Mercurial > sdl-ios-xcode
view docs/man3/SDL_VideoDriverName.3 @ 2247:93994f65c74c
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Aug 2007 08:21:10 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_VideoDriverName" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_VideoDriverName\- Obtain the name of the video driver .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBchar *\fBSDL_VideoDriverName\fP\fR(\fBchar *namebuf, int maxlen\fR); .SH "DESCRIPTION" .PP The buffer pointed to by \fBnamebuf\fR is filled up to a maximum of \fBmaxlen\fR characters (include the NULL terminator) with the name of the initialised video driver\&. The driver name is a simple one word identifier like "x11" or "windib"\&. .SH "RETURN VALUE" .PP Returns \fBNULL\fP if video has not been initialised with \fBSDL_Init\fP or a pointer to \fBnamebuf\fR otherwise\&. .SH "SEE ALSO" .PP \fI\fBSDL_Init\fP\fR \fI\fBSDL_InitSubSystem\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01