Mercurial > sdl-ios-xcode
view docs/man3/SDL_CDStatus.3 @ 4061:95ecf165f113 SDL-1.2
Mac OS X thinks we want a function call to SDL_memcpy() and not memcpy() here,
thanks to macro replacement issues.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 14 Jul 2007 06:45:01 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_CDStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_CDStatus\- Returns the current status of the given drive\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBCDstatus \fBSDL_CDStatus\fP\fR(\fBSDL_CD *cdrom\fR); \fB/* Given a status, returns true if there\&'s a disk in the drive */ #define CD_INDRIVE(status) ((int)status > 0) .SH "DESCRIPTION" .PP This function returns the current status of the given drive\&. Status is described like so: .PP .nf \f(CWtypedef enum { CD_TRAYEMPTY, CD_STOPPED, CD_PLAYING, CD_PAUSED, CD_ERROR = -1 } CDstatus;\fR .fi .PP .PP If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure\&. .PP The macro \fBCD_INDRIVE\fP is provided for convenience, and given a status returns true if there\&'s a disk in the drive\&. .PP .RS \fBNote: .PP \fBSDL_CDStatus\fP also updates the \fI\fBSDL_CD\fR\fR structure passed to it\&. .RE .SH "EXAMPLE" .PP .nf \f(CWint playTrack(int track) { int playing = 0; if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { /* clamp to the actual number of tracks on the CD */ if (track >= cdrom->numtracks) { track = cdrom->numtracks-1; } if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) { playing = 1; } } return playing; }\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_CD\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58