view docs/man3/SDL_mutexV.3 @ 1163:96ef83467667

Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 30 Oct 2005 05:45:46 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_mutexV" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_mutexV\- Unlock a mutex
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_mutexV\fP\fR(\fBSDL_mutex *mutex\fR);
.SH "DESCRIPTION"
.PP
Unlocks the \fBmutex\fR, which was previously created with \fI\fBSDL_CreateMutex\fP\fR\&. Returns \fB0\fR on success, or \fB-1\fR on an error\&.
.PP
SDL also defines a macro \fB#define SDL_UnlockMutex(m) SDL_mutexV(m)\fP\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateMutex\fP\fR, \fI\fBSDL_mutexP\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01