view src/audio/SDL_audiotypecvt.c @ 2842:97ba0be8b565

Date: Sat, 06 Dec 2008 15:27:00 +0100 From: Couriersud Subject: SDL: Relative mouse movements The patch below will reenable processing of relative mouse movements. The DirectFB drivers generates those in "grabbed" mode. These ensure, that even in fullscreen mode relative movements are reported. SDLMAME depends on this for games with trackballs. Looking at the code I ask myself whether relative movements should be handled in the drivers (x11, directfb). Both x11 and directfb are able to report relative movements. This would leave it to the driver to use the most appropriate method for relative movements when at the border of a fullscreen window or being "grabbed".
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 17:50:50 +0000
parents b2b7154ce016
children 99210400e8b9
line wrap: on
line source

/* DO NOT EDIT!  This file is generated by sdlgenaudiocvt.pl */
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#include "SDL_config.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"

/* *INDENT-OFF* */

#define DIVBY127 0.0078740157480315f
#define DIVBY32767 3.05185094759972e-05f
#define DIVBY2147483647 4.6566128752458e-10f

static void SDLCALL
SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n");
#endif

    src = (const Uint8 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
        const Sint8 val = ((*src) ^ 0x80);
        *dst = ((Sint8) val);
    }

    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Uint16 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) *src) << 8);
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint16 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Uint16 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) *src) << 8);
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint16 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 4);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 4;
    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 4);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 4;
    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 4);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = ((((float) *src) * DIVBY127) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 4;
    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 4);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = ((((float) *src) * DIVBY127) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 4;
    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n");
#endif

    src = (const Uint8 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
        const Uint8 val = ((((Sint8) *src)) ^ 0x80);
        *dst = val;
    }

    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Uint16 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint16 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Uint16 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint16 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 4);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 4;
    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 4);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 4;
    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 4);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = (((float) ((Sint8) *src)) * DIVBY127);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 4;
    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n");
#endif

    src = (const Uint8 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 4);
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = (((float) ((Sint8) *src)) * DIVBY127);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 4;
    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = SDL_SwapLE16(*src);
        *dst = SDL_SwapBE16(val);
    }

    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
        *dst = SDL_SwapLE16(val);
    }

    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
        *dst = SDL_SwapBE16(val);
    }

    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) SDL_SwapLE16(*src));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = SDL_SwapBE16(*src);
        *dst = SDL_SwapLE16(val);
    }

    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
        *dst = SDL_SwapLE16(val);
    }

    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) SDL_SwapBE16(*src));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
        *dst = SDL_SwapBE16(val);
    }

    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (Sint32 *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint16 *) (cvt->buf + cvt->len_cvt);
    dst = (float *) (cvt->buf + cvt->len_cvt * 2);
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) SDL_SwapLE32(*src));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatLE(val);
    }

    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatBE(val);
    }

    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) SDL_SwapBE32(*src));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatLE(val);
    }

    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatBE(val);
    }

    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const float val = SDL_SwapFloatLE(*src);
        *dst = SDL_SwapFloatBE(val);
    }

    format = AUDIO_F32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    format = AUDIO_U8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    format = AUDIO_S8;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S16LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    format = AUDIO_U16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    format = AUDIO_S16MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    format = AUDIO_S32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    format = AUDIO_S32MSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const float val = SDL_SwapFloatBE(*src);
        *dst = SDL_SwapFloatLE(val);
    }

    format = AUDIO_F32LSB;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

const SDL_AudioTypeFilters sdl_audio_type_filters[] =
{
    { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 },
    { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB },
    { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB },
    { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB },
    { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB },
    { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB },
    { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB },
    { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB },
    { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB },
    { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 },
    { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB },
    { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB },
    { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB },
    { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB },
    { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB },
    { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB },
    { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB },
    { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB },
    { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 },
    { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 },
    { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB },
    { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB },
    { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB },
    { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB },
    { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB },
    { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB },
    { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB },
    { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 },
    { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 },
    { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB },
    { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB },
    { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB },
    { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB },
    { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB },
    { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB },
    { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB },
    { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 },
    { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 },
    { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB },
    { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB },
    { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB },
    { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB },
    { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB },
    { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB },
    { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB },
    { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 },
    { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 },
    { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB },
    { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB },
    { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB },
    { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB },
    { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB },
    { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB },
    { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB },
    { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 },
    { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 },
    { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB },
    { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB },
    { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB },
    { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB },
    { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB },
    { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB },
    { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB },
    { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 },
    { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 },
    { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB },
    { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB },
    { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB },
    { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB },
    { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB },
    { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB },
    { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB },
    { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 },
    { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 },
    { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB },
    { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB },
    { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB },
    { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB },
    { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB },
    { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB },
    { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB },
    { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 },
    { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 },
    { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB },
    { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB },
    { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB },
    { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB },
    { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB },
    { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB },
    { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB },
};


/* *INDENT-ON* */

/* vi: set ts=4 sw=4 expandtab: */