Mercurial > sdl-ios-xcode
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Date: Wed, 26 Jan 2005 13:37:09 GMT
From: Peter Naulls
Subject: RISC OS SDL Patches
Sam, I've attached a diff of the latest changes to libSDL for RISC OS
support. These changes are by Alan Buckley and myself.
The most significant of these are:
Optimised assembler blit rountines - I've attached the file
src/video/riscos/SDL_riscosASM.s which is needed for this.
Move to using /dev/dsp instead of its own audio implementation.
This means that src/audio/riscos/SDL_drenderer.c should be removed
Typo fixes. Mainly correct spelling of "RISC OS", but some from elsewhere
too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2005 18:01:31 +0000 |
parents | df1d68818edb |
children | 19418e4422cb |
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Wish list for the 1.3 development branch: * Use /etc/fb.modes, if available, like GGI does * Add mousewheel events (new unified event architecture?) * DirectInput joystick support needs to be implemented * Be able to enumerate and select available audio and video drivers * Fullscreen video mode support for MacOS X * Explicit vertical retrace wait (maybe separate from SDL_Flip?) * Shaped windows, windows without borders * Multiple windows, multiple display support * SDL_INIT_EVENTTHREAD on Windows and MacOS? * Add a timestamp to events * Use RDTSC for timer resolution on x86 hardware * Add audio input API * Add hardware accelerated scaled blit * Add hardware accelerated alpha blits * Redesign blitting architecture to allow blit plugins In the jump from 1.2 to 1.3, we should change the SDL_Rect members to int and evaluate all the rest of the datatypes. This is the only place we should do it though, since the 1.2 series should not break binary compatibility in this way. Requests: * PCM and CDROM volume control (deprecated, but possible)