Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio.h @ 2842:97ba0be8b565
Date: Sat, 06 Dec 2008 15:27:00 +0100
From: Couriersud
Subject: SDL: Relative mouse movements
The patch below will reenable processing of relative mouse movements.
The DirectFB drivers generates those in "grabbed" mode. These ensure,
that even in fullscreen mode relative movements are reported. SDLMAME
depends on this for games with trackballs.
Looking at the code I ask myself whether relative movements should be
handled in the drivers (x11, directfb). Both x11 and directfb are able
to report relative movements. This would leave it to the driver to use
the most appropriate method for relative movements when at the border of
a fullscreen window or being "grabbed".
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 06 Dec 2008 17:50:50 +0000 |
parents | adf732f1f016 |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver Patrice Mandin */ #ifndef _SDL_mintaudio_h #define _SDL_mintaudio_h #include "../SDL_sysaudio.h" #include "SDL_mintaudio_stfa.h" /* Hidden "this" pointer for the audio functions */ #define _THIS SDL_AudioDevice *this /* 16 predivisors with 3 clocks max. */ #define MINTAUDIO_maxfreqs (16*3) typedef struct { Uint32 frequency; Uint32 masterclock; Uint32 predivisor; int gpio_bits; /* in case of external clock */ } mint_frequency_t; struct SDL_PrivateAudioData { mint_frequency_t frequencies[MINTAUDIO_maxfreqs]; int freq_count; /* Number of frequencies in the array */ int numfreq; /* Number of selected frequency */ }; /* Old variable names */ #define MINTAUDIO_frequencies (this->hidden->frequencies) #define MINTAUDIO_freqcount (this->hidden->freq_count) #define MINTAUDIO_numfreq (this->hidden->numfreq) /* _MCH cookie (values>>16) */ enum { MCH_ST = 0, MCH_STE, MCH_TT, MCH_F30, MCH_CLONE, MCH_ARANYM }; /* Master clocks for replay frequencies */ #define MASTERCLOCK_STE 8010666 /* Not sure of this one */ #define MASTERCLOCK_TT 16107953 /* Not sure of this one */ #define MASTERCLOCK_FALCON1 25175000 #define MASTERCLOCK_FALCON2 32000000 /* Only usable for DSP56K */ #define MASTERCLOCK_FALCONEXT -1 /* Clock on DSP56K port, unknown */ #define MASTERCLOCK_44K 22579200 /* Standard clock for 44.1 Khz */ #define MASTERCLOCK_48K 24576000 /* Standard clock for 48 Khz */ /* Master clock predivisors */ #define MASTERPREDIV_STE 160 #define MASTERPREDIV_TT 320 #define MASTERPREDIV_FALCON 256 #define MASTERPREDIV_MILAN 256 /* MFP 68901 interrupt sources */ enum { MFP_PARALLEL = 0, MFP_DCD, MFP_CTS, MFP_BITBLT, MFP_TIMERD, MFP_BAUDRATE = MFP_TIMERD, MFP_TIMERC, MFP_200HZ = MFP_TIMERC, MFP_ACIA, MFP_DISK, MFP_TIMERB, MFP_HBLANK = MFP_TIMERB, MFP_TERR, MFP_TBE, MFP_RERR, MFP_RBF, MFP_TIMERA, MFP_DMASOUND = MFP_TIMERA, MFP_RING, MFP_MONODETECT }; /* Xbtimer() timers */ enum { XB_TIMERA = 0, XB_TIMERB, XB_TIMERC, XB_TIMERD }; /* Variables */ extern SDL_AudioDevice *SDL_MintAudio_device; extern Uint8 *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */ extern unsigned long SDL_MintAudio_audiosize; /* Length of audio buffer=spec->size */ extern volatile unsigned short SDL_MintAudio_numbuf; /* Buffer to play */ extern volatile unsigned short SDL_MintAudio_mutex; extern cookie_stfa_t *SDL_MintAudio_stfa; extern volatile unsigned long SDL_MintAudio_clocktics; extern unsigned short SDL_MintAudio_hasfpu; /* To preserve fpu registers if needed */ /* MiNT thread variables */ extern SDL_bool SDL_MintAudio_mint_present; extern SDL_bool SDL_MintAudio_quit_thread; extern SDL_bool SDL_MintAudio_thread_finished; extern long SDL_MintAudio_thread_pid; /* Functions */ void SDL_MintAudio_Callback(void); void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock, Uint32 prediv, int gpio_bits); int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq); void SDL_MintAudio_CheckFpu(void); /* MiNT thread functions */ int SDL_MintAudio_Thread(long param); void SDL_MintAudio_WaitThread(void); /* ASM interrupt functions */ void SDL_MintAudio_GsxbInterrupt(void); void SDL_MintAudio_EmptyGsxbInterrupt(void); void SDL_MintAudio_XbiosInterruptMeasureClock(void); void SDL_MintAudio_XbiosInterrupt(void); void SDL_MintAudio_Dma8Interrupt(void); void SDL_MintAudio_StfaInterrupt(void); #endif /* _SDL_mintaudio_h */ /* vi: set ts=4 sw=4 expandtab: */