Mercurial > sdl-ios-xcode
view docs/html/eventstructures.html @ 610:95433459fbd2
Date: Mon, 14 Apr 2003 22:08:27 +0100
From: Patrice Mandin
Subject: [SDL][PATCH] 2 patches for sdl
Here are 2 patches for SDL:
- One is to put the dummy video drivers at the end of the
video drivers list. It gave me problems, when
SDL_VIDEODRIVER is not set, and the dummy driver is used
instead of the platform's driver, just because it is
always available. So the dummy driver must always be at
the end of the list. I suppose picogui and dc video
drivers also don't work.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 15 Apr 2003 15:46:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL Event Structures.</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.64 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Events" HREF="event.html"><LINK REL="PREVIOUS" TITLE="Events" HREF="event.html"><LINK REL="NEXT" TITLE="SDL_Event" HREF="sdlevent.html"></HEAD ><BODY CLASS="SECT1" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="event.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" >Chapter 8. Events</TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlevent.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="SECT1" ><H1 CLASS="SECT1" ><A NAME="EVENTSTRUCTURES" >SDL Event Structures.</A ></H1 ><DIV CLASS="TOC" ><DL ><DT ><B >Table of Contents</B ></DT ><DT ><A HREF="sdlevent.html" >SDL_Event</A > — General event structure</DT ><DT ><A HREF="sdlactiveevent.html" >SDL_ActiveEvent</A > — Application visibility event structure</DT ><DT ><A HREF="sdlkeyboardevent.html" >SDL_KeyboardEvent</A > — Keyboard event structure</DT ><DT ><A HREF="sdlmousemotionevent.html" >SDL_MouseMotionEvent</A > — Mouse motion event structure</DT ><DT ><A HREF="sdlmousebuttonevent.html" >SDL_MouseButtonEvent</A > — Mouse button event structure</DT ><DT ><A HREF="sdljoyaxisevent.html" >SDL_JoyAxisEvent</A > — Joystick axis motion event structure</DT ><DT ><A HREF="sdljoybuttonevent.html" >SDL_JoyButtonEvent</A > — Joystick button event structure</DT ><DT ><A HREF="sdljoyhatevent.html" >SDL_JoyHatEvent</A > — Joystick hat position change event structure</DT ><DT ><A HREF="sdljoyballevent.html" >SDL_JoyBallEvent</A > — Joystick trackball motion event structure</DT ><DT ><A HREF="sdlresizeevent.html" >SDL_ResizeEvent</A > — Window resize event structure</DT ><DT ><A HREF="sdlexposeevent.html" >SDL_ExposeEvent</A > — Quit requested event</DT ><DT ><A HREF="sdlsyswmevent.html" >SDL_SysWMEvent</A > — Platform-dependent window manager event.</DT ><DT ><A HREF="sdluserevent.html" >SDL_UserEvent</A > — A user-defined event type</DT ><DT ><A HREF="sdlquitevent.html" >SDL_QuitEvent</A > — Quit requested event</DT ><DT ><A HREF="sdlkeysym.html" >SDL_keysym</A > — Keysym structure</DT ><DT ><A HREF="sdlkey.html" >SDLKey</A > — Keysym definitions.</DT ></DL ></DIV ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="event.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlevent.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >Events</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="event.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_Event</TD ></TR ></TABLE ></DIV ></BODY ></HTML >