view sdl.pc.in @ 4064:940fddb81bea SDL-1.2

Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations enabled (not enough registers), so for now, we only build it if we see the __OPTIMIZE__ #define, which GCC provides when you build at -O1 or higher.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 14 Jul 2007 07:26:34 +0000
parents 926aea04a595
children 824f6dee6648
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# sdl pkg-config source file

prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@

Name: sdl
Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
Version: @SDL_VERSION@
Requires:
Conflicts:
Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
Cflags: -I${includedir}/SDL @SDL_CFLAGS@