Mercurial > sdl-ios-xcode
view docs/man3/SDL_PauseAudio.3 @ 741:97b9c301df94
Date: Mon, 17 Nov 2003 23:12:59 +0100
From: Max Horn
Subject: SDL building "the unix way" on OS X
I just noticed that building current SDL CVS "the unix way" (using
configure/make) is (and has been for some time, it seems) broken.
That's because Sam updated to a newer libtool version, which removed my
"-framework" patches.
Attached is a patch which once again makes ltmain.sh aware of
"-framework". Note that this is simply a backport of the corresponding
changes in libtool CVS (i.e. the next libtool release will contain
those same changes).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 18 Nov 2003 14:25:12 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_PauseAudio\- Pauses and unpauses the audio callback processing .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR); .SH "DESCRIPTION" .PP This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&. .SH "SEE ALSO" .PP \fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58