Mercurial > sdl-ios-xcode
view src/video/SDL_blit.c @ 2247:93994f65c74c
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Aug 2007 08:21:10 +0000 |
parents | c121d94672cb |
children | 5a58b57b6724 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_sysvideo.h" #include "SDL_blit.h" #include "SDL_blit_copy.h" #include "SDL_RLEaccel_c.h" #include "SDL_pixels_c.h" #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES #define MMX_ASMBLIT #endif #if defined(MMX_ASMBLIT) #include "SDL_cpuinfo.h" #include "mmx.h" #endif /* The general purpose software blit routine */ static int SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) { int okay; int src_locked; int dst_locked; /* Everything is okay at the beginning... */ okay = 1; /* Lock the destination if it's in hardware */ dst_locked = 0; if (SDL_MUSTLOCK(dst)) { if (SDL_LockSurface(dst) < 0) { okay = 0; } else { dst_locked = 1; } } /* Lock the source if it's in hardware */ src_locked = 0; if (SDL_MUSTLOCK(src)) { if (SDL_LockSurface(src) < 0) { okay = 0; } else { src_locked = 1; } } /* Set up source and destination buffer pointers, and BLIT! */ if (okay && srcrect->w && srcrect->h) { SDL_BlitInfo info; SDL_loblit RunBlit; /* Set up the blit information */ info.s_pixels = (Uint8 *) src->pixels + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * src->format->BytesPerPixel; info.s_width = srcrect->w; info.s_height = srcrect->h; info.s_skip = src->pitch - info.s_width * src->format->BytesPerPixel; info.d_pixels = (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * dst->format->BytesPerPixel; info.d_width = dstrect->w; info.d_height = dstrect->h; info.d_skip = dst->pitch - info.d_width * dst->format->BytesPerPixel; info.aux_data = src->map->sw_data->aux_data; info.src = src->format; info.table = src->map->table; info.dst = dst->format; RunBlit = src->map->sw_data->blit; /* Run the actual software blit */ RunBlit(&info); } /* We need to unlock the surfaces if they're locked */ if (dst_locked) { SDL_UnlockSurface(dst); } if (src_locked) { SDL_UnlockSurface(src); } /* Blit is done! */ return (okay ? 0 : -1); } #ifdef __MACOSX__ #include <sys/sysctl.h> static SDL_bool SDL_UseAltivecPrefetch() { const char key[] = "hw.l3cachesize"; u_int64_t result = 0; size_t typeSize = sizeof(result); if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) { return SDL_TRUE; } else { return SDL_FALSE; } } #else static SDL_bool SDL_UseAltivecPrefetch() { /* Just guess G4 */ return SDL_TRUE; } #endif /* __MACOSX__ */ static SDL_loblit SDL_ChooseBlitFunc(SDL_BlitEntry *entries, int count) { int i; static Uint32 features = 0xffffffff; if (features == 0xffffffff) { features = SDL_BLIT_ANY; /* Provide an override for testing .. */ const char *override = SDL_getenv("SDL_BLIT_FEATURES"); if (override) { SDL_sscanf(override, "%u", &features); } else { if (SDL_HasMMX()) { features |= SDL_BLIT_MMX; } if (SDL_HasSSE()) { features |= SDL_BLIT_SSE; } if (SDL_HasAltivec()) { if (SDL_UseAltivecPrefetch()) { features |= SDL_BLIT_ALTIVEC_PREFETCH; } else { features |= SDL_BLIT_ALTIVEC_NOPREFETCH; } } } } for (i = count; i > 0; --i) { if (features & entries[i].features) { return entries[i].blit; } } return entries[0].blit; } /* Figure out which of many blit routines to set up on a surface */ int SDL_CalculateBlit(SDL_Surface * surface) { int blit_index; /* Clean everything out to start */ if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { SDL_UnRLESurface(surface, 1); } surface->map->sw_blit = NULL; /* Get the blit function index, based on surface mode */ /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */ blit_index = 0; blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0; if (surface->flags & SDL_SRCALPHA && (surface->format->alpha != SDL_ALPHA_OPAQUE || surface->format->Amask)) { blit_index |= 2; } /* Check for special "identity" case -- copy blit */ if (surface->map->identity && blit_index == 0) { /* Handle overlapping blits on the same surface */ if (surface == surface->map->dst) { surface->map->sw_data->blit = SDL_BlitCopyOverlap; } else { surface->map->sw_data->blit = SDL_BlitCopy; } } else { if (surface->format->BitsPerPixel < 8) { surface->map->sw_data->blit = SDL_CalculateBlit0(surface, blit_index); } else { switch (surface->format->BytesPerPixel) { case 1: surface->map->sw_data->blit = SDL_CalculateBlit1(surface, blit_index); break; case 2: case 3: case 4: surface->map->sw_data->blit = SDL_CalculateBlitN(surface, blit_index); break; default: surface->map->sw_data->blit = NULL; break; } } } /* Make sure we have a blit function */ if (surface->map->sw_data->blit == NULL) { SDL_InvalidateMap(surface->map); SDL_SetError("Blit combination not supported"); return (-1); } /* Choose software blitting function */ if (surface->flags & SDL_RLEACCELOK) { if (surface->map->identity && (blit_index == 1 || (blit_index == 3 && !surface->format->Amask))) { if (SDL_RLESurface(surface) == 0) surface->map->sw_blit = SDL_RLEBlit; } else if (blit_index == 2 && surface->format->Amask) { if (SDL_RLESurface(surface) == 0) surface->map->sw_blit = SDL_RLEAlphaBlit; } } if (surface->map->sw_blit == NULL) { surface->map->sw_blit = SDL_SoftBlit; } return (0); } /* vi: set ts=4 sw=4 expandtab: */