view src/video/uikit/jumphack.h @ 5272:93ea62a5ba8f

Only expose the OpenGL flag to SDL 1.2 if it was requested. The window flags mean the window is OpenGL capable. The surface flag means that the surface is a stub surface representing a window that has an OpenGL context attached.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 08:17:37 -0800
parents b915b3181cc2
children
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/*
 *  jumphack.h
 *  SDLiPhoneOS
 *
 */

#ifndef _jumphack_h
#define _jumphack_h

#include "setjmp.h"

/* see SDL_uikitevents.m for more info */

extern jmp_buf *jump_env(void);

#endif

/* vi: set ts=4 sw=4 expandtab: */