Mercurial > sdl-ios-xcode
view include/SDL_types.h @ 3238:96492d29034a
David Carre to Sam
When i call the "SDL_Quit()" function, it call the func "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which call the "SDL_VideoQuit()" function.
It's where i'm lost, this function "SDL_VideoQuit()" will recall the "SDL_Quit()" function (i don't find where it is called), which in turn recall the "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which in turn recall "SDL_VideoQuit()", which cause a "double free" seg fault since it has been already called.
I have set the num_displays to 0 instead of 1, so it wont free it twice in the videoquit function loop.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 18 Aug 2009 03:26:53 +0000 |
parents | 99210400e8b9 |
children | d3baf5ac4e37 4c4113c2162c |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* DEPRECATED */ #include "SDL_stdinc.h"