view src/video/fbcon/SDL_fbelo.h @ 3238:96492d29034a

David Carre to Sam When i call the "SDL_Quit()" function, it call the func "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which call the "SDL_VideoQuit()" function. It's where i'm lost, this function "SDL_VideoQuit()" will recall the "SDL_Quit()" function (i don't find where it is called), which in turn recall the "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which in turn recall "SDL_VideoQuit()", which cause a "double free" seg fault since it has been already called. I have set the num_displays to 0 instead of 1, so it wont free it twice in the videoquit function loop.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 18 Aug 2009 03:26:53 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef SDL_fbelo_h
#define SDL_fbelo_h

#include "SDL_fbvideo.h"

/* ELO */
#define ELO_PACKET_SIZE	10
#define ELO_START_BYTE		'U'

/*	eloConvertXY
	Convert the raw coordinates from the ELO controller
	to a screen position.
*/
void eloConvertXY(_THIS, int *dx, int *dy);

/*	eloInitController(int fd)
	Initialize the ELO serial touchscreen controller
*/
int eloInitController(int fd);

/*	eloParsePacket
	extract position and button state from a packet
*/
int eloParsePacket(unsigned char *mousebuf, int *dx, int *dy,
                   int *button_state);

/*	eloReadPosition
	read a packet and get the cursor position
*/

int eloReadPosition(_THIS, int fd, int *x, int *y, int *button_state,
                    int *realx, int *realy);

#endif /* SDL_fbelo_h */
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