Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_mcsn.c @ 2842:97ba0be8b565
Date: Sat, 06 Dec 2008 15:27:00 +0100
From: Couriersud
Subject: SDL: Relative mouse movements
The patch below will reenable processing of relative mouse movements.
The DirectFB drivers generates those in "grabbed" mode. These ensure,
that even in fullscreen mode relative movements are reported. SDLMAME
depends on this for games with trackballs.
Looking at the code I ask myself whether relative movements should be
handled in the drivers (x11, directfb). Both x11 and directfb are able
to report relative movements. This would leave it to the driver to use
the most appropriate method for relative movements when at the border of
a fullscreen window or being "grabbed".
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 06 Dec 2008 17:50:50 +0000 |
parents | 29e07f91bc1f |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver using XBIOS functions (MacSound compatible driver) Patrice Mandin */ #include <support.h> /* Mint includes */ #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/cookie.h> #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "../SDL_sysaudio.h" #include "../../video/ataricommon/SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_mcsn.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_mcsn" /* Debug print info */ #define DEBUG_NAME "audio:mcsn: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd = 0; static unsigned long cookie_mch = 0; static cookie_mcsn_t *cookie_mcsn = NULL; static void MINTMCSN_LockDevice(_THIS) { /* Stop replay */ Buffoper(0); } static void MINTMCSN_UnlockDevice(_THIS) { /* Restart replay */ Buffoper(SB_PLA_ENA | SB_PLA_RPT); } static void MINTMCSN_CloseDevice(_THIS) { if (this->hidden != NULL) { /* Stop replay */ SDL_MintAudio_WaitThread(); Buffoper(0); if (!SDL_MintAudio_mint_present) { /* Uninstall interrupt */ Jdisint(MFP_DMASOUND); } /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } /* Unlock sound system */ Unlocksnd(); SDL_free(this->hidden); this->hidden = NULL; } } static int MINTMCSN_CheckAudio(_THIS) { int i; unsigned long masterclock, masterprediv; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); if (this->spec.channels > 2) { this->spec.channels = 2; /* no more than stereo! */ } /* Check formats available */ MINTAUDIO_freqcount = 0; switch (cookie_mcsn->play) { case MCSN_ST: this->spec.channels = 1; this->spec.format = AUDIO_S8; /* FIXME: is it signed or unsigned ? */ SDL_MintAudio_AddFrequency(this, 12500, 0, 0, -1); break; case MCSN_TT: /* Also STE, Mega STE */ this->spec.format = AUDIO_S8; masterclock = MASTERCLOCK_STE; masterprediv = MASTERPREDIV_STE; if ((cookie_mch >> 16) == MCH_TT) { masterclock = MASTERCLOCK_TT; masterprediv = MASTERPREDIV_TT; } for (i = 0; i < 4; i++) { SDL_MintAudio_AddFrequency(this, masterclock / (masterprediv * (1 << i)), masterclock, 3 - i, -1); } break; case MCSN_FALCON: /* Also Mac */ for (i = 1; i < 12; i++) { /* Remove unusable Falcon codec predivisors */ if ((i == 6) || (i == 8) || (i == 10)) { continue; } SDL_MintAudio_AddFrequency(this, MASTERCLOCK_FALCON1 / (MASTERPREDIV_FALCON * (i + 1)), CLK25M, i + 1, -1); } if (cookie_mcsn->res1 != 0) { for (i = 1; i < 4; i++) { SDL_MintAudio_AddFrequency(this, (cookie_mcsn->res1) / (MASTERPREDIV_FALCON * (1 << i)), CLKEXT, (1 << i) - 1, -1); } } this->spec.format |= SDL_AUDIO_MASK_SIGNED; /* Audio is always signed */ if ((SDL_AUDIO_BITSIZE(this->spec.format)) == 16) { this->spec.format |= SDL_AUDIO_MASK_ENDIAN; /* Audio is always big endian */ this->spec.channels = 2; /* 16 bits always stereo */ } break; } #if 1 for (i = 0; i < MINTAUDIO_freqcount; i++) { DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock, MINTAUDIO_frequencies[i].predivisor)); } #endif MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void MINTMCSN_InitAudio(_THIS) { int channels_mode, prediv, dmaclock; void *buffer; /* Stop currently playing sound */ SDL_MintAudio_quit_thread = SDL_FALSE; SDL_MintAudio_thread_finished = SDL_TRUE; SDL_MintAudio_WaitThread(); Buffoper(0); /* Set replay tracks */ Settracks(0, 0); Setmontracks(0); /* Select replay format */ channels_mode = STEREO16; switch (SDL_AUDIO_BITSIZE(this->spec.format)) { case 8: if (this->spec.channels == 2) { channels_mode = STEREO8; } else { channels_mode = MONO8; } break; } if (Setmode(channels_mode) < 0) { DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n")); } dmaclock = MINTAUDIO_frequencies[MINTAUDIO_numfreq].masterclock; prediv = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; switch (cookie_mcsn->play) { case MCSN_TT: Devconnect(DMAPLAY, DAC, CLK25M, CLKOLD, 1); Soundcmd(SETPRESCALE, prediv); DEBUG_PRINT((DEBUG_NAME "STE/TT prescaler selected\n")); break; case MCSN_FALCON: Devconnect(DMAPLAY, DAC, dmaclock, prediv, 1); DEBUG_PRINT((DEBUG_NAME "Falcon prescaler selected\n")); break; } /* Set buffer */ buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; if (Setbuffer(0, buffer, buffer + this->spec.size) < 0) { DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n")); } if (SDL_MintAudio_mint_present) { SDL_MintAudio_thread_pid = tfork(SDL_MintAudio_Thread, 0); } else { /* Install interrupt */ Jdisint(MFP_DMASOUND); Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_XbiosInterrupt); Jenabint(MFP_DMASOUND); if (Setinterrupt(SI_TIMERA, SI_PLAY) < 0) { DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n")); } } /* Go */ Buffoper(SB_PLA_ENA | SB_PLA_RPT); DEBUG_PRINT((DEBUG_NAME "hardware initialized\n")); } static int MINTMCSN_OpenDevice(_THIS, const char *devname, int iscapture) { /* Lock sound system */ if (Locksnd() != 1) { SDL_SetError("MINTMCSN_OpenDevice: Audio system already in use"); return 0; } SDL_MintAudio_device = this; /* Check audio capabilities */ if (MINTMCSN_CheckAudio(this) == -1) { return 0; } /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { SDL_free(this->hidden); this->hidden = NULL; SDL_OutOfMemory(); return 0; } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; SDL_memset(SDL_MintAudio_audiobuf[0], this->spec.silence, this->spec.size * 2); SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ MINTMCSN_InitAudio(this); return 1; /* good to go. */ } static int MINTMCSN_Init(SDL_AudioDriverImpl * impl) { unsigned long dummy = 0; SDL_MintAudio_mint_present = (Getcookie(C_MiNT, &dummy) == C_FOUND); /* We can't use XBIOS in interrupt with Magic, don't know about thread */ if (Getcookie(C_MagX, &dummy) == C_FOUND) { return 0; } /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = MCH_ST; } /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Check if we have 16 bits audio */ if ((cookie_snd & SND_16BIT) == 0) { SDL_SetError(DEBUG_NAME "no 16-bit sound"); return 0; } /* Cookie MCSN present ? */ if (Getcookie(C_McSn, (long *) &cookie_mcsn) != C_FOUND) { SDL_SetError(DEBUG_NAME "no MCSN audio"); return 0; } /* Check if interrupt at end of replay */ if (cookie_mcsn->pint == 0) { SDL_SetError(DEBUG_NAME "no interrupt at end of replay"); return 0; } /* Check if audio is lockable */ if (Locksnd() != 1) { SDL_SetError(DEBUG_NAME "audio locked by other application"); return 0; } Unlocksnd(); DEBUG_PRINT((DEBUG_NAME "MCSN audio available!\n")); /* Set the function pointers */ impl->OpenDevice = MINTMCSN_OpenDevice; impl->CloseDevice = MINTMCSN_CloseDevice; impl->LockDevice = MINTMCSN_LockDevice; impl->UnlockDevice = MINTMCSN_UnlockDevice; impl->OnlyHasDefaultOutputDevice = 1; impl->ProvidesOwnCallbackThread = 1; impl->SkipMixerLock = 1; return 1; } AudioBootStrap MINTAUDIO_MCSN_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT MCSN audio driver", MINTMCSN_Init, 0 }; /* vi: set ts=4 sw=4 expandtab: */