Mercurial > sdl-ios-xcode
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Date: Mon, 14 Apr 2003 22:08:27 +0100
From: Patrice Mandin
Subject: [SDL][PATCH] 2 patches for sdl
Here are 2 patches for SDL:
- One is to put the dummy video drivers at the end of the
video drivers list. It gave me problems, when
SDL_VIDEODRIVER is not set, and the dummy driver is used
instead of the platform's driver, just because it is
always available. So the dummy driver must always be at
the end of the list. I suppose picogui and dc video
drivers also don't work.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 15 Apr 2003 15:46:56 +0000 |
parents | 74212992fb08 |
children | 14717b52abc0 |
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<!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN"> <HTML ><HEAD ><TITLE >Introduction</TITLE > </HEAD ><BODY BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" > <HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="PREFACE" ><H1 ><A NAME="AEN8" >Introduction</A ></H1 ><P >This library is designed to make it easy to write games that run on Linux, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. This is a fairly low level API, but using this, completely portable applications can be written with a great deal of flexibility.</P ><P >The library is loaded as a dynamically linked library on its native platform, and is currently compiled natively for Linux, compiled for Win32 using a Linux hosted GCC <A HREF="http://www.libsdl.org/Xmingw32/" TARGET="_top" >cross-compilation</A > environment, and compiled using the EGCS C++ compiler under BeOS.</P ><P >An introduction to SDL can be found online at: <A HREF="http://www.libsdl.org/intro/toc.html" TARGET="_top" >http://www.libsdl.org/intro/</A > </P ><P >There are code examples on each of the main library pages, and there are fully fleshed example C++ classes and programs in the examples archive, available on the <A HREF="http://www.libsdl.org/download.html" TARGET="_top" >SDL download page</A >.</P ><P >For an introduction to basic multi-media programming concepts, you might try some of the following links: <P ></P ><UL ><LI ><P ><A HREF="http://www.ziron.com/links/" TARGET="_top" >Game Programming Links</A ></P ></LI ><LI ><P ><A HREF="http://developer.dungeon-crawl.com/" TARGET="_top" >Game Developer Search Engine</A ></P ></LI ></UL ></P ><P >Enjoy!</P ><P > Sam Lantinga <TT CLASS="EMAIL" ><<A HREF="mailto:slouken@libsdl.org" ><A HREF="mailto:slouken@libsdl.org" TARGET="_top" >slouken@libsdl.org</A ></A >></TT ></P > <P> <br><br><HR> <H1>Table of Contents</H1> <UL> <LI><A HREF="html/index.html">Full Table of Contents</A></LI> <LI><A HREF="html/guide.html">The SDL Guide</A></LI> <LI><A HREF="html/reference.html">The SDL Reference</A></LI> <UL> <LI><A HREF="html/general.html">Initialization</A></LI> <LI><A HREF="html/video.html">Video</A></LI> <LI><A HREF="html/wm.html">Window Manager</A></LI> <LI><A HREF="html/event.html">Event Handling</A></LI> <LI><A HREF="html/joystick.html">Joystick</A></LI> <LI><A HREF="html/audio.html">Audio</A></LI> <LI><A HREF="html/cdrom.html">CDROM</A></LI> <LI><A HREF="html/thread.html">Threads</A></LI> <LI><A HREF="html/time.html">Timers</A></LI> </UL> </UL> </DIV ></BODY ></HTML >