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David Carre to Sam
When i call the "SDL_Quit()" function, it call the func "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which call the "SDL_VideoQuit()" function.
It's where i'm lost, this function "SDL_VideoQuit()" will recall the "SDL_Quit()" function (i don't find where it is called), which in turn recall the "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which in turn recall "SDL_VideoQuit()", which cause a "double free" seg fault since it has been already called.
I have set the num_displays to 0 instead of 1, so it wont free it twice in the videoquit function loop.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 18 Aug 2009 03:26:53 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_UnlockYUVOverlay</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_LockYUVOverlay" HREF="sdllockyuvoverlay.html"><LINK REL="NEXT" TITLE="SDL_DisplayYUVOverlay" HREF="sdldisplayyuvoverlay.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdllockyuvoverlay.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdldisplayyuvoverlay.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLUNLOCKYUVOVERLAY" ></A >SDL_UnlockYUVOverlay</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2880" ></A ><H2 >Name</H2 >SDL_UnlockYUVOverlay -- Unlock an overlay</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN2883" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN2884" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_UnlockYUVOverlay</B ></CODE >(SDL_Overlay *overlay);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2890" ></A ><H2 >Description</H2 ><P >The opposite to <A HREF="sdllockyuvoverlay.html" ><TT CLASS="FUNCTION" >SDL_LockYUVOverlay</TT ></A >. Unlocks a previously locked overlay. An overlay must be unlocked before it can be displayed.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2895" ></A ><H2 >See Also</H2 ><P ><A HREF="sdllockyuvoverlay.html" ><TT CLASS="FUNCTION" >SDL_UnlockYUVOverlay</TT ></A >, <A HREF="sdlcreateyuvoverlay.html" ><TT CLASS="FUNCTION" >SDL_CreateYUVOverlay</TT ></A >, <A HREF="sdloverlay.html" ><SPAN CLASS="STRUCTNAME" >SDL_Overlay</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdllockyuvoverlay.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdldisplayyuvoverlay.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_LockYUVOverlay</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_DisplayYUVOverlay</TD ></TR ></TABLE ></DIV ></BODY ></HTML >