Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickUpdate.3 @ 2247:93994f65c74c
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Aug 2007 08:21:10 +0000 (2007-08-15) |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoystickUpdate" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickUpdate\- Updates the state of all joysticks .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_JoystickUpdate\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP Updates the state(position, buttons, etc\&.) of all open joysticks\&. If joystick events have been enabled with \fI\fBSDL_JoystickEventState\fP\fR then this is called automatically in the event loop\&. .SH "SEE ALSO" .PP \fI\fBSDL_JoystickEventState\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00