Mercurial > sdl-ios-xcode
view README.DC @ 1117:95b261f445b1
From: Jim Paris <jim_jtan_com>
To: sdl@libsdl.org
Date: Sat, 9 Jul 2005 13:59:33 -0400
Subject: [PATCH] fix locking in src/timer/SYS_timer.c
SDL_SetTimer has a typo in CVS. This code was added since 1.2.8. The
result is that the SDL_timer_mutex is locked twice and never unlocked,
breaking systems that use a threaded timer implementation.
-jim
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 17 Aug 2005 00:19:45 +0000 |
parents | dad72daf44b3 |
children | d79e6b0c2c19 |
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SDL for Dreamcast (beta2) BERO bero@geocities.co.jp http://www.geocities.co.jp/Playtown/2004/ this work with kos-newlib http://sourceforge.net/projects/dcquake/ compile - edit KOS_BASE in Makefie.dc for your enviroment - make -f Makefile.dc FIXME: The KOS thread files can be found on HERO's site - not in the SDL source. - overwrite thread/*.c to kos-1.1.7/kernel/thread - rebuild kos compile with gl support - install latest libgl from http://sourceforge.net/projects/dcquake/ - uncomment GL=1 in Makefile.dc - make -f Makefile.dc clean - make -f Makefile.dc install - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment changelog: beta2 - OpenGL support - Hardware page flip support beta - thread, timer don't tested so much. - not support OpenGL