sr.w == dr.w && sr.h == dr.h) surface->Blit (surface, src->hwdata->surface, &sr, dr.x, dr.y); else surface->StretchBlit (surface, src->hwdata->surface, &sr, &dr); return 0; } static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) { SDL_PixelFormat *fmt = dst->format; IDirectFBSurface *surface = dst->hwdata->surface; /* ugly */ surface->SetColor (surface, (color & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss), (color & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss), (color & fmt->Bmask) << (fmt->Bloss - fmt->Bshift), 0xFF); surface->FillRectangle (surface, dstrect->x, dstrect->y, dstrect->w, dstrect->h); return 0; } static int DirectFB_SetHWColorKey(_THIS, SDL_Surface *src, Uint32 key) { SDL_PixelFormat *fmt = src->format; IDirectFBSurface *surface = src->hwdata->surface; if (fmt->BitsPerPixel == 8) surface->SetSrcColorKeyIndex (surface, key); else /* ugly */ surface->SetSrcColorKey (surface, (key & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss), (key & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss), (key & fmt->Bmask) << (fmt->Bloss - fmt->Bshift)); return 0; } static int DirectFB_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha) { return 0; } static int DirectFB_FlipHWSurface(_THIS, SDL_Surface *surface) { if (HIDDEN->enable_mga_crtc2) { int rtn = surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, 0); if (HIDDEN->mga_crtc2_stretch) HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, surface->hwdata->surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize); else HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface->hwdata->surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); return rtn; } else return surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, DSFLIP_WAITFORSYNC); } static int DirectFB_LockHWSurface(_THIS, SDL_Surface *surface) { DFBResult ret; void *data; int pitch; ret = surface->hwdata->surface->Lock (surface->hwdata->surface, DSLF_WRITE, &data, &pitch); if (ret) { SetDirectFBerror ("surface->Lock", ret); return -1; } surface->pixels = data; surface->pitch = pitch; return 0; } static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface *surface) { surface->hwdata->surface->Unlock (surface->hwdata->surface); surface->pixels = NULL; } static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) { if (HIDDEN->enable_mga_crtc2) { if (HIDDEN->mga_crtc2_stretch) HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, this->screen->hwdata->surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize); else HIDDEN->c2frame->Blit(HIDDEN->c2frame, this->screen->hwdata->surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); } } static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect *rects) { DFBRegion region; int i; int region_valid = 0; IDirectFBSurface *surface = this->screen->hwdata->surface; for (i=0; i<numrects; ++i) { int x2, y2; if ( ! rects[i].w ) /* Clipped? */ continue; x2 = rects[i].x + rects[i].w - 1; y2 = rects[i].y + rects[i].h - 1; if (region_valid) { if (rects[i].x < region.x1) region.x1 = rects[i].x; if (rects[i].y < region.y1) region.y1 = rects[i].y; if (x2 > region.x2) region.x2 = x2; if (y2 > region.y2) region.y2 = y2; } else { region.x1 = rects[i].x; region.y1 = rects[i].y; region.x2 = x2; region.y2 = y2; region_valid = 1; } } if (region_valid) { if (HIDDEN->enable_mga_crtc2) { if (HIDDEN->mga_crtc2_stretch) HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize); else HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); } else surface->Flip (surface, ®ion, DSFLIP_WAITFORSYNC); } } int DirectFB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { IDirectFBPalette *palette = this->screen->hwdata->palette; if (!palette) return 0; if (firstcolor > 255) return 0; if (firstcolor + ncolors > 256) ncolors = 256 - firstcolor; if (ncolors > 0) { int i; DFBColor entries[ncolors]; for (i=0; i<ncolors; i++) { entries[i].a = 0xff; entries[i].r = colors[i].r; entries[i].g = colors[i].g; entries[i].b = colors[i].b; } palette->SetEntries (palette, entries, ncolors, firstcolor); } return 1; } void DirectFB_VideoQuit(_THIS) { struct DirectFBEnumRect *rect = enumlist; if (this->screen->hwdata) { IDirectFBSurface *surface = this->screen->hwdata->surface; IDirectFBPalette *palette = this->screen->hwdata->palette; if (palette) palette->Release (palette); if (surface) surface->Release (surface); this->screen->hwdata->surface = NULL; this->screen->hwdata->palette = NULL; } if (HIDDEN->c2frame) { HIDDEN->c2frame->Release (HIDDEN->c2frame); HIDDEN->c2frame = NULL; } if (HIDDEN->eventbuffer) { HIDDEN->eventbuffer->Release (HIDDEN->eventbuffer); HIDDEN->eventbuffer = NULL; } if (HIDDEN->c2layer) { HIDDEN->c2layer->Release (HIDDEN->c2layer); HIDDEN->c2layer = NULL; } if (HIDDEN->layer) { HIDDEN->layer->Release (HIDDEN->layer); HIDDEN->layer = NULL; } if (HIDDEN->dfb) { HIDDEN->dfb->Release (HIDDEN->dfb); HIDDEN->dfb = NULL; } /* Free video mode list */ if (HIDDEN->modelist) { free (HIDDEN->modelist); HIDDEN->modelist = NULL; } /* Free mode enumeration list */ while (rect) { struct DirectFBEnumRect *next = rect->next; free (rect); rect = next; } enumlist = NULL; HIDDEN->initialized = 0; } int DirectFB_ShowWMCursor(_THIS, WMcursor *cursor) { /* We can only hide or show the default cursor */ if ( cursor == NULL ) { HIDDEN->layer->SetCursorOpacity(HIDDEN->layer, 0x00); } else { HIDDEN->layer->SetCursorOpacity(HIDDEN->layer, 0xFF); } return 1; } void DirectFB_FinalQuit(void) { }