Mercurial > sdl-ios-xcode
view src/video/qtopia/SDL_sysmouse.cc @ 741:97b9c301df94
Date: Mon, 17 Nov 2003 23:12:59 +0100
From: Max Horn
Subject: SDL building "the unix way" on OS X
I just noticed that building current SDL CVS "the unix way" (using
configure/make) is (and has been for some time, it seems) broken.
That's because Sam updated to a newer libtool version, which removed my
"-framework" patches.
Attached is a patch which once again makes ltmain.sh aware of
"-framework". Note that this is simply a backport of the corresponding
changes in libtool CVS (i.e. the next libtool release will contain
those same changes).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 18 Nov 2003 14:25:12 +0000 |
parents | db0cc6034336 |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <string.h> #include "SDL_error.h" #include "SDL_QWin.h" extern "C" { #include "SDL_sysmouse_c.h" /* The implementation dependent data for the window manager cursor */ struct WMcursor { char *bits; }; WMcursor *QT_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) { static WMcursor dummy; dummy.bits = 0; return &dummy; } int QT_ShowWMCursor(_THIS, WMcursor *cursor) { return 1; } void QT_FreeWMCursor(_THIS, WMcursor *cursor) { } void QT_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { SDL_Win->setMousePos(QPoint(x, y)); } }; /* Extern C */