Mercurial > sdl-ios-xcode
view src/video/SDL_stretch.c @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | e3242177fe4a |
children | 782fd950bd46 b5a4ac87b98c |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This a stretch blit implementation based on ideas given to me by Tomasz Cejner - thanks! :) April 27, 2000 - Sam Lantinga */ #include "SDL_video.h" #include "SDL_blit.h" /* This isn't ready for general consumption yet - it should be folded into the general blitting mechanism. */ #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \ defined(__WATCOMC__) || \ (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES #define USE_ASM_STRETCH #endif #ifdef USE_ASM_STRETCH #if defined(_M_IX86) || defined(i386) #define PREFIX16 0x66 #define STORE_BYTE 0xAA #define STORE_WORD 0xAB #define LOAD_BYTE 0xAC #define LOAD_WORD 0xAD #define RETURN 0xC3 #else #error Need assembly opcodes for this architecture #endif static unsigned char copy_row[4096]; static int generate_rowbytes(int src_w, int dst_w, int bpp) { static struct { int bpp; int src_w; int dst_w; } last; int i; int pos, inc; unsigned char *eip; unsigned char load, store; /* See if we need to regenerate the copy buffer */ if ( (src_w == last.src_w) && (dst_w == last.dst_w) && (bpp == last.bpp) ) { return(0); } last.bpp = bpp; last.src_w = src_w; last.dst_w = dst_w; switch (bpp) { case 1: load = LOAD_BYTE; store = STORE_BYTE; break; case 2: case 4: load = LOAD_WORD; store = STORE_WORD; break; default: SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); return(-1); } pos = 0x10000; inc = (src_w << 16) / dst_w; eip = copy_row; for ( i=0; i<dst_w; ++i ) { while ( pos >= 0x10000L ) { if ( bpp == 2 ) { *eip++ = PREFIX16; } *eip++ = load; pos -= 0x10000L; } if ( bpp == 2 ) { *eip++ = PREFIX16; } *eip++ = store; pos += inc; } *eip++ = RETURN; /* Verify that we didn't overflow (too late) */ if ( eip > (copy_row+sizeof(copy_row)) ) { SDL_SetError("Copy buffer overflow"); return(-1); } return(0); } #else #define DEFINE_COPY_ROW(name, type) \ void name(type *src, int src_w, type *dst, int dst_w) \ { \ int i; \ int pos, inc; \ type pixel = 0; \ \ pos = 0x10000; \ inc = (src_w << 16) / dst_w; \ for ( i=dst_w; i>0; --i ) { \ while ( pos >= 0x10000L ) { \ pixel = *src++; \ pos -= 0x10000L; \ } \ *dst++ = pixel; \ pos += inc; \ } \ } DEFINE_COPY_ROW(copy_row1, Uint8) DEFINE_COPY_ROW(copy_row2, Uint16) DEFINE_COPY_ROW(copy_row4, Uint32) #endif /* USE_ASM_STRETCH */ /* The ASM code doesn't handle 24-bpp stretch blits */ void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w) { int i; int pos, inc; Uint8 pixel[3]; pos = 0x10000; inc = (src_w << 16) / dst_w; for ( i=dst_w; i>0; --i ) { while ( pos >= 0x10000L ) { pixel[0] = *src++; pixel[1] = *src++; pixel[2] = *src++; pos -= 0x10000L; } *dst++ = pixel[0]; *dst++ = pixel[1]; *dst++ = pixel[2]; pos += inc; } } /* Perform a stretch blit between two surfaces of the same format. NOTE: This function is not safe to call from multiple threads! */ int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { int src_locked; int dst_locked; int pos, inc; int dst_width; int dst_maxrow; int src_row, dst_row; Uint8 *srcp = NULL; Uint8 *dstp; SDL_Rect full_src; SDL_Rect full_dst; #if defined(USE_ASM_STRETCH) && defined(__GNUC__) int u1, u2; #endif const int bpp = dst->format->BytesPerPixel; if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) { SDL_SetError("Only works with same format surfaces"); return(-1); } /* Verify the blit rectangles */ if ( srcrect ) { if ( (srcrect->x < 0) || (srcrect->y < 0) || ((srcrect->x+srcrect->w) > src->w) || ((srcrect->y+srcrect->h) > src->h) ) { SDL_SetError("Invalid source blit rectangle"); return(-1); } } else { full_src.x = 0; full_src.y = 0; full_src.w = src->w; full_src.h = src->h; srcrect = &full_src; } if ( dstrect ) { if ( (dstrect->x < 0) || (dstrect->y < 0) || ((dstrect->x+dstrect->w) > dst->w) || ((dstrect->y+dstrect->h) > dst->h) ) { SDL_SetError("Invalid destination blit rectangle"); return(-1); } } else { full_dst.x = 0; full_dst.y = 0; full_dst.w = dst->w; full_dst.h = dst->h; dstrect = &full_dst; } /* Lock the destination if it's in hardware */ dst_locked = 0; if ( SDL_MUSTLOCK(dst) ) { if ( SDL_LockSurface(dst) < 0 ) { SDL_SetError("Unable to lock destination surface"); return(-1); } dst_locked = 1; } /* Lock the source if it's in hardware */ src_locked = 0; if ( SDL_MUSTLOCK(src) ) { if ( SDL_LockSurface(src) < 0 ) { if ( dst_locked ) { SDL_UnlockSurface(dst); } SDL_SetError("Unable to lock source surface"); return(-1); } src_locked = 1; } /* Set up the data... */ pos = 0x10000; inc = (srcrect->h << 16) / dstrect->h; src_row = srcrect->y; dst_row = dstrect->y; dst_width = dstrect->w*bpp; #ifdef USE_ASM_STRETCH /* Write the opcodes for this stretch */ if ( (bpp != 3) && (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) { return(-1); } #endif /* Perform the stretch blit */ for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) { dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch) + (dstrect->x*bpp); while ( pos >= 0x10000L ) { srcp = (Uint8 *)src->pixels + (src_row*src->pitch) + (srcrect->x*bpp); ++src_row; pos -= 0x10000L; } #ifdef USE_ASM_STRETCH switch (bpp) { case 3: copy_row3(srcp, srcrect->w, dstp, dstrect->w); break; default: #ifdef __GNUC__ __asm__ __volatile__ ( "call *%4" : "=&D" (u1), "=&S" (u2) : "0" (dstp), "1" (srcp), "r" (copy_row) : "memory" ); #elif defined(_MSC_VER) || defined(__WATCOMC__) { void *code = copy_row; __asm { push edi push esi mov edi, dstp mov esi, srcp call dword ptr code pop esi pop edi } } #else #error Need inline assembly for this compiler #endif break; } #else switch (bpp) { case 1: copy_row1(srcp, srcrect->w, dstp, dstrect->w); break; case 2: copy_row2((Uint16 *)srcp, srcrect->w, (Uint16 *)dstp, dstrect->w); break; case 3: copy_row3(srcp, srcrect->w, dstp, dstrect->w); break; case 4: copy_row4((Uint32 *)srcp, srcrect->w, (Uint32 *)dstp, dstrect->w); break; } #endif pos += inc; } /* We need to unlock the surfaces if they're locked */ if ( dst_locked ) { SDL_UnlockSurface(dst); } if ( src_locked ) { SDL_UnlockSurface(src); } return(0); }