view src/video/directfb/SDL_DirectFB_video.c @ 1302:94643e9bad18

Date: Sat, 14 Jan 2006 15:16:01 -0500 From: Andrew Fuller Subject: [SDL] [PATCH] ML-8866 PS2->USB converter This converter seems to go by several names -- Super Dual Box, Dual USB Joypad, and who knows what else. Also branded differently with different colour cases, etc. But it seems to all be the same internals. It is a common converter used for StepMania, with several posts Googleable trying to make it work in Linux. I got mine yesterday and wanted to play stepmania, so I went ahead and made a crude patch for libsdl to split this baby into two logical joysticks. A couple notes about the patch: This patch works well for two dance mats hooked up and playing stepmania, however the mapping of the other buttons may be off. I have no joystick which uses all the buttons the converter reports, so I have no way of testing them. The name I used 0925:8866 which is the USB ID, and what SDLjoytest-GL reported is the name, even though lsusb shows Wisegroup, Ltd MP-8866 Dual USB Joypad, and the existing virtual joystick mapping uses the Wisegroup... name. Not sure why the discrepency. I'm not subscribed to this mailing list, so please CC me on any comments to this. -Andrew
author Sam Lantinga <slouken@libsdl.org>
date Tue, 31 Jan 2006 14:59:43 +0000
parents 4fa705cdecb9
children c9b51268668f
line wrap: on
line source

/*
	SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

	This library is free software; you can redistribute it and/or
	modify it under the terms of the GNU Library General Public
	License as published by the Free Software Foundation; either
	version 2 of the License, or (at your option) any later version.

	This library is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
	Library General Public License for more details.

	You should have received a copy of the GNU Library General Public
	License along with this library; if not, write to the Free
	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

	Sam Lantinga
	slouken@libsdl.org

	MGA CRTC2 support by Thomas Jarosch - tomj@simonv.com
	CRTC2 support is inspired by mplayer's dfbmga driver
	written by Ville Syrj��<syrjala@sci.fi>
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* DirectFB video driver implementation.
*/

#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>

#include <directfb.h>
#include <directfb_version.h>

#include "SDL.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
#include "SDL_pixels_c.h"
#include "SDL_events_c.h"
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_events.h"
#include "SDL_DirectFB_yuv.h"

/* The implementation dependent data for the window manager cursor */
struct WMcursor {
	int unused;
};


/* Initialization/Query functions */
static int DirectFB_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
static SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
static int DirectFB_SetColors(_THIS, int firstcolor, int ncolors,
			 SDL_Color *colors);
static void DirectFB_VideoQuit(_THIS);

/* Hardware surface functions */
static int DirectFB_AllocHWSurface(_THIS, SDL_Surface *surface);
static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
static int DirectFB_LockHWSurface(_THIS, SDL_Surface *surface);
static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface *surface);
static void DirectFB_FreeHWSurface(_THIS, SDL_Surface *surface);
static int DirectFB_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
static int DirectFB_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
                                SDL_Surface *dst, SDL_Rect *dstrect);
static int DirectFB_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key);
static int DirectFB_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha);
static int DirectFB_FlipHWSurface(_THIS, SDL_Surface *surface);
static int DirectFB_ShowWMCursor(_THIS, WMcursor *cursor);

/* Various screen update functions available */
static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect *rects);

/* This is the rect EnumModes2 uses */
struct DirectFBEnumRect {
	SDL_Rect r;
	struct DirectFBEnumRect* next;
};

static struct DirectFBEnumRect *enumlist = NULL;


/* DirectFB driver bootstrap functions */

static int DirectFB_Available(void)
{
  return 1;
}

static void DirectFB_DeleteDevice(SDL_VideoDevice *device)
{
  free(device->hidden);
  free(device);
}

static SDL_VideoDevice *DirectFB_CreateDevice(int devindex)
{
  SDL_VideoDevice *device;

  /* Initialize all variables that we clean on shutdown */
  device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
  if (device)
    {
      memset (device, 0, (sizeof *device));
      device->hidden = (struct SDL_PrivateVideoData *) malloc (sizeof (*device->hidden));
    }
  if (device == NULL  ||  device->hidden == NULL)
    {
      SDL_OutOfMemory();
      if (device)
        {
          free (device);
        }
      return(0);
    }
  memset (device->hidden, 0, sizeof (*device->hidden));

  /* Set the function pointers */
  device->VideoInit = DirectFB_VideoInit;
  device->ListModes = DirectFB_ListModes;
  device->SetVideoMode = DirectFB_SetVideoMode;
  device->SetColors = DirectFB_SetColors;
  device->UpdateRects = NULL;
  device->CreateYUVOverlay = DirectFB_CreateYUVOverlay;
  device->VideoQuit = DirectFB_VideoQuit;
  device->AllocHWSurface = DirectFB_AllocHWSurface;
  device->CheckHWBlit = DirectFB_CheckHWBlit;
  device->FillHWRect = DirectFB_FillHWRect;
  device->SetHWColorKey = DirectFB_SetHWColorKey;
  device->SetHWAlpha = DirectFB_SetHWAlpha;
  device->LockHWSurface = DirectFB_LockHWSurface;
  device->UnlockHWSurface = DirectFB_UnlockHWSurface;
  device->FlipHWSurface = DirectFB_FlipHWSurface;
  device->FreeHWSurface = DirectFB_FreeHWSurface;
  device->ShowWMCursor = DirectFB_ShowWMCursor;
  device->SetCaption = NULL;
  device->SetIcon = NULL;
  device->IconifyWindow = NULL;
  device->GrabInput = NULL;
  device->GetWMInfo = NULL;
  device->InitOSKeymap = DirectFB_InitOSKeymap;
  device->PumpEvents = DirectFB_PumpEvents;

  device->free = DirectFB_DeleteDevice;

  return device;
}

VideoBootStrap DirectFB_bootstrap = {
  "directfb", "DirectFB",
  DirectFB_Available, DirectFB_CreateDevice
};

static DFBSurfacePixelFormat GetFormatForBpp (int bpp, IDirectFBDisplayLayer *layer)
{
  DFBDisplayLayerConfig dlc;
  int                   bytes = (bpp + 7) / 8;

  layer->GetConfiguration (layer, &dlc);

  if (bytes == DFB_BYTES_PER_PIXEL(dlc.pixelformat) && bytes > 1)
    return dlc.pixelformat;

  switch (bytes)
    {
    case 1:
      return DSPF_LUT8;
    case 2:
      return DSPF_RGB16;
    case 3:
      return DSPF_RGB24;
    case 4:
      return DSPF_RGB32;
    }

  return DSPF_UNKNOWN;
}

static DFBEnumerationResult EnumModesCallback (int  width,
                                               int  height,
                                               int  bpp,
                                               void *data)
{
  SDL_VideoDevice *this = (SDL_VideoDevice *)data;
  struct DirectFBEnumRect *enumrect;

  HIDDEN->nummodes++;

  enumrect = calloc(1, sizeof(struct DirectFBEnumRect));
  if (!enumrect)
    {
      SDL_OutOfMemory();
      return DFENUM_CANCEL;
    }

  enumrect->r.w  = (Uint16)width;
  enumrect->r.h  = (Uint16)height;
  enumrect->next = enumlist;

  enumlist = enumrect;

  return DFENUM_OK;
}

struct private_hwdata {
  IDirectFBSurface *surface;
  IDirectFBPalette *palette;
};

void SetDirectFBerror (const char *function, DFBResult code)
{
  const char *error = DirectFBErrorString (code);

  if (error)
    SDL_SetError("%s: %s", function, error);
  else
    SDL_SetError("Unknown error code from %s", function);
}

static DFBSurfacePixelFormat SDLToDFBPixelFormat (SDL_PixelFormat *format)
{
  if (format->Rmask && format->Gmask && format->Bmask)
    {
      switch (format->BitsPerPixel)
        {
        case 8:
          return DSPF_LUT8;
          
        case 16:
          if (format->Rmask == 0xF800 &&
              format->Gmask == 0x07E0 &&
              format->Bmask == 0x001F)
            return DSPF_RGB16;
          /* fall through */
          
        case 15:
          if (format->Rmask == 0x7C00 &&
              format->Gmask == 0x03E0 &&
              format->Bmask == 0x001F)
            return DSPF_ARGB1555;
          break;
          
        case 24:
          if (format->Rmask == 0xFF0000 &&
              format->Gmask == 0x00FF00 &&
              format->Bmask == 0x0000FF)
            return DSPF_RGB24;
          break;

        case 32:
          if (format->Rmask == 0xFF0000 &&
              format->Gmask == 0x00FF00 &&
              format->Bmask == 0x0000FF)
            {
              if (format->Amask == 0xFF000000)
                return DSPF_ARGB;
              else
                return DSPF_RGB32;
            }
          break;
        }
    }
  else
    {
      switch (format->BitsPerPixel)
	{
        case 8:
          return DSPF_LUT8;
	case 15:
	  return DSPF_ARGB1555;
	case 16:
	  return DSPF_RGB16;
	case 24:
	  return DSPF_RGB24;
	case 32:
	  return DSPF_RGB32;
	}
    }

  return DSPF_UNKNOWN;
}

static SDL_Palette *AllocatePalette(int size)
{
  SDL_Palette *palette;
  SDL_Color   *colors;

  palette = calloc (1, sizeof(SDL_Palette));
  if (!palette)
    {
      SDL_OutOfMemory();
      return NULL;
    }

  colors = calloc (size, sizeof(SDL_Color));
  if (!colors)
    {
      SDL_OutOfMemory();
      return NULL;
    }

  palette->ncolors = size;
  palette->colors  = colors;

  return palette;
}

static int DFBToSDLPixelFormat (DFBSurfacePixelFormat pixelformat, SDL_PixelFormat *format)
{
  format->Amask = format->Rmask = format->Gmask = format->Bmask = 0;
  format->BitsPerPixel = format->BytesPerPixel = 0;

  switch (pixelformat)
    {
    case DSPF_A8:
      format->Amask = 0x000000FF;
      break;

    case DSPF_ARGB1555:
      format->Rmask = 0x00007C00;
      format->Gmask = 0x000003E0;
      format->Bmask = 0x0000001F;
      break;

    case DSPF_RGB16:
      format->Rmask = 0x0000F800;
      format->Gmask = 0x000007E0;
      format->Bmask = 0x0000001F;
      break;

    case DSPF_ARGB:
      format->Amask = 0; /* apps don't seem to like that:  0xFF000000; */
      /* fall through */
    case DSPF_RGB24:
    case DSPF_RGB32:
      format->Rmask = 0x00FF0000;
      format->Gmask = 0x0000FF00;
      format->Bmask = 0x000000FF;
      break;

    case DSPF_LUT8:
      format->Rmask = 0x000000FF;
      format->Gmask = 0x000000FF;
      format->Bmask = 0x000000FF;

      if (!format->palette)
        format->palette = AllocatePalette(256);
      break;

    default:
      fprintf (stderr, "SDL_DirectFB: Unsupported pixelformat (0x%08x)!\n", pixelformat);
      return -1;
    }

  format->BitsPerPixel  = DFB_BYTES_PER_PIXEL(pixelformat) * 8;
  format->BytesPerPixel = DFB_BYTES_PER_PIXEL(pixelformat);

  return 0;
}


int DirectFB_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
  int                      i;
  DFBResult                ret;
#if (DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23)
  DFBCardCapabilities      caps;
#else
  DFBGraphicsDeviceDescription caps;
#endif
  DFBDisplayLayerConfig    dlc;
  struct DirectFBEnumRect *rect;
  IDirectFB               *dfb    = NULL;
  IDirectFBDisplayLayer   *layer  = NULL;
  IDirectFBEventBuffer    *events = NULL;

  HIDDEN->c2layer = NULL, HIDDEN->c2frame = NULL;
  HIDDEN->enable_mga_crtc2 = 0;
  HIDDEN->mga_crtc2_stretch_overscan = 1;

  ret = DirectFBInit (NULL, NULL);
  if (ret)
    {
      SetDirectFBerror ("DirectFBInit", ret);
      goto error;
    }

  ret = DirectFBCreate (&dfb);
  if (ret)
    {
      SetDirectFBerror ("DirectFBCreate", ret);
      goto error;
    }

  ret = dfb->GetDisplayLayer (dfb, DLID_PRIMARY, &layer);
  if (ret)
    {
      SetDirectFBerror ("dfb->GetDisplayLayer", ret);
      goto error;
    }

  ret = dfb->CreateInputEventBuffer (dfb, DICAPS_ALL, DFB_FALSE, &events);
  if (ret)
    {
      SetDirectFBerror ("dfb->CreateEventBuffer", ret);
      goto error;
    }
  
  layer->EnableCursor (layer, 1);

  /* Query layer configuration to determine the current mode and pixelformat */
  layer->GetConfiguration (layer, &dlc);

  /* If current format is not supported use LUT8 as the default */
  if (DFBToSDLPixelFormat (dlc.pixelformat, vformat))
    DFBToSDLPixelFormat (DSPF_LUT8, vformat);

  /* Enumerate the available fullscreen modes */
  ret = dfb->EnumVideoModes (dfb, EnumModesCallback, this);
  if (ret)
    {
      SetDirectFBerror ("dfb->EnumVideoModes", ret);
      goto error;
    }

  HIDDEN->modelist = calloc (HIDDEN->nummodes + 1, sizeof(SDL_Rect *));
  if (!HIDDEN->modelist)
    {
      SDL_OutOfMemory();
      goto error;
    }

  for (i = 0, rect = enumlist; rect; ++i, rect = rect->next )
    {
      HIDDEN->modelist[i] = &rect->r;
    }

  HIDDEN->modelist[i] = NULL;


  /* Query card capabilities to get the video memory size */
#if (DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23)
  dfb->GetCardCapabilities (dfb, &caps);
#else
  dfb->GetDeviceDescription (dfb, &caps);
#endif

  this->info.wm_available = 1;
  this->info.hw_available = 1;
  this->info.blit_hw      = 1;
  this->info.blit_hw_CC   = 1;
  this->info.blit_hw_A    = 1;
  this->info.blit_fill    = 1;
  this->info.video_mem    = caps.video_memory / 1024;

  HIDDEN->initialized = 1;
  HIDDEN->dfb         = dfb;
  HIDDEN->layer       = layer;
  HIDDEN->eventbuffer = events;

  if (getenv("SDL_DIRECTFB_MGA_CRTC2") != NULL)
    HIDDEN->enable_mga_crtc2 = 1;
  
  if (HIDDEN->enable_mga_crtc2)
    {
      DFBDisplayLayerConfig      dlc;
      DFBDisplayLayerConfigFlags failed;

      ret = dfb->GetDisplayLayer (dfb, 2, &HIDDEN->c2layer);
      if (ret)
        {
          SetDirectFBerror ("dfb->GetDisplayLayer(CRTC2)", ret);
          goto error;
        }

      ret = HIDDEN->layer->SetCooperativeLevel(HIDDEN->layer, DLSCL_EXCLUSIVE);
      if (ret)
        {
          SetDirectFBerror ("layer->SetCooperativeLevel(CRTC2, EXCLUSIVE)", ret);
          goto error;
        }
 
      ret = HIDDEN->c2layer->SetCooperativeLevel(HIDDEN->c2layer, DLSCL_EXCLUSIVE);
      if (ret)
        {
          SetDirectFBerror ("c2layer->SetCooperativeLevel(CRTC2, EXCLUSIVE)", ret);
          goto error;
        }

      HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0x0);

      /* Init the surface here as it got a fixed size */
      dlc.flags      = DLCONF_PIXELFORMAT | DLCONF_BUFFERMODE;
      dlc.buffermode = DLBM_BACKVIDEO;
      dlc.pixelformat = DSPF_RGB32;
      
      ret = HIDDEN->c2layer->TestConfiguration( HIDDEN->c2layer, &dlc, &failed );
      if (ret)
        {
          SetDirectFBerror ("c2layer->TestConfiguration", ret);
          goto error;
        }
    
      ret = HIDDEN->c2layer->SetConfiguration( HIDDEN->c2layer, &dlc );
      if (ret)
        {
          SetDirectFBerror ("c2layer->SetConfiguration", ret);
          goto error;
        }
    
      ret = HIDDEN->c2layer->GetSurface( HIDDEN->c2layer, &HIDDEN->c2frame );
      if (ret)
        {
          SetDirectFBerror ("c2layer->GetSurface", ret);
          goto error;
        }

      HIDDEN->c2framesize.x = 0;
      HIDDEN->c2framesize.y = 0;
      HIDDEN->c2frame->GetSize( HIDDEN->c2frame, &HIDDEN->c2framesize.w, &HIDDEN->c2framesize.h);

      HIDDEN->c2frame->SetBlittingFlags( HIDDEN->c2frame, DSBLIT_NOFX );
      HIDDEN->c2frame->SetColor( HIDDEN->c2frame, 0, 0, 0, 0xff );
    
      /* Clear CRTC2 */
      HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff );
      HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0 );
      HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff );
      HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0 );
      HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff );

      HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0xFF );
    
      /* Check if overscan is possibly set */
      if (getenv("SDL_DIRECTFB_MGA_OVERSCAN") != NULL)
        {
	    float overscan = 0;
	    if (sscanf(getenv("SDL_DIRECTFB_MGA_OVERSCAN"), "%f", &overscan) == 1)
               if (overscan > 0 && overscan < 2)
		  HIDDEN->mga_crtc2_stretch_overscan = overscan;
	}

      #ifdef DIRECTFB_CRTC2_DEBUG
      printf("CRTC2 overscan: %f\n", HIDDEN->mga_crtc2_stretch_overscan);
      #endif
    }

  return 0;

 error:
  if (events)
    events->Release (events);
  
  if (HIDDEN->c2frame)
    HIDDEN->c2frame->Release (HIDDEN->c2frame);

  if (HIDDEN->c2layer)
    HIDDEN->c2layer->Release (HIDDEN->c2layer);

  if (layer)
    layer->Release (layer);

  if (dfb)
    dfb->Release (dfb);

  return -1;
}

static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
{
  if (flags & SDL_FULLSCREEN)
    return HIDDEN->modelist;
  else
    if (SDLToDFBPixelFormat (format) != DSPF_UNKNOWN)
      return (SDL_Rect**) -1;

  return NULL;
}

static SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags)
{
  DFBResult              ret;
  DFBSurfaceDescription  dsc;
  DFBSurfacePixelFormat  pixelformat;
  IDirectFBSurface      *surface;

  fprintf (stderr, "SDL DirectFB_SetVideoMode: %dx%d@%d, flags: 0x%08x\n",
           width, height, bpp, flags);

  flags |= SDL_FULLSCREEN;

  /* Release previous primary surface */
  if (current->hwdata && current->hwdata->surface)
    {
      current->hwdata->surface->Release (current->hwdata->surface);
      current->hwdata->surface = NULL;

      /* And its palette if present */
      if (current->hwdata->palette)
        {
          current->hwdata->palette->Release (current->hwdata->palette);
          current->hwdata->palette = NULL;
        }
    }
  else if (!current->hwdata)
    {
      /* Allocate the hardware acceleration data */
      current->hwdata = (struct private_hwdata *) calloc (1, sizeof(*current->hwdata));
      if (!current->hwdata)
        {
          SDL_OutOfMemory();
          return NULL;
	}
    }

  /* Set cooperative level depending on flag SDL_FULLSCREEN */
  if (flags & SDL_FULLSCREEN)
    {
      ret = HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_FULLSCREEN);
      if (ret && !HIDDEN->enable_mga_crtc2)
        {
          DirectFBError ("dfb->SetCooperativeLevel", ret);
          flags &= ~SDL_FULLSCREEN;
        }
    }
  else
    HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_NORMAL);

  /* Set video mode */
  ret = HIDDEN->dfb->SetVideoMode (HIDDEN->dfb, width, height, bpp);
  if (ret)
    {
      if (flags & SDL_FULLSCREEN)
        {
          flags &= ~SDL_FULLSCREEN;
          HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_NORMAL);
          ret = HIDDEN->dfb->SetVideoMode (HIDDEN->dfb, width, height, bpp);
        }

      if (ret)
        {
          SetDirectFBerror ("dfb->SetVideoMode", ret);
          return NULL;
        }
    }

  /* Create primary surface */
  dsc.flags       = DSDESC_CAPS | DSDESC_PIXELFORMAT;
  dsc.caps        = DSCAPS_PRIMARY | ((flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0);
  dsc.pixelformat = GetFormatForBpp (bpp, HIDDEN->layer);

  ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface);
  if (ret && (flags & SDL_DOUBLEBUF))
    {
      /* Try without double buffering */
      dsc.caps &= ~DSCAPS_FLIPPING;
      ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface);
    }
  if (ret)
    {
      SetDirectFBerror ("dfb->CreateSurface", ret);
      return NULL;
    }

  current->w     = width;
  current->h     = height;
  current->flags = SDL_HWSURFACE | SDL_PREALLOC;

  if (flags & SDL_FULLSCREEN)
    {
      current->flags |= SDL_FULLSCREEN;
      this->UpdateRects = DirectFB_DirectUpdate;
    }
  else
    this->UpdateRects = DirectFB_WindowedUpdate;

  if (dsc.caps & DSCAPS_FLIPPING)
    current->flags |= SDL_DOUBLEBUF;

  surface->GetPixelFormat (surface, &pixelformat);

  DFBToSDLPixelFormat (pixelformat, current->format);

  /* Get the surface palette (if supported) */
  if (DFB_PIXELFORMAT_IS_INDEXED( pixelformat ))
    {
      surface->GetPalette (surface, &current->hwdata->palette);

      current->flags |= SDL_HWPALETTE;
    }

  current->hwdata->surface = surface;

  /* MGA CRTC2 stuff */
  if (HIDDEN->enable_mga_crtc2)
    {
      /* no stretching if c2ssize == c2framesize */
      HIDDEN->c2ssize.x = 0, HIDDEN->c2ssize.y = 0;
      HIDDEN->c2ssize.w = width;
      HIDDEN->c2ssize.h = height;

      HIDDEN->c2dsize.x = 0, HIDDEN->c2dsize.y = 0;
      HIDDEN->c2dsize.w = width;
      HIDDEN->c2dsize.h = height;

      HIDDEN->mga_crtc2_stretch = 0;

      if (getenv("SDL_DIRECTFB_MGA_STRETCH") != NULL)
        {
	    /* Normally assume a picture aspect ratio of 4:3 */
	    int zoom_aspect_x = 4, zoom_aspect_y = 3, i, j;

	    for (i = 1; i < 20; i++)
	      {
		for (j = 1; j < 10; j++)
		  {
		    if ((float)width/(float)i*(float)j == height) 
		      {
			zoom_aspect_x = i;
			zoom_aspect_y = j;
			
			/* break the loop */
			i = 21;
			break;
		      }
		  }
	      }
	
            #ifdef DIRECTFB_CRTC2_DEBUG
            printf("Source resolution: X: %d, Y: %d, Aspect ratio: %d:%d\n", width, height, zoom_aspect_x, zoom_aspect_y);
            printf("CRTC2 resolution: X: %d, Y: %d\n", HIDDEN->c2framesize.w, HIDDEN->c2framesize.h);
            #endif
	
          /* don't stretch only slightly smaller/larger images */
          if ((float)width < (float)HIDDEN->c2framesize.w*0.95 || (float)height < (float)HIDDEN->c2framesize.h*0.95)
            {
              while ((float)HIDDEN->c2dsize.w < (float)HIDDEN->c2framesize.w*HIDDEN->mga_crtc2_stretch_overscan && (float)HIDDEN->c2dsize.h < (float)HIDDEN->c2framesize.h*HIDDEN->mga_crtc2_stretch_overscan)
                {
                   HIDDEN->c2dsize.w+=zoom_aspect_x;
                   HIDDEN->c2dsize.h+=zoom_aspect_y;
                }

              /* one step down */
                HIDDEN->c2dsize.w-=zoom_aspect_x;
                HIDDEN->c2dsize.h-=zoom_aspect_y;

              #ifdef DIRECTFB_CRTC2_DEBUG
              printf("Stretched resolution: X: %d, Y: %d\n", HIDDEN->c2dsize.w, HIDDEN->c2dsize.h);
              #endif

              HIDDEN->mga_crtc2_stretch = 1;
            } 
          else if ((float)width > (float)HIDDEN->c2framesize.w*0.95 || (float)height > (float)HIDDEN->c2framesize.h*0.95)
            {
               while ((float)HIDDEN->c2dsize.w > (float)HIDDEN->c2framesize.w*HIDDEN->mga_crtc2_stretch_overscan || (float)HIDDEN->c2dsize.h > (float)HIDDEN->c2framesize.h*HIDDEN->mga_crtc2_stretch_overscan)
                {
              HIDDEN->c2dsize.w-=zoom_aspect_x;
              HIDDEN->c2dsize.h-=zoom_aspect_y;
                }
              
              #ifdef DIRECTFB_CRTC2_DEBUG
              printf("Down-Stretched resolution: X: %d, Y: %d\n", HIDDEN->c2dsize.w, HIDDEN->c2dsize.h);
              #endif

              HIDDEN->mga_crtc2_stretch = 1;
             } else {
          #ifdef DIRECTFB_CRTC2_DEBUG
          printf("Not stretching image\n");
          #endif
        }

      /* Panning */
      if (HIDDEN->c2framesize.w > HIDDEN->c2dsize.w)
        HIDDEN->c2dsize.x = (HIDDEN->c2framesize.w - HIDDEN->c2dsize.w)  / 2;
      else
        HIDDEN->c2dsize.x = (HIDDEN->c2dsize.w - HIDDEN->c2framesize.w)  / 2;

      if (HIDDEN->c2framesize.h > HIDDEN->c2dsize.h)
        HIDDEN->c2dsize.y = (HIDDEN->c2framesize.h - HIDDEN->c2dsize.h)  / 2;
      else
        HIDDEN->c2dsize.y = (HIDDEN->c2dsize.h - HIDDEN->c2framesize.h)  / 2;

      #ifdef DIRECTFB_CRTC2_DEBUG
    printf("CRTC2 position X: %d, Y: %d\n", HIDDEN->c2dsize.x, HIDDEN->c2dsize.y);
      #endif
   }
  }

  return current;
}

static int DirectFB_AllocHWSurface(_THIS, SDL_Surface *surface)
{
  DFBResult             ret;
  DFBSurfaceDescription dsc;

  /*  fprintf(stderr, "SDL: DirectFB_AllocHWSurface (%dx%d@%d, flags: 0x%08x)\n",
      surface->w, surface->h, surface->format->BitsPerPixel, surface->flags);*/

  if (surface->w < 8 || surface->h < 8)
    return -1;

  /* fill surface description */
  dsc.flags  = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
  dsc.width  = surface->w;
  dsc.height = surface->h;
  dsc.caps   = (surface->flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0;

  /* find the right pixelformat */
  dsc.pixelformat = SDLToDFBPixelFormat (surface->format);
  if (dsc.pixelformat == DSPF_UNKNOWN)
    return -1;

  /* Allocate the hardware acceleration data */
  surface->hwdata = (struct private_hwdata *) calloc (1, sizeof(*surface->hwdata));
  if (surface->hwdata == NULL)
    {
      SDL_OutOfMemory();
      return -1;
    }

  /* Create the surface */
  ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface->hwdata->surface);
  if (ret)
    {
      SetDirectFBerror ("dfb->CreateSurface", ret);
      free (surface->hwdata);
      surface->hwdata = NULL;
      return -1;
    }

  surface->flags |= SDL_HWSURFACE | SDL_PREALLOC;

  return 0;
}

static void DirectFB_FreeHWSurface(_THIS, SDL_Surface *surface)
{
  if (surface->hwdata && HIDDEN->initialized)
    {
      surface->hwdata->surface->Release (surface->hwdata->surface);
      free (surface->hwdata);
      surface->hwdata = NULL;
    }
}

static int DirectFB_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
{
  /*  fprintf(stderr, "SDL: DirectFB_CheckHWBlit (src->hwdata: %p, dst->hwdata: %p)\n",
      src->hwdata, dst->hwdata);*/

  if (!src->hwdata || !dst->hwdata)
    return 0;

  src->flags |= SDL_HWACCEL;
  src->map->hw_blit = DirectFB_HWAccelBlit;

  return 1;
}

static int DirectFB_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
                                SDL_Surface *dst, SDL_Rect *dstrect)
{
  DFBSurfaceBlittingFlags flags = DSBLIT_NOFX;

  DFBRectangle sr = { srcrect->x, srcrect->y, srcrect->w, srcrect->h };
  DFBRectangle dr = { dstrect->x, dstrect->y, dstrect->w, dstrect->h };

  IDirectFBSurface *surface = dst->hwdata->surface;

  if (src->flags & SDL_SRCCOLORKEY)
    {
      flags |= DSBLIT_SRC_COLORKEY;
      DirectFB_SetHWColorKey (NULL, src, src->format->colorkey);
    }

  if (src->flags & SDL_SRCALPHA)
    {
      flags |= DSBLIT_BLEND_COLORALPHA;
      surface->SetColor (surface, 0xff, 0xff, 0xff, src->format->alpha);
    }

  surface->SetBlittingFlags (surface, flags);

  if (sr.w == dr.w && sr.h == dr.h)
    surface->Blit (surface, src->hwdata->surface, &sr, dr.x, dr.y);
  else
    surface->StretchBlit (surface, src->hwdata->surface, &sr, &dr);

  return 0;
}

static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color)
{
  SDL_PixelFormat  *fmt     = dst->format;
  IDirectFBSurface *surface = dst->hwdata->surface;

  /* ugly */
  surface->SetColor (surface,
                     (color & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss),
                     (color & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss),
                     (color & fmt->Bmask) << (fmt->Bloss - fmt->Bshift), 0xFF);
  surface->FillRectangle (surface, dstrect->x, dstrect->y, dstrect->w, dstrect->h);

  return 0;
}

static int DirectFB_SetHWColorKey(_THIS, SDL_Surface *src, Uint32 key)
{
  SDL_PixelFormat  *fmt     = src->format;
  IDirectFBSurface *surface = src->hwdata->surface;

  if (fmt->BitsPerPixel == 8)
    surface->SetSrcColorKeyIndex (surface, key);
  else
    /* ugly */
    surface->SetSrcColorKey (surface,
                             (key & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss),
                             (key & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss),
                             (key & fmt->Bmask) << (fmt->Bloss - fmt->Bshift));

  return 0;
}

static int DirectFB_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha)
{
  return 0;
}

static int DirectFB_FlipHWSurface(_THIS, SDL_Surface *surface)
{
  if (HIDDEN->enable_mga_crtc2)
    {
       int rtn = surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, 0);
       if (HIDDEN->mga_crtc2_stretch)
         HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, surface->hwdata->surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize);
       else
         HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface->hwdata->surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y);
     
       HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC);
       return rtn;
    } 
  else 
     return surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, DSFLIP_WAITFORSYNC);
}

static int DirectFB_LockHWSurface(_THIS, SDL_Surface *surface)
{
  DFBResult  ret;
  void      *data;
  int        pitch;

  ret = surface->hwdata->surface->Lock (surface->hwdata->surface,
                                        DSLF_WRITE, &data, &pitch);
  if (ret)
    {
      SetDirectFBerror ("surface->Lock", ret);
      return -1;
    }

  surface->pixels = data;
  surface->pitch  = pitch;

  return 0;
}

static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
  surface->hwdata->surface->Unlock (surface->hwdata->surface);
  surface->pixels = NULL;
}

static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
{
  if (HIDDEN->enable_mga_crtc2)
    {
       if (HIDDEN->mga_crtc2_stretch)
         HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, this->screen->hwdata->surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize); 
       else
         HIDDEN->c2frame->Blit(HIDDEN->c2frame, this->screen->hwdata->surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); 

       HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC);
    }
}

static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect *rects)
{
  DFBRegion         region;
  int               i;
  int               region_valid = 0;
  IDirectFBSurface *surface = this->screen->hwdata->surface;

  for (i=0; i<numrects; ++i)
    {
      int x2, y2;

      if ( ! rects[i].w ) /* Clipped? */
        continue;

      x2 = rects[i].x + rects[i].w - 1;
      y2 = rects[i].y + rects[i].h - 1;

      if (region_valid)
        {
          if (rects[i].x < region.x1)
            region.x1 = rects[i].x;

          if (rects[i].y < region.y1)
            region.y1 = rects[i].y;

          if (x2 > region.x2)
            region.x2 = x2;

          if (y2 > region.y2)
            region.y2 = y2;
        }
      else
        {
            region.x1 = rects[i].x;
            region.y1 = rects[i].y;
            region.x2 = x2;
            region.y2 = y2;

            region_valid = 1;
        }
    }

  if (region_valid)
    {
      if (HIDDEN->enable_mga_crtc2)
        {
          if (HIDDEN->mga_crtc2_stretch)
            HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize);
          else
            HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); 
      
          HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC);
        }
      else 
        surface->Flip (surface, &region, DSFLIP_WAITFORSYNC);
    }
}

int DirectFB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
{
  IDirectFBPalette *palette = this->screen->hwdata->palette;

  if (!palette)
    return 0;

  if (firstcolor > 255)
    return 0;

  if (firstcolor + ncolors > 256)
    ncolors = 256 - firstcolor;

  if (ncolors > 0)
    {
      int      i;
      DFBColor entries[ncolors];

      for (i=0; i<ncolors; i++)
        {
          entries[i].a = 0xff;
          entries[i].r = colors[i].r;
          entries[i].g = colors[i].g;
          entries[i].b = colors[i].b;
        }

      palette->SetEntries (palette, entries, ncolors, firstcolor);
    }

  return 1;
}
	
void DirectFB_VideoQuit(_THIS)
{
  struct DirectFBEnumRect *rect    = enumlist;

  if (this->screen->hwdata)
    {
      IDirectFBSurface        *surface = this->screen->hwdata->surface;
      IDirectFBPalette        *palette = this->screen->hwdata->palette;

      if (palette)
        palette->Release (palette);

      if (surface)
        surface->Release (surface);

      this->screen->hwdata->surface = NULL;
      this->screen->hwdata->palette = NULL;
    }

  if (HIDDEN->c2frame)
    {
      HIDDEN->c2frame->Release (HIDDEN->c2frame);
      HIDDEN->c2frame = NULL;
    }

  if (HIDDEN->eventbuffer)
    {
      HIDDEN->eventbuffer->Release (HIDDEN->eventbuffer);
      HIDDEN->eventbuffer = NULL;
    }

  if (HIDDEN->c2layer)
    {
      HIDDEN->c2layer->Release (HIDDEN->c2layer);
      HIDDEN->c2layer = NULL;
    }

  if (HIDDEN->layer)
    {
      HIDDEN->layer->Release (HIDDEN->layer);
      HIDDEN->layer = NULL;
    }

  if (HIDDEN->dfb)
    {
      HIDDEN->dfb->Release (HIDDEN->dfb);
      HIDDEN->dfb = NULL;
    }

  /* Free video mode list */
  if (HIDDEN->modelist)
    {
      free (HIDDEN->modelist);
      HIDDEN->modelist = NULL;
    }

  /* Free mode enumeration list */
  while (rect)
    {
      struct DirectFBEnumRect *next = rect->next;
      free (rect);
      rect = next;
    }
  enumlist = NULL;

  HIDDEN->initialized = 0;
}


int DirectFB_ShowWMCursor(_THIS, WMcursor *cursor)
{
  /* We can only hide or show the default cursor */
  if ( cursor == NULL )
    {
      HIDDEN->layer->SetCursorOpacity(HIDDEN->layer, 0x00);
    }
    else
    {
      HIDDEN->layer->SetCursorOpacity(HIDDEN->layer, 0xFF);
    }
  return 1;
}

void DirectFB_FinalQuit(void) 
{
}