Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_xbiosinterrupt.S @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | c9b51268668f |
children | b7d426b28c18 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* * XBIOS mouse & joystick vectors * * Patrice Mandin */ .text .globl _SDL_AtariXbios_Install .globl _SDL_AtariXbios_Restore .globl _SDL_AtariXbios_MouseVector .globl _SDL_AtariXbios_JoystickVector .globl _SDL_AtariXbios_mouseb .globl _SDL_AtariXbios_mousex .globl _SDL_AtariXbios_mousey .globl _SDL_AtariXbios_joystick /*--- Vector installer ---*/ _SDL_AtariXbios_Install: movel sp@(4),a0 /* Stop interrupts */ movew #0x2700,sr /* Save old mouse vector, set our routine */ clrl oldmousevector movel sp@(8),d0 beqs no_new_mouse_vector movel a0@(16),oldmousevector movel d0,a0@(16) no_new_mouse_vector: /* Save old joystick vector, set our routine */ clrl oldjoystickvector movel sp@(12),d0 beqs no_new_joystick_vector movel a0@(24),oldjoystickvector movel d0,a0@(24) no_new_joystick_vector: /* Restart interrupts */ movew #0x2300,sr rts /*--- Vector restorer ---*/ _SDL_AtariXbios_Restore: movel sp@(4),a0 /* Stop interrupts */ movew #0x2700,sr /* Restore mouse vector */ movel oldmousevector,d0 beqs no_restore_mouse movel d0,a0@(16) no_restore_mouse: /* Restore joystick vector */ movel oldjoystickvector,d0 beqs no_restore_joystick movel d0,a0@(24) no_restore_joystick: /* Restart interrupts */ movew #0x2300,sr rts /*--- Our mouse vector ---*/ .text .even .ascii "XBRA" .ascii "LSDL" .comm oldmousevector,4*1 _SDL_AtariXbios_MouseVector: movel d0,sp@- /* Mouse buttons */ moveb (a0),d0 andw #3,d0 movew d0,_SDL_AtariXbios_mouseb /* X movement */ moveb a0@(1),d0 extw d0 addw d0,_SDL_AtariXbios_mousex /* Y movement */ moveb a0@(2),d0 extw d0 addw d0,_SDL_AtariXbios_mousey /* Jump through old vector */ movel sp@+,d0 movel oldmousevector,sp@- rts .data .even .comm _SDL_AtariXbios_mousex,2*1 .even .comm _SDL_AtariXbios_mousey,2*1 .even .comm _SDL_AtariXbios_mouseb,2*1 /*--- Our joystick vector ---*/ .text .even .ascii "XBRA" .ascii "LSDL" .comm oldjoystickvector,4*1 _SDL_AtariXbios_JoystickVector: movel d0,sp@- /* New joystick state */ moveb a0@(2),d0 andw #0x8f,d0 movew d0,_SDL_AtariXbios_joystick /* Jump through old vector */ movel sp@+,d0 movel oldjoystickvector,sp@- rts .data .even .comm _SDL_AtariXbios_joystick,2*1