view src/audio/nds/SDL_ndsaudio.c @ 4158:96ce26f24b01 SDL-1.2

Date: Sun, 7 Sep 2008 15:17:00 +0200 From: c2woody@gmx.net Subject: [SDL] SDL 1.2 doube free/pointer zeroing missing Hello, this is about a crash/debug breakage for the current SDL 1.2 source tree (today's svn checkout, same problem in 1.2.13 and before as far as relevant). In some places memory is free()d but the associated pointer is not zeroed, leading to for example double free()s. For me this happened because SDL_StopEventThread() was executed twice (during restart of the subsystems), once for the close down in SDL_VideoQuit() and once at the startup, right at the beginning of SDL_StartEventLoop(). Thus the code SDL_DestroyMutex(SDL_EventQ.lock); (see SDL_events.c) was called twice and executed the SDL_free(mutex); twice as well, leading to a crash (msvc 64bit for which it was noticed). I've tried to check all other occurrences of SDL_free and similar code in msvc, see the attached patch (udiff against revision 4082). Non-windows only codepaths have neither been checked nor touched. Comments/ideas welcome. Attached patch: NULLifies some pointers after they have been free()d.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 12 Nov 2008 17:23:40 +0000
parents 8582c6a5ca16
children a1b03ba2fcd0
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Allow access to a raw mixing buffer */
#include <nds.h>
#include "SDL.h"
#include "SDL_endian.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_ndsaudio.h"
#include "soundcommon.h"


/* Audio driver functions */
static int NDS_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void NDS_WaitAudio(_THIS);
static void NDS_PlayAudio(_THIS);
static Uint8 *NDS_GetAudioBuf(_THIS);
static void NDS_CloseAudio(_THIS);

/* Audio driver bootstrap functions */

u32 framecounter = 0,soundoffset = 0;
static SDL_AudioDevice *sdl_nds_audiodevice; 

//void SoundMixCallback(void *stream,u32 size)
//{
//	//printf("SoundMixCallback\n");
//	
//	Uint8 *buffer;
//	 
// 	buffer = sdl_nds_audiodevice->hidden->mixbuf;
//	memset(buffer, sdl_nds_audiodevice->spec.silence, size);
//	
//	if (!sdl_nds_audiodevice->paused){ 
//		 
//
//	//if (sdl_nds_audiodevice->convert.needed) {
//	//	int silence;
//
//	//	if (sdl_nds_audiodevice->convert.src_format == AUDIO_U8 ) { 
//	//		silence = 0x80;
//	//	} else {
//	//		silence =  0; 
//	//	}
//	//	memset(sdl_nds_audiodevice->convert.buf, silence, sdl_nds_audiodevice->convert.len);
//	//	sdl_nds_audiodevice->spec.callback(sdl_nds_audiodevice->spec.userdata,
//	//		(Uint8 *)sdl_nds_audiodevice->convert.buf,sdl_nds_audiodevice->convert.len);
//	//	SDL_ConvertAudio(&sdl_nds_audiodevice->convert);
//	//	memcpy(buffer, sdl_nds_audiodevice->convert.buf, sdl_nds_audiodevice->convert.len_cvt);
//	//} else 
//	{
//		sdl_nds_audiodevice->spec.callback(sdl_nds_audiodevice->spec.userdata, buffer, size);
//		//memcpy((Sint16 *)stream,buffer, size);
//	}
//
//	}
//
//	if(soundsystem->format == 8)
//	{
//		int i;
//		s32 *buffer32 = (s32 *)buffer; 
//		s32 *stream32 = (s32 *)stream;
//		for(i=0;i<size/4;i++){ *stream32++ = buffer32[i] ^ 0x80808080;}
//		//for(i = 0; i < size; i++)
//		//	((s8*)stream)[i]=(buffer[i]^0x80);
//	}
//	else
//	{
//		int i;
//		for(i = 0; i < size; i++){
//			//((short*)stream)[i] =(short)buffer[i] << 8;				// sound 8bit ---> buffer 16bit
//			//if (buffer[i] &0x80)
//				//((Sint16*)stream)[i] = 0xff00 | buffer[i];
//			((Sint16*)stream)[i] = (buffer[i] - 128) << 8;
//
//			//else
//			//	((Sint16*)stream)[i] = buffer[i];
//		}
//		//register signed char *pSrc =buffer;
//		//register short *pDest =stream;
//		//int x;
//		//			for (x=size; x>0; x--)
//		//			{
//		//				register short temp = (((short)*pSrc)-128)<<8;
//		//				pSrc++;
//		//				*pDest++ = temp;
//		//			}
//
//		//memcpy((Sint16 *)stream,buffer, size);
//	}
//}

void SoundMixCallback(void *stream,u32 len)
{
	SDL_AudioDevice *audio = (SDL_AudioDevice *)sdl_nds_audiodevice;

	/* Silence the buffer, since it's ours */
	SDL_memset(stream, audio->spec.silence, len);

	/* Only do soemthing if audio is enabled */
	if ( ! audio->enabled )
		return;

	if ( ! audio->paused ) {
		if ( audio->convert.needed ) {
			//fprintf(stderr,"converting audio\n");
			SDL_mutexP(audio->mixer_lock);
			(*audio->spec.callback)(audio->spec.userdata,
				(Uint8 *)audio->convert.buf,audio->convert.len);
			SDL_mutexV(audio->mixer_lock);
			SDL_ConvertAudio(&audio->convert);
			SDL_memcpy(stream,audio->convert.buf,audio->convert.len_cvt);
		} else {
			SDL_mutexP(audio->mixer_lock);
			(*audio->spec.callback)(audio->spec.userdata,
						(Uint8 *)stream, len);
			SDL_mutexV(audio->mixer_lock);
		}
	}
	return;
}
void MixSound(void)
{
	int remain;

	if(soundsystem->format == 8)
	{
		if((soundsystem->soundcursor + soundsystem->numsamples) > soundsystem->buffersize)
		{
			SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor],soundsystem->buffersize - soundsystem->soundcursor);
			remain = soundsystem->numsamples - (soundsystem->buffersize - soundsystem->soundcursor);
			SoundMixCallback(soundsystem->mixbuffer,remain);
		}
		else
		{
			SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor],soundsystem->numsamples);
		}
	}
	else
	{
		if((soundsystem->soundcursor + soundsystem->numsamples) > (soundsystem->buffersize >> 1))
		{
			SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor << 1],(soundsystem->buffersize >> 1) - soundsystem->soundcursor);
			remain = soundsystem->numsamples - ((soundsystem->buffersize >> 1) - soundsystem->soundcursor);
			SoundMixCallback(soundsystem->mixbuffer,remain);
		}
		else
		{
			SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor << 1],soundsystem->numsamples);
		}
	}
}

void InterruptHandler(void)
{
	framecounter++;
}
void FiFoHandler(void)
{
	u32 command;
	while ( !(REG_IPC_FIFO_CR & (IPC_FIFO_RECV_EMPTY)) ) 
	{
		command = REG_IPC_FIFO_RX;

		switch(command)
		{
		case FIFO_NONE:
			break;
		case UPDATEON_ARM9:
			REG_IME = 0;
			MixSound();
			REG_IME = 1;
			SendCommandToArm7(MIXCOMPLETE_ONARM9);
			break;
		}
	}
}





static int Audio_Available(void)
{
	return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
	if ( this ) {
		SDL_memset(this, 0, (sizeof *this));
		this->hidden = (struct SDL_PrivateAudioData *)
				SDL_malloc((sizeof *this->hidden));
	}
	if ( (this == NULL) || (this->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( this ) {
			SDL_free(this);
		}
		return(0);
	}
	SDL_memset(this->hidden, 0, (sizeof *this->hidden));

	/* Set the function pointers */
	this->OpenAudio = NDS_OpenAudio;
	this->WaitAudio = NDS_WaitAudio;
	this->PlayAudio = NDS_PlayAudio;
	this->GetAudioBuf = NDS_GetAudioBuf;
	this->CloseAudio = NDS_CloseAudio;

	this->free = Audio_DeleteDevice;
//fprintf(stderr,"Audio_CreateDevice\n");
	return this;
}

AudioBootStrap NDSAUD_bootstrap = {
	"nds", "NDS audio",
	Audio_Available, Audio_CreateDevice
};


void static NDS_WaitAudio(_THIS)
{
	//printf("NDS_WaitAudio\n");
}

static void NDS_PlayAudio(_THIS)
{
	//printf("playing audio\n");
	if (this->paused)
		return;
	
}

static Uint8 *NDS_GetAudioBuf(_THIS)
{
	return NULL;//(this->hidden->mixbuf); 
}

static void NDS_CloseAudio(_THIS)
{
/*	if ( this->hidden->mixbuf != NULL ) {
		SDL_FreeAudioMem(this->hidden->mixbuf);
		this->hidden->mixbuf = NULL;
	}*/ 
}

static int NDS_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	//printf("NDS_OpenAudio\n");
	int format = 0;
	//switch(spec->format&0xff) {
	//case  8: spec->format = AUDIO_S8;format=8; break;
	//case 16: spec->format = AUDIO_S16LSB;format=16; break;
	//default:
	//	SDL_SetError("Unsupported audio format");
	//	return(-1);
	//}
	switch (spec->format&~0x1000) {
		case AUDIO_S8:
			/* Signed 8-bit audio supported */
			format=8;
			break;
		case AUDIO_U8:
			spec->format ^= 0x80;format=8;
			break;
		case AUDIO_U16:
			/* Unsigned 16-bit audio unsupported, convert to S16 */
			spec->format ^=0x8000;format=16;
		case AUDIO_S16:
			/* Signed 16-bit audio supported */
			format=16;
			break;
	}
	/* Update the fragment size as size in bytes */
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	//this->hidden->mixlen = spec->size;
	//this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
	//if ( this->hidden->mixbuf == NULL ) {
	//	SDL_SetError("Out of Memory");
	//	return(-1);
	//} 

	SDL_NDSAudio_mutex = 0; 
	sdl_nds_audiodevice=this;
	
	irqInit();
	irqSet(IRQ_VBLANK,&InterruptHandler);
	irqSet(IRQ_FIFO_NOT_EMPTY,&FiFoHandler);
	irqEnable(IRQ_FIFO_NOT_EMPTY);
	
	REG_IPC_FIFO_CR = IPC_FIFO_ENABLE | IPC_FIFO_SEND_CLEAR | IPC_FIFO_RECV_IRQ;



	SoundSystemInit(spec->freq,spec->size,0,format);
	SoundStartMixer();

	
	return(1);
}