view docs/man3/SDL_GL_SwapBuffers.3 @ 2247:93994f65c74c

Removed hermes since it's LGPL and not compatible with a commercial license. Prepping for using MMX and SSE intrinsics instead of inline assembly. .. except for memcpy equivalents which only get faster if they can exploit the parallelism of loading into multiple SIMD registers. :)
author Sam Lantinga <slouken@libsdl.org>
date Wed, 15 Aug 2007 08:21:10 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_GL_SwapBuffers" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GL_SwapBuffers\- Swap OpenGL framebuffers/Update Display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_GL_SwapBuffers\fP\fR(\fBvoid \fR);
.SH "DESCRIPTION"
.PP
Swap the OpenGL buffers, if double-buffering is supported\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GL_SetAttribute\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01