view docs/html/sdlcreatecursor.html @ 2842:97ba0be8b565

Date: Sat, 06 Dec 2008 15:27:00 +0100 From: Couriersud Subject: SDL: Relative mouse movements The patch below will reenable processing of relative mouse movements. The DirectFB drivers generates those in "grabbed" mode. These ensure, that even in fullscreen mode relative movements are reported. SDLMAME depends on this for games with trackballs. Looking at the code I ask myself whether relative movements should be handled in the drivers (x11, directfb). Both x11 and directfb are able to report relative movements. This would leave it to the driver to use the most appropriate method for relative movements when at the border of a fullscreen window or being "grabbed".
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 17:50:50 +0000
parents 355632dca928
children
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>SDL_CreateCursor</TITLE
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><H1
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>SDL_CreateCursor</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2487"
></A
><H2
>Name</H2
>SDL_CreateCursor&nbsp;--&nbsp;Creates a new mouse cursor.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2490"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN2491"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Cursor *<B
CLASS="FSFUNC"
>SDL_CreateCursor</B
></CODE
>(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2497"
></A
><H2
>Description</H2
><P
>Create a cursor using the specified <TT
CLASS="PARAMETER"
><I
>data</I
></TT
> and <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> (in MSB format).
The cursor width must be a multiple of 8 bits.</P
><P
>The cursor is created in black and white according to the following:
<DIV
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><A
NAME="AEN2503"
></A
><P
></P
><TABLE
BORDER="1"
CLASS="CALSTABLE"
><THEAD
><TR
><TH
ALIGN="LEFT"
VALIGN="TOP"
>Data / Mask</TH
><TH
ALIGN="LEFT"
VALIGN="TOP"
>Resulting pixel on screen</TH
></TR
></THEAD
><TBODY
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
>0 / 1</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>White</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
>1 / 1</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Black</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
>0 / 0</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Transparent</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
>1 / 0</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Inverted color if possible, black if not.</TD
></TR
></TBODY
></TABLE
><P
></P
></DIV
></P
><P
>Cursors created with this function must be freed with
<A
HREF="sdlfreecursor.html"
>SDL_FreeCursor</A
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2524"
></A
><H2
>Example</H2
><PRE
CLASS="PROGRAMLISTING"
>/* Stolen from the mailing list */
/* Creates a new mouse cursor from an XPM */


/* XPM */
static const char *arrow[] = {
  /* width height num_colors chars_per_pixel */
  "    32    32        3            1",
  /* colors */
  "X c #000000",
  ". c #ffffff",
  "  c None",
  /* pixels */
  "X                               ",
  "XX                              ",
  "X.X                             ",
  "X..X                            ",
  "X...X                           ",
  "X....X                          ",
  "X.....X                         ",
  "X......X                        ",
  "X.......X                       ",
  "X........X                      ",
  "X.....XXXXX                     ",
  "X..X..X                         ",
  "X.X X..X                        ",
  "XX  X..X                        ",
  "X    X..X                       ",
  "     X..X                       ",
  "      X..X                      ",
  "      X..X                      ",
  "       XX                       ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "0,0"
};

static SDL_Cursor *init_system_cursor(const char *image[])
{
  int i, row, col;
  Uint8 data[4*32];
  Uint8 mask[4*32];
  int hot_x, hot_y;

  i = -1;
  for ( row=0; row&#60;32; ++row ) {
    for ( col=0; col&#60;32; ++col ) {
      if ( col % 8 ) {
        data[i] &#60;&#60;= 1;
        mask[i] &#60;&#60;= 1;
      } else {
        ++i;
        data[i] = mask[i] = 0;
      }
      switch (image[4+row][col]) {
        case 'X':
          data[i] |= 0x01;
          mask[i] |= 0x01;
          break;
        case '.':
          mask[i] |= 0x01;
          break;
        case ' ':
          break;
      }
    }
  }
  sscanf(image[4+row], "%d,%d", &#38;hot_x, &#38;hot_y);
  return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
}</PRE
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><H2
>See Also</H2
><P
><A
HREF="sdlfreecursor.html"
><TT
CLASS="FUNCTION"
>SDL_FreeCursor</TT
></A
>,
<A
HREF="sdlsetcursor.html"
><TT
CLASS="FUNCTION"
>SDL_SetCursor</TT
></A
>,
<A
HREF="sdlshowcursor.html"
><TT
CLASS="FUNCTION"
>SDL_ShowCursor</TT
></A
></P
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