view README.DC @ 610:95433459fbd2

Date: Mon, 14 Apr 2003 22:08:27 +0100 From: Patrice Mandin Subject: [SDL][PATCH] 2 patches for sdl Here are 2 patches for SDL: - One is to put the dummy video drivers at the end of the video drivers list. It gave me problems, when SDL_VIDEODRIVER is not set, and the dummy driver is used instead of the platform's driver, just because it is always available. So the dummy driver must always be at the end of the list. I suppose picogui and dc video drivers also don't work.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 15 Apr 2003 15:46:56 +0000
parents dad72daf44b3
children d79e6b0c2c19
line wrap: on
line source

SDL for Dreamcast (beta2)

	BERO
	bero@geocities.co.jp

	http://www.geocities.co.jp/Playtown/2004/

this work with kos-newlib
http://sourceforge.net/projects/dcquake/

compile
- edit KOS_BASE in Makefie.dc for your enviroment
- make -f Makefile.dc

FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
- overwrite thread/*.c to kos-1.1.7/kernel/thread
- rebuild kos

compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc

install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment

changelog:

beta2
- OpenGL support
- Hardware page flip support

beta
- thread, timer don't tested so much.
- not support OpenGL