view docs/man3/SDL_PauseAudio.3 @ 741:97b9c301df94

Date: Mon, 17 Nov 2003 23:12:59 +0100 From: Max Horn Subject: SDL building "the unix way" on OS X I just noticed that building current SDL CVS "the unix way" (using configure/make) is (and has been for some time, it seems) broken. That's because Sam updated to a newer libtool version, which removed my "-framework" patches. Attached is a patch which once again makes ltmain.sh aware of "-framework". Note that this is simply a backport of the corresponding changes in libtool CVS (i.e. the next libtool release will contain those same changes).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 18 Nov 2003 14:25:12 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_PauseAudio\- Pauses and unpauses the audio callback processing
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR);
.SH "DESCRIPTION"
.PP
This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58