Mercurial > sdl-ios-xcode
view docs/man3/SDL_WM_ToggleFullScreen.3 @ 3238:96492d29034a
David Carre to Sam
When i call the "SDL_Quit()" function, it call the func "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which call the "SDL_VideoQuit()" function.
It's where i'm lost, this function "SDL_VideoQuit()" will recall the "SDL_Quit()" function (i don't find where it is called), which in turn recall the "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which in turn recall "SDL_VideoQuit()", which cause a "double free" seg fault since it has been already called.
I have set the num_displays to 0 instead of 1, so it wont free it twice in the videoquit function loop.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 18 Aug 2009 03:26:53 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_WM_ToggleFullScreen" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference" .SH "NAME" SDL_WM_ToggleFullScreen \- Toggles fullscreen mode .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_WM_ToggleFullScreen\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Toggles the application between windowed and fullscreen mode, if supported\&. (X11 is the only target currently supported, BeOS support is experimental)\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on failure or \fB1\fR on success\&. ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02