Mercurial > sdl-ios-xcode
view include/SDL_rwops.h @ 5272:93ea62a5ba8f
Only expose the OpenGL flag to SDL 1.2 if it was requested.
The window flags mean the window is OpenGL capable. The surface flag means that the surface is a stub surface representing a window that has an OpenGL context attached.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2011 08:17:37 -0800 |
parents | b530ef003506 |
children |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2011 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /** * \file SDL_rwops.h * * This file provides a general interface for SDL to read and write * data streams. It can easily be extended to files, memory, etc. */ #ifndef _SDL_rwops_h #define _SDL_rwops_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif /** * This is the read/write operation structure -- very basic. */ typedef struct SDL_RWops { /** * Seek to \c offset relative to \c whence, one of stdio's whence values: * RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END * * \return the final offset in the data stream. */ long (SDLCALL * seek) (struct SDL_RWops * context, long offset, int whence); /** * Read up to \c maxnum objects each of size \c size from the data * stream to the area pointed at by \c ptr. * * \return the number of objects read, or 0 at error or end of file. */ size_t(SDLCALL * read) (struct SDL_RWops * context, void *ptr, size_t size, size_t maxnum); /** * Write exactly \c num objects each of size \c size from the area * pointed at by \c ptr to data stream. * * \return the number of objects written, or 0 at error or end of file. */ size_t(SDLCALL * write) (struct SDL_RWops * context, const void *ptr, size_t size, size_t num); /** * Close and free an allocated SDL_RWops structure. * * \return 0 if successful or -1 on write error when flushing data. */ int (SDLCALL * close) (struct SDL_RWops * context); Uint32 type; union { #ifdef __WIN32__ struct { SDL_bool append; void *h; struct { void *data; size_t size; size_t left; } buffer; } windowsio; #endif #ifdef HAVE_STDIO_H struct { SDL_bool autoclose; FILE *fp; } stdio; #endif struct { Uint8 *base; Uint8 *here; Uint8 *stop; } mem; struct { void *data1; } unknown; } hidden; } SDL_RWops; /** * \name RWFrom functions * * Functions to create SDL_RWops structures from various data streams. */ /*@{*/ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file, const char *mode); #ifdef HAVE_STDIO_H extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp, SDL_bool autoclose); #else extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp, SDL_bool autoclose); #endif extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size); extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem, int size); /*@}*//*RWFrom functions*/ extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void); extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area); #define RW_SEEK_SET 0 /**< Seek from the beginning of data */ #define RW_SEEK_CUR 1 /**< Seek relative to current read point */ #define RW_SEEK_END 2 /**< Seek relative to the end of data */ /** * \name Read/write macros * * Macros to easily read and write from an SDL_RWops structure. */ /*@{*/ #define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence) #define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR) #define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n) #define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n) #define SDL_RWclose(ctx) (ctx)->close(ctx) /*@}*//*Read/write macros*/ /** * \name Read endian functions * * Read an item of the specified endianness and return in native format. */ /*@{*/ extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src); extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src); extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src); extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src); extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src); extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src); /*@}*//*Read endian functions*/ /** * \name Write endian functions * * Write an item of native format to the specified endianness. */ /*@{*/ extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value); extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value); extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value); extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value); extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value); extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value); /*@}*//*Write endian functions*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_rwops_h */ /* vi: set ts=4 sw=4 expandtab: */