view include/SDL_config_dreamcast.h @ 2842:97ba0be8b565

Date: Sat, 06 Dec 2008 15:27:00 +0100 From: Couriersud Subject: SDL: Relative mouse movements The patch below will reenable processing of relative mouse movements. The DirectFB drivers generates those in "grabbed" mode. These ensure, that even in fullscreen mode relative movements are reported. SDLMAME depends on this for games with trackballs. Looking at the code I ask myself whether relative movements should be handled in the drivers (x11, directfb). Both x11 and directfb are able to report relative movements. This would leave it to the driver to use the most appropriate method for relative movements when at the border of a fullscreen window or being "grabbed".
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 17:50:50 +0000
parents 0906692aa6a4
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef _SDL_config_dreamcast_h
#define _SDL_config_dreamcast_h

#include "SDL_platform.h"

/* This is a set of defines to configure the SDL features */

typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
typedef unsigned long uintptr_t;
#define SDL_HAS_64BIT_TYPE	1

/* Useful headers */
#define HAVE_SYS_TYPES_H	1
#define HAVE_STDIO_H	1
#define STDC_HEADERS	1
#define HAVE_STRING_H	1
#define HAVE_CTYPE_H	1

/* C library functions */
#define HAVE_MALLOC	1
#define HAVE_CALLOC	1
#define HAVE_REALLOC	1
#define HAVE_FREE	1
#define HAVE_ALLOCA	1
#define HAVE_GETENV	1
#define HAVE_PUTENV	1
#define HAVE_QSORT	1
#define HAVE_ABS	1
#define HAVE_BCOPY	1
#define HAVE_MEMSET	1
#define HAVE_MEMCPY	1
#define HAVE_MEMMOVE	1
#define HAVE_MEMCMP	1
#define HAVE_STRLEN	1
#define HAVE_STRDUP	1
#define HAVE_INDEX	1
#define HAVE_RINDEX	1
#define HAVE_STRCHR	1
#define HAVE_STRRCHR	1
#define HAVE_STRSTR	1
#define HAVE_STRTOL	1
#define HAVE_STRTOD	1
#define HAVE_ATOI	1
#define HAVE_ATOF	1
#define HAVE_STRCMP	1
#define HAVE_STRNCMP	1
#define HAVE_STRICMP	1
#define HAVE_STRCASECMP	1
#define HAVE_SSCANF	1
#define HAVE_SNPRINTF	1
#define HAVE_VSNPRINTF	1

/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_DC	1
#define SDL_AUDIO_DRIVER_DISK	1
#define SDL_AUDIO_DRIVER_DUMMY	1

/* Enable various cdrom drivers */
#define SDL_CDROM_DC	1

/* Enable various input drivers */
#define SDL_JOYSTICK_DC	1
#define SDL_HAPTIC_DUMMY	1

/* Enable various shared object loading systems */
#define SDL_LOADSO_DUMMY	1

/* Enable various threading systems */
#define SDL_THREAD_DC	1

/* Enable various timer systems */
#define SDL_TIMER_DC	1

/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DC	1
#define SDL_VIDEO_DRIVER_DUMMY	1

#endif /* _SDL_config_dreamcast_h */